Quote:
Originally Posted by Turdbogls
since it seems like there are more knowing people on this subject than i am, i have a question.
now that we have "color control" through custom kernals (Franco's) are there adjustments we can use to minimize this or get rid of it completely?
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Not really, no. I was able to use the gamma offsets and multipliers to get the blockiness in blacks to be more gray than purple tinted, but that varies screen to screen.