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Old November 24th, 2009, 04:26 PM   #1 (permalink)
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Default N64 Emulator

is there one out? i know that the moment for example has the power to run project 64, so is it possible to port it? or is someone making an emu for N64?

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Old November 24th, 2009, 07:33 PM   #2 (permalink)
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is there one out? i know that the moment for example has the power to run project 64, so is it possible to port it? or is someone making an emu for N64?
not gonna happen dude.... the moment has an 800mhz arm processor which cant emulate the n64 nor can the video harware...
you lose alot of power in emulation

i wish though zelda 64 on android would be fun

hid would be a bitch though
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Old November 24th, 2009, 07:42 PM   #3 (permalink)
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not gonna happen dude.... the moment has an 800mhz arm processor which cant emulate the n64 nor can the video harware...
you lose alot of power in emulation

i wish though zelda 64 on android would be fun

hid would be a bitch though
well someone else on the forum said min requirements for project 64 are a 6or700 MHZ processor and 128mb of ram. the moment has both. idk what kind of graphics tho...
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Old November 24th, 2009, 07:49 PM   #4 (permalink)
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well someone else on the forum said min requirements for project 64 are a 6or700 MHZ processor and 128mb of ram. the moment has both. idk what kind of graphics tho...
700 mhz x86 (x64) processor
Arm processors are a whole different beast....
and even if the hardware was sufficient ( it is not trust me)
the code is in an entirely different language.
as much as this would rock we will never see pj64 android.
and on the off chance that we do it will be slow as molasses in january
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Old November 24th, 2009, 08:05 PM   #5 (permalink)
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700 mhz x86 (x64) processor
Arm processors are a whole different beast....
and even if the hardware was sufficient ( it is not trust me)
the code is in an entirely different language.
as much as this would rock we will never see pj64 android.
and on the off chance that we do it will be slow as molasses in january
alright thanks for the explanation. sigh, i wish it was possible though....
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Old November 24th, 2009, 08:23 PM   #6 (permalink)
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alright thanks for the explanation. sigh, i wish it was possible though....
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Old November 29th, 2009, 01:20 PM   #7 (permalink)
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i was hoping this would be possible. as some of my favorite games are on N64
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Old November 30th, 2009, 08:51 PM   #8 (permalink)
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i was hoping this would be possible. as some of my favorite games are on N64
ya i wouldnt mind multiplayer goldeneye over wifi :P

alas not gonna happen

well i guess never say never
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Old December 2nd, 2009, 01:20 PM   #9 (permalink)
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I don't know, it could probably happen. There has been talk recently of an N64 emulator being ported to the iPhone...

iPhone Savior: Nintendo 64 Emulator In Development for iPhone

The Droid's hardware is just as capable as the iPhone since they're almost the same actually. The only problem I can see is that the Droid uses Java and the iPhone can use Objective C, which I think is a more efficient language...but don't quote me on that.

Either way...
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Old April 3rd, 2010, 07:54 AM   #10 (permalink)
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i know its possible for sure, the n64 emu's dont require all that beefy hardware. My modded xbox(original xbox) has an n64 emu that runs pretty smoothly. The original xbox has a 733 mhz processor, and only 64 mb or system ram which is also shared with video lol. I know its possible to get a n64 emu on my samsung moment, it has an 800 mhz cpu, and 256 mb ram.
Only thing is the xbox emu that i have basically runs stand alone without the operating system running in the background this might be the hangup on running an n64 emu on the android platform.
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Old April 3rd, 2010, 09:17 PM   #11 (permalink)
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The original xbox has a 733 mhz processor, and only 64 mb or system ram which is also shared with video lol. I know its possible to get a n64 emu on my samsung moment, it has an 800 mhz cpu, and 256 mb ram.
You cannot compare two completely diffrent CPU types just based on speed. Also the Xbox has video hardware that is much more powerfull than what is in your phone which is used by the emulator you are referring to.
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Old April 4th, 2010, 03:50 PM   #12 (permalink)
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why the hell do people say this is impossible right off the bat. shitty windows mobile phones like the first omnia run playstation one games like final fantasy. give it time. at one point there was no way of having gameboy games on a cell phone.
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Old April 5th, 2010, 03:03 PM   #13 (permalink)
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Originally Posted by swm5126 View Post
I don't know, it could probably happen. There has been talk recently of an N64 emulator being ported to the iPhone...

iPhone Savior: Nintendo 64 Emulator In Development for iPhone

The Droid's hardware is just as capable as the iPhone since they're almost the same actually. The only problem I can see is that the Droid uses Java and the iPhone can use Objective C, which I think is a more efficient language...but don't quote me on that.

Either way...
The n64 emulator for iPhone was released months ago, and actually works pretty decently on the 3GS. In theory it should run just fine on a Droid or N1 as well, the problem is going to be the controls because they're so complex. It's not as simple as a super nintendo emulator which just has a dpad and some buttons.
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Old April 6th, 2010, 03:57 AM   #14 (permalink)
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I'd kill for some Mario Kart
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Old April 9th, 2010, 05:09 AM   #15 (permalink)
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not gonna happen dude.... the moment has an 800mhz arm processor which cant emulate the n64 nor can the video harware...
you lose alot of power in emulation

i wish though zelda 64 on android would be fun

hid would be a bitch though
Only OoT though, MM was lame sauce.
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Old May 27th, 2010, 09:23 PM   #16 (permalink)
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Uhm I don't see why it's impossible if the iphone 3gs can sort of do it.
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Old May 28th, 2010, 11:46 AM   #17 (permalink)
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Default Re: N64 Emulator

Its definately possible on newer handsets, especially the new hummingbird 1ghz processors coming out, they have an insane amount of gpu.

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Old May 28th, 2010, 03:28 PM   #18 (permalink)
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Good luck finding any kind of way to comfortably use the N64 controller layout on a 2D touchscreen. I'm sure the thumbstick and z-button will work out SUPER smoothly.
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Old June 2nd, 2010, 10:37 AM   #19 (permalink)
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i think this would be something interesting to try i would love abit of goldeneye on my phone, the controls would be hard i would think but surely it could be done.
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Old June 3rd, 2010, 02:26 PM   #20 (permalink)
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Originally Posted by IOWA View Post
Only OoT though, MM was lame sauce.
YOU TAKE THAT BACK! MM was so much better than OOT!!!

Anyway... with phones like the incredible being an order of magnitude faster than the n64, I'm sure an emulator will be possible. Don't ever say something's impossible. I mean like that other guy said, if my crappy omnia can play playstation games, then I'm sure my Incredible can at the very least handle N64 games.
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Old June 3rd, 2010, 03:21 PM   #21 (permalink)
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Default Re: N64 Emulator

Quote:
Quote:
Only OoT though, MM was lame sauce.
YOU TAKE THAT BACK! MM was so much better than OOT!!!

Anyway... with phones like the incredible being an order of magnitude faster than the n64, I'm sure an emulator will be possible. Don't ever say something's impossible. I mean like that other guy said, if my crappy omnia can play playstation games, then I'm sure my Incredible can at the very least handle N64 games.
Actually the n64 system was more advanced than psx... and no, OoT was infinitely better than MM. MM blew chunks. The end boss was lame/too easy, and the storyline sucked.

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Old June 4th, 2010, 05:33 AM   #22 (permalink)
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Hi, as noted in my PSX thread just posted here, I am working on an N64 emulator port to Android. I did the iPhone N64 port mentioned here as well. It should run pretty smoothly on Snapgradon / Cortex A8 processor based Android devices running a 2.x ROM.

The N64 is harder to emulate than the PSX, performance of their chipsets aside. But the N64 emulator is so well made that it handles better than PSX.

This should be fun! Good to be here.
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Old June 4th, 2010, 05:57 AM   #23 (permalink)
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Default Re: N64 Emulator

Sounding promising Il be keeping my eyes on this thread to watch for progress. How will we get our games onto it though as they were cartridges or will it be a case of downloading them from the web?
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Old June 4th, 2010, 05:59 AM   #24 (permalink)
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Downloading via the web via the app.
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Old June 5th, 2010, 04:29 PM   #25 (permalink)
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I have a suggestion for the controls. Some andriod devices have bluetooth. Why not use bluetooth controllers as one option
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Old June 5th, 2010, 04:34 PM   #26 (permalink)
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One other thing would a device like the Zii Egg developer edition be able to handle this(it is not a phone) since is uses the zms 05 preccesor chip?
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Old July 9th, 2010, 02:02 PM   #27 (permalink)
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thanks zodttd!!

Quote:
Originally Posted by Mrniceguy View Post
700 mhz x86 (x64) processor
Arm processors are a whole different beast....
and even if the hardware was sufficient ( it is not trust me)
the code is in an entirely different language.
as much as this would rock we will never see pj64 android.
and on the off chance that we do it will be slow as molasses in january
@Mrniceguy, you do know the original Nintendo 64 is made by mips base on a RISC architecture (93.75mhz) And all of the android are arm which stand for Acorn RISC Machines...

Its definably do able...not sure if you have to rebuild the whole emulator(start from scratch, will give you the best performance but very time consuming) or porting it from x86-64 (the min system requirement is higher for x86-64 is because its interpreting instruction and loading data)
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Old September 6th, 2010, 11:08 AM   #28 (permalink)
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Yes I think it is definitely possivle, all depends on how efficient the code is. The reason console games run on their target hardware so well is because the software is made specifically for that processor and or processor architecture. Super Mario 64 DS is an n64 port, yet the DS's hardware wheb compared to the equivalent PC hardware required to run the game is terrible. Not many pentium ones can run 3d graphics, the nds has a 67 mhz proc. What comparable game do you know that ran on an intel 80486. Thus this prooves my point that clock speed means nothing. Rollercoaster tycoon ran super fast on intel processors because it was written in low level assembly code. The lower level of code you go the faster you make it, however you sacrfice compatibility with other architectures.

So if somebody was to make a very well programmed emulator for one processor architecture it coukd be done. Maybe better if it was made in the android ndk. However for the sake of compatibility with other handsets I think it could be programmed in the normal google java varient and run through dalvik. This probably would only work for the higher powered handsets. I am willing when I have learnt java and red somemore on processor emulation to have a go at this, but at the moment it is a no go.
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Old September 6th, 2010, 11:52 AM   #29 (permalink)
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Maybe the galaxy s phones can handle it?
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Old September 6th, 2010, 11:57 AM   #30 (permalink)
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Maybe the galaxy s phones can handle it?
well emulation is more CPU intensive than GPU intensive. The galaxy s phones have better gpus than any other, but i dont think that would matter.
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Old September 6th, 2010, 12:08 PM   #31 (permalink)
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I have a galaxy S, but I dont think I am a competent enough coder to pulls something like this off, nevertheless I have downloaded the source code of the pj64 compiler side, when I get time I will have a look.
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Old September 6th, 2010, 01:02 PM   #32 (permalink)
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The Galaxy S phones are more powerful than the iPhone 4, and there already is an n64 emulator for that..

The guy that made the PSX emulator for android is already working on the n64 emulator. However, he's pretty bad with updating. The PSX emulator hasn't received any updates at all and doesn't use the phone's GPU at all (games run just as well on EVO as they do on the Epic).

http://www.zodttd.com/wp/2010/07/are-you-still-working-on-the-n64-emulator-for-android/

Edit: The comments seem to suggest that he has abandoned the project.
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Old September 6th, 2010, 04:38 PM   #33 (permalink)
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Most N64 games are for PS1 anyway, just to bad we won't see the light of 3D Zelda any time soon.
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Old September 8th, 2010, 09:17 PM   #34 (permalink)
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Originally Posted by zodttd View Post
Hi, as noted in my PSX thread just posted here, I am working on an N64 emulator port to Android. I did the iPhone N64 port mentioned here as well. It should run pretty smoothly on Snapgradon / Cortex A8 processor based Android devices running a 2.x ROM.

The N64 is harder to emulate than the PSX, performance of their chipsets aside. But the N64 emulator is so well made that it handles better than PSX.

This should be fun! Good to be here.
sounds great! i love being able to play psx games on my phone, but nothing like some mario 64 or zeldaot on my evo. hows the n64 one coming along?
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Old September 8th, 2010, 09:26 PM   #35 (permalink)
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sounds great! i love being able to play psx games on my phone, but nothing like some mario 64 or zeldaot on my evo. hows the n64 one coming along?
I'm pretty sure that project has been abandoned. It's been assumed that he's back to working on iPhone\iPad stuff. Check a lot of his site's comments.
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Old December 24th, 2010, 02:31 AM   #36 (permalink)
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Originally Posted by fopp View Post
is there one out? i know that the moment for example has the power to run project 64, so is it possible to port it? or is someone making an emu for N64?
now working on it:

n64oid - Project Hosting on Google Code
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Old January 1st, 2011, 09:51 AM   #37 (permalink)
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Hey jirka.h23, Thanks for doing this. it says on the page that you need an openGL library or something? would that be this?
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Old January 1st, 2011, 10:36 PM   #38 (permalink)
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I think that this emulator must need at least 1Ghz CPU or more to run smoothly, not sure about RAM.

And will the emulator use the GPU to run too?
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Old January 2nd, 2011, 06:05 AM   #39 (permalink)
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I'd kill for some Mario Kart
ye with online play so i can play with local friends in one room
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Old January 2nd, 2011, 04:08 PM   #40 (permalink)
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Omg n64 emu's on a PC hurt my brain enough (with all the original control buttons) i couldn't imagine it on any mobile device or tablet. Seriously it had like atleased like 16 buttons? :'(
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Old January 2nd, 2011, 04:15 PM   #41 (permalink)
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Originally Posted by P1zz4guy View Post
Omg n64 emu's on a PC hurt my brain enough (with all the original control buttons) i couldn't imagine it on any mobile device or tablet. Seriously it had like atleased like 16 buttons? :'(
Yep, imagine this on your phone. I don't really see how it will work.

Theres also a button on the back.

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Old January 3rd, 2011, 10:35 AM   #42 (permalink)
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Well, maybe the emulator detects certain games that needs the required buttons then remove the unneeded buttons and replace them with the required ones instead?
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Old January 3rd, 2011, 11:10 AM   #43 (permalink)
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I do not look so bad for the controls, something like that is playable is a phone to the end of the day



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Old January 4th, 2011, 04:33 AM   #44 (permalink)
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Hey jirka.h23, Thanks for doing this. it says on the page that you need an openGL library or something? would that be this?
i mean they workin on it not me its still under development
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Old January 6th, 2011, 08:54 AM   #45 (permalink)
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Tablet or phone i would be interested in mario kart would be excellent. Yeah the controls would quick difficult but surely someone with the right knowledge could if need be alter the original pad to usb for a tablet?

am no good with the coding but am sure i have a spare pad somewhere to do abit of re wiring etc
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Old January 6th, 2011, 09:00 AM   #46 (permalink)
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Tablet or phone i would be interested in mario kart would be excellent. Yeah the controls would quick difficult but surely someone with the right knowledge could if need be alter the original pad to usb for a tablet?

am no good with the coding but am sure i have a spare pad somewhere to do abit of re wiring etc
Try out Gameloft's Shrek Cart or Krazy Kart Racer, they're a LOT like Mario Kart.
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Old January 9th, 2011, 02:58 PM   #47 (permalink)
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Try out Gameloft's Shrek Cart or Krazy Kart Racer, they're a LOT like Mario Kart.
Yes they are, but they want N64 games. I just want it for the ability to play smash bros.
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Old January 9th, 2011, 03:20 PM   #48 (permalink)
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I want to play starfox 64. Oh how I miss that game.
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Old January 9th, 2011, 03:33 PM   #49 (permalink)
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hey if they can make a playtation 1 emulator for android why cant they emulate n64 on android wtf mates and if the ps1 has lower specs why did anyone even buy ps1 in the first place

oow and u guys seen the app that allows u to hook up a wii remote use that for controls
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Old January 9th, 2011, 09:44 PM   #50 (permalink)
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wow im surprised no one has said this, but ZodTTD is already making N64Droid. There is an emulator for iphones and he is in process of debugging the app. Give it 6mo and N64droid will arrive. My SGS can definately emulate N64.
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