I have made up a small graph of normal cards to use for enhancing. The only reason I personally would evolve a card to use as an enhancement is to save rupies ($). Here it is, feel free to add. I also colored a few things and made a list of which quest's provide the cards. the stuff in red is the missions to get the cards, and the number provided after the name is the TOTAL stats (offense and defense) of that card. So far I found that the best mission to get enhancement cards is 25, but let me know if you think differently. (A,B and C's represent next level of EVOLVEMENT)
Mission/ GODS
Jiao: a..2080 b..
Unicorn; a.. b. 2094 c.
42..Pixe; a..1270 b..
23..31..44.. Fire Elemental: a..880 b..1146 c..1335
25..22..41.. Angel: a..800 b. 1042 c. 1214 d. 1543
24..Dryad; a. 760 b..990 c. 1154 d. 1466
Elf Child; a..1080 b..
Mission/ DEMONS
Skeleton Fighter: a..2620 b..
Lesser Daemon; a..2080 b..
Lizardman; a..1770 b..
32..42..44..Kid Vampire; a..1080 b..
24..31..43 Skeleton; a.. 880 b..
22.. 25.. 35..33.. 41..Cu sith; a 800 b…1042 c...1214 d..1543
Ghost; a..770 b..840
21..23.. 34..51.. Goblin; a..760 b.
Mission/ MAN
Ninja; a..2980 c..3874
Warrior: a..2440 b..
25..31..35..42..Young shaman; a..880 b..1144 c..1334 d...
24..Knight; a..800 b..1042 c..
Witchette; a..1440 b..1872
