Quote:
Originally Posted by alek_73
The game is not playable on Tattoo (frame rate too low) but I'm impressed anyway.
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I know the Tatoo is strangely slow. I believe It should be on the same level as my Galaxy. Can you send me a logcat ? (it is explained in the FAQ)
Quote:
Originally Posted by alek_73
Being myself an embedded programmer, but very new to Android, I was wondering how you managed to port original source code (I assume is in C/C++) to Java...
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I have used Android NDK ( native developpement kit ) .
To explain briefly : Quake 2 source code is in C, I have wrapped it in a shared library that gets called from a Java GLSurfaceView .