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Old January 9th, 2010, 10:10 PM   #37 (permalink)
miamicanes
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We all know now how that ended up!
Yep... the Amiga's soul took over PCs (Comanche: Maximum Overkill was an Amiga game in PC drag), then MacOS secretly committed suicide & NeXTSTEP quietly assumed its public identity as OSX

Most people don't realize just how earth-shakingly disruptive and rule-changing the sudden influx of Amiga developers into the PC camp was.

Pre-'94, PC programming was dominated by people who grew up with the 8088, and treated the 80286 and 80386 like a faster version of it. They saw the world in terms of 64k segments with a 1-megabyte horizon. Amiga programmers might have spent their teens with a c64, but the moment they touched a 680x0, they ran with it and never looked back. Plus, DOS programmers viewed DOS as something holy and sacred. Amiga programmers, in contrast, had a long, proud tradition of chucking the OS and doing everything from scratch. So... when they were forced to start programming PCs, they picked up the 386 assembly language manual, realized it had perfectly good orthogonal registers & flat addressing (as long as you didn't care about DOS, tradition, or running on anything less than a 386SX), and proceeded to write games that literally leapfrogged a decade ahead of what the traditional PC developers were doing on the same hardware.
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Last edited by miamicanes; January 9th, 2010 at 10:16 PM.
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