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Old January 31st, 2010, 08:07 AM   #46 (permalink)
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Originally Posted by alek_73 View Post
The game is not playable on Tattoo (frame rate too low) but I'm impressed anyway.
I know the Tatoo is strangely slow. I believe It should be on the same level as my Galaxy. Can you send me a logcat ? (it is explained in the FAQ)

Originally Posted by alek_73 View Post
Being myself an embedded programmer, but very new to Android, I was wondering how you managed to port original source code (I assume is in C/C++) to Java...
I have used Android NDK ( native developpement kit ) .
To explain briefly : Quake 2 source code is in C, I have wrapped it in a shared library that gets called from a Java GLSurfaceView .
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