I'm currently working on a cool Android game which was about to be released real soon. Some of our beta testers started complaining that the game crashes with the “too many open files” error message. I've tried simulating this problem on the AVD emulator but couldn't reproduce the error.
Afterwards, I realized that only our Galaxy S3 and Asus Nexus 7 testers were complaining.
I found this bug issue on Android's bug tracker and it sounds quite similar to what is happening to me:
Issue 39002 - android - Devices with internal SD cards are limited to only 1024 open file descriptors - Android - An Open Handset Alliance Project - Google Project Hosting
This sounds like a serious architecture problem which effects all Internal SD cards devices.
These devices are limited to 1024 file descriptors only!
Can anybody confirm this problem?