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Old March 15th, 2012, 12:46 PM   #28 (permalink)
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Originally Posted by marc12868 View Post
There doesn't really seem to be a difference for me or at least not that much difference in FPS between the time cycles.
I wasn't clear enough. Dawn and Dusk don't affect FPS. I was just talking about how pretty and colorful the sky looks. That was not easy.

Originally Posted by Vajsmilan
Also, would it be possible to make something between dynamic sky and fog, like in minecraft, to be able to see dynamic sky when we look up, but there would be also fog near the ground where our line of sight ends so that we don't see parts of land that are not loaded far away, if you know what i mean.
Yes, it is possible and easy to do. I actually had it that way in earlier desktop versions, but it got lost along the way for some reason. In fact, now that you mention it, it will help make the sparklies (blue dots) less visible in caves. We will take a look. The only thing I didn't like about it is that fog was not dark inside caves. Minecraft has the same problem.
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