Originally Posted by daveloft
Sorry you are completely wrong. DroidX, Droid2, Droid and Milestone most definitely all have the same GPU, The PowerVR SGX530. Only the iPhone uses the PowerVR SGX535.
They do have a 1GHz CPU, but as he said he overclocked his Milestone to 900 MHz, so thats not a huge difference.
There is the RAM difference, but none of these games use more than 75MB of RAM so that shouldn't be an issue.
I still stand by my recommendation. The overclocked Milestone blows away an EVO when it comes to games. PowerVR SGX530 is way better than an Adreno 200. Which is why the Evo can't game, even with its 512MB of RAM and 1GHz CPU.
I double checked, you are right, Droidx and D2 use sgx530. but ram is still hugh difference, and will cause issues. For example, Dungeon Defender runs fine on DX and D2, but can't play on D1 without extensive hacking to free up enough ram to play the game, and even then DD on the Droid1 is very unstable.
Depend the game, you might get lucky running a DX game on milestone. But i can't imagine something like SF:C, DH2, MC2 running on milestone, with the amount of ram it has.
And also on the topic of GPU, which SGX530 is slightly better then Adreno 200. Unfortunately both set of GPU is consider legacy hardware (Adreno 200, is already 1 generation old, soon to be 2 generation old, while SGX530 is almost 4 generation behind current hardware: sgx530->535->543->544(multicore)). So gaming on either set of GPU is suboptimal, but SGX530 can hang on for a little bit longer, but Adreno 200 is completely inadequate now (as much as it pains me to say it, my Evo 4G is getting close to it's useful life cycle as part of my all in 1 go to mobile device).