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Old February 14th, 2013, 10:37 AM   #9 (permalink)
RichSz
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It does bother me a bit. I don't play a ton of mobile games so interesting iOS-only applications bug me more. Remembering market share data, these companies are missing out on sizable percentages of potential customers. I don't understand that.

I know developers claim Android piracy is their main reason for avoiding the platform but I remember reading that some game under iOS had an incredibly high piracy rate so I expect the walled garden is missing a few bricks somewhere. Wish I could remember where I read these things.

As far as difficulty in implementing for iOS vs. Android, iOS really has a better system for coding. I'm a programmer who dabbled in Android development and have friends who do for iOS. Apple provides MUCH better tools than Google. As expected, Apple integrates everything into a nice neat package where Google's system is relatively hard to even set up properly.
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Apple tells people what they want, Microsoft asks what people want, Google gives people what they want (for 15 minutes).


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