so basically, all the time I've spent learning java, and working on the game, and I still need to go and learn another programming language? Ugh, I was made to believe that java was all I needed to finish a game, the test game I did in the learning process further solidified that thought.
Oh well, so I ask, if I don't implement my game in c++, I will continue to get frame drops? is there no other way to fix this issue? if so, how? if not, then any info you can point me towards on how to implement my game in c++?
I'm sorry if it seems like I'm badgering you but this project means a lot to me, and this isn't the first time I've gone far and had to start all over. Thank you once again for all your help, Jon, and thank you for any further help you give. It's all much appreciated!