September 28th, 2012, 01:26 PM
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#43 (permalink)
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Gun for Hire
Join Date: Oct 2009
Location: Long Island, NY
Gender: Male
Posts: 5,437
Device(s): SGS3
Carrier: Sprint
Thanks: 1,108
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Quote:
Originally Posted by Savage Shadows
I think that to add to the previous post, it should be noted that between the classes, there is no difference in stats. Any class can wield any gun as well as the next, unless you develop class specific skills for a certain weapon.
In the first game, I used mordecai (hunter), and in this game, I'm using zero (assassin). There's definitely an improvement, especially since the skills you can develop apply more to the play style, if you picked him for long range with a dash of melee. One melee skill you can develop is something of a lunge, I think it will be pretty cool.
Because of work, my progress has been pretty slow. But there were my two cents of gameplay for you.
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Gunzerker should be using pistols/shotguns. Siren SMG's. Assassin Sniper/melee. Commando assault rifles and bazookas.
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DEVICE ► SGS3 / Nexus 10
ROM ► RootBox / AOKP
KERNEL ► BMS / Trinity
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Last edited by NYCHitman1; September 28th, 2012 at 01:41 PM.
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