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Old March 3rd, 2011, 06:28 PM   #1 (permalink)
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Laugh N64oid by Yongzh

It's in the Market! Check it out from your Android phone:

http://market.android.com/search?q=pname:com.androidemu.n64

Yongzh = Rock Star

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Old March 3rd, 2011, 07:20 PM   #2 (permalink)
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Definately awesome to see! Has anyone purchased it yet and given it a spin? From the Market comments it looks like it's pretty solid.

*edit* So I couldn't resist. I went ahead and got it. I tried Star Fox 64 and it runs a tad fast but it's definately playable. On first launch it froze up, but I tried it a couple more times and worked just fine. It will lag at certain cut scenes or the planet map on Star Fox, but not bad at all for the first build.
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Old March 3rd, 2011, 11:35 PM   #3 (permalink)
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OMG...thanks so much. I've been waiting for so long to play starfox 64 again.
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Old March 4th, 2011, 12:09 AM   #4 (permalink)
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No d-pad on the virtual controller =/= wwf no mercy
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Old March 4th, 2011, 12:55 AM   #5 (permalink)
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You can change to the d-pad in the virtual keypad settings and keypad scheme. However it doesn't seem like you can have both the d-pad and joystick at this point in time so you still wouldn't be able to do finishers in the WWF games.

Tried a couple more games. Golden Eye is a little sluggish, it's also awkward to play since the control layouts have the Z button in the top left and its weird to shoot. Mario Party is laggy, IMO not playable. Mario Tennis has some graphics issues with the screen getting messed up from the special effects and also a little laggy. The Rush racing games work, 2049 doesn't seem to have sound, but 2 is playable. Mario 64 is a bit fast but it is playable. Tony Hawk is playable, even with the awesome soundtrack and all. Super Smash is playable, though the controls will take a while to get used to. Wave Race is playable but again fast. Battle Tanx won't load. Cruisin USA has some graphics error and doesn't display properly. Rampage 2 is a little too laggy for me to consider playable.

Overall, it seems the biggest problem are some games play too fast, kind of like a turbo mode. However, the thing is still in it's very first build so Yongzh has already mentioned in the description it has a long way to go, but it still plays many games in it's current state. Definately going to be awesome when it's tuned and running perfectly.
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Old March 4th, 2011, 09:01 AM   #6 (permalink)
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Works pretty well for a first build. I only tried Mario 64 so far however. It does run at a higher than normal game speed though.
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Old March 4th, 2011, 09:41 AM   #7 (permalink)
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so far i have tried:

ocarino of time.... either runs a lil fast when idling or inside a house... or runs slugish while running around, playable if you can put up with it.

mario kart 64.. works good!

paper mario.. didnt run.

pokemon stadium, intro movie starts and gets to main menu as soon as you hit a button it black screens :|
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Old March 4th, 2011, 02:23 PM   #8 (permalink)
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Wow, this is really neat! I wasn't expecting it to play games so well, but it does. Playing on Samsung Fascinate. For a 1.0 release, it's really great!

Super Mario 64 runs twice as fast as it should (along with the music). I'd say this was an issue, but the fact that the emulator is TOO fast should be a testament to how well optimized it is. Already fixed in 1.1 apparently (no time to try it out right now).

Banjo Kazooie was a little slow, but setting it to frameskip 1 makes the music and game run at fullspeed, it just goes a little bit choppier than usual (which is fine, the game runs flawlessly). Only glitches i've seen so far are the start menu showing some garbage and the jigsaw level transitions not working correctly (both glitches are present in some N64 emulators for PC, something to do with framebuffer or something).

As i said, there's a 1.1 version which apparently fixed the sound pitch and implemented a frame limiter according to the changelog. Can't test it out now as i'm under time constraints, but will try later. This emulator is looking amazing!
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Old March 4th, 2011, 03:57 PM   #9 (permalink)
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Just re-tested Mario Kart and Star Fox with the updated version. They run at proper speeds now. There will still be the occasional lag in cut scenes but the gameplay is fine. I'm assuming the same for Mario 64.

*edit* Right after I typed that my sound dropped out from Star Fox. Don't know if it was a one time deal and will work again if I restart or what. But the app is clearly getting support early on and pretty quick so I'm sure most games will be very much playable in the near future.
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Old March 4th, 2011, 05:37 PM   #10 (permalink)
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Works but it stutters allot and pauses. Not great but a good start.
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Old March 4th, 2011, 11:54 PM   #11 (permalink)
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He fixed the problem with Mario 64 running too fast within a few hours of the app coming out. Pretty awesome
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Old March 5th, 2011, 03:49 AM   #12 (permalink)
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Mario 64, Banjo Kazooie, Ocarina of Time working extremely well for me. 1080 Snowboarding running fairly well also.

Castlevania looks to be running well from a youTube video I saw, and Mario Kart 64 is also pretty solid from video I've seen.

Goldeneye unplayable for me currently.

Gauntlet Legends and Conker's Bad Fur Day won't open for me at all.

Brilliant start, and so pleased to see its YongZH producing this one, since that pretty much assures us that it'll be well supported.
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Old March 5th, 2011, 10:03 AM   #13 (permalink)
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Anyone else having freezing issues with Mortal Kombat Trilogy and Megaman Legends?
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Old March 5th, 2011, 10:38 AM   #14 (permalink)
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OC'd (1.13MHz) EVO running CM7 RC1 here...

Super Mario 64 is working quite well for me.

Pokemon Colosseum 2 a little slow, but playable (remember to switch the settings to d-pad instead of the joystick.)

Ocarina of Time runs slowly.

Starfox is slow.

Perfect Dark runs fine, crashes when you try to enter a mission.

Goldeneye menus are fine, runs very slowly when you start to play.

Pokemon Colosseum opening video works, won't get to the menu.

Waverace... just getting a black screen.
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Old March 5th, 2011, 12:05 PM   #15 (permalink)
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Super Mario 64 ,Mario mart, and pokemon stadium 2 no issues.
Starfox sound goes away during gameplay but the game plays great besides that.
Pokemon stadium intro plays but that's it. Excite bike 64 is a no go. That's all I tested.
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Old March 5th, 2011, 12:27 PM   #16 (permalink)
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Megaman 64 plays well on both of my devices. Audio was a bit slowin spots, and any where with a lot of blue showed a grid on the screen.

Ocarina of time played pretty well. I think there was an audio issue.


Banjo Kazooie worked pretty well. Froze for a minute, but fixed itself.
Pokemon Staduim openimg video and freezes.
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Old March 5th, 2011, 02:09 PM   #17 (permalink)
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Smash brothers runs quite well. I was able to whoop a CPU opponent in vs at the highest difficulty.

Any games that require the left and right triggers are hard to play with a game gripper though.
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Old March 5th, 2011, 02:44 PM   #18 (permalink)
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Mortal kombat trilogy, mk4, and mythologies wouldnt work for me.

Donkey Kong 64 wouldnt go paste RARE splash screen.

Star Wars Episode 1 Racer loaded with the screen off set.

Yoshis Story 64 wouldnt load.

And pokemon puzzle league wouldnt load.

Otherwise everything else worked so far.
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Old March 5th, 2011, 02:49 PM   #19 (permalink)
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omg, this is amazing on the galaxy tab. Just amazing.
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Old March 5th, 2011, 03:08 PM   #20 (permalink)
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Quote:
Originally Posted by lekky View Post
omg, this is amazing on the galaxy tab. Just amazing.
I have been enjoying it on the Galaxy Tab and my Droid X.
Many props to Yongzh.
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Old March 5th, 2011, 03:28 PM   #21 (permalink)
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most of the games are pretty laggy on HTC desire.. Mario kart, daddy racing and tony hawk especially
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Old March 5th, 2011, 05:22 PM   #22 (permalink)
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Can confirm that Castlevania Legacy of Darkness works very smoothly, even when choosing the higher res 'expansion pack detected' version.

Mario Golf crashes when you get into gameplay, so bad I had to pull battery.

Extreme G crashes a little way through navigating the menus.

Rayman 2 and Star Wars: Rogue Squadron don't load at all, just go to black screen.
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Old March 5th, 2011, 05:44 PM   #23 (permalink)
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Guys, remember that this is new. We need to wait for it to get optimized further which will probably take a long time. At least we have a fully functioning PS1 emulator now (FPse), which proves we are capable
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Old March 6th, 2011, 02:28 PM   #24 (permalink)
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Yongzh is updating like a maniac and fixing issues left and right. Totally awesome support. Mario 64 runs near perfect now. I think he either checks forums for these types of threads or just responds to e-mails, because a lot of his patch notes are game specific.
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Old March 6th, 2011, 03:37 PM   #25 (permalink)
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Mario Kart runs like crap, stutters and eventually crashes.
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Old March 6th, 2011, 04:21 PM   #26 (permalink)
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Does it say anything about the quality of games available if everyone is this excited about a N64 emulator on Android? Don't get me wrong I'm super excited about this too, especially being able to play Ocarina of Time once again. Just saying.. Angry Birds is no Ocarina of Time...
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Old March 6th, 2011, 04:44 PM   #27 (permalink)
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Quote:
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Mario Kart runs like crap, stutters and eventually crashes.

Same here, Droid X...
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Old March 6th, 2011, 04:48 PM   #28 (permalink)
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Does it say anything about the quality of games available if everyone is this excited about a N64 emulator on Android? Don't get me wrong I'm super excited about this too, especially being able to play Ocarina of Time once again. Just saying.. Angry Birds is no Ocarina of Time...
While I do agree everyone is excited and if a quality N64 emu was brought to Android, then many more quality games are sure to come. However, Angry Birds is a cell phone game, Zelda is considered one of the best N64 games of all time, apples and oranges.

The new version seems to have made a change where Mario Kart runs poorly. I played it on one of the previous ones and had no problems at all, but now I get what you guys are describing as well on a Vibrant.
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Old March 6th, 2011, 09:24 PM   #29 (permalink)
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I'm admittedly stumped guys. Do I need a special BIOS or something to run Roms on this? I have been attempting to run .z64 file extensions on my Roms, but no luck. Some will load (Zelda 64, Mario 64) but once the virtual keypad appears, all I get is a black screen. Am I missing something?
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Old March 6th, 2011, 09:32 PM   #30 (permalink)
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I'm admittedly stumped guys. Do I need a special BIOS or something to run Roms on this? I have been attempting to run .z64 file extensions on my Roms, but no luck. Some will load (Zelda 64, Mario 64) but once the virtual keypad appears, all I get is a black screen. Am I missing something?
All my files are zip files, no special bios needed. Check out the market for roms.
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Old March 7th, 2011, 02:58 AM   #31 (permalink)
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in install process it allways freeze & restart my phone, i tried 1.1.3 and 1.1.2 versions but still same, using 2.2 froyo
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Old March 7th, 2011, 10:04 AM   #32 (permalink)
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Saw this on a gadget blog, how are the controls for Mario games?
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Old March 7th, 2011, 02:04 PM   #33 (permalink)
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Quote:
Originally Posted by NZtechfreak View Post
Can confirm that Castlevania Legacy of Darkness works very smoothly, even when choosing the higher res 'expansion pack detected' version.

Mario Golf crashes when you get into gameplay, so bad I had to pull battery.

Extreme G crashes a little way through navigating the menus.

Rayman 2 and Star Wars: Rogue Squadron don't load at all, just go to black screen.
Legacy of Darkness works for me to but at the character select screen I can't move off of the character in the far left. Were you able to change characters? Thanks.
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Old March 7th, 2011, 02:30 PM   #34 (permalink)
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Has anyone been using this with Wiimote IME and a Classic Controller Pro? I am having great luck with every rom in conjuction with the controller (very much more fun than virtual keyboard) but I cannot get the analog sticks to be recognized by Wiimote IME. I will start another thread but just thought I would mention this as I know some dont know about the controller options.
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Old March 7th, 2011, 02:40 PM   #35 (permalink)
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Originally Posted by andYz00m View Post
Has anyone been using this with Wiimote IME and a Classic Controller Pro? I am having great luck with every rom in conjuction with the controller (very much more fun than virtual keyboard) but I cannot get the analog sticks to be recognized by Wiimote IME. I will start another thread but just thought I would mention this as I know some dont know about the controller options.
I use Wiimote with the nunchucks and all the controls work fine.
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Old March 7th, 2011, 03:01 PM   #36 (permalink)
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Mario 64 runs well, some slight slowdowns at times but not alot of them

zelda ocarina of time lags when out in an open area, and the music along with it

star wars rogue squadron doesnt load up at all

goldeneye loads up fine, but freezes on the first level

The world is not enough works ok, but has no sound

star fox lags untill you get into the actual gameplay

all the mario party games have the same issue, whereas the screen randomly blinks on and off, and sometimes the characters dissapear

super smash brothers has some sound issues, but otherwise its playable.

really happy we finally have a N64 emulator, and it works alot better than i thought it would even for an early version. cant wait for more of those updates =D
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Old March 7th, 2011, 05:17 PM   #37 (permalink)
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Just got it.
So far Super Mario 64 runs almost perfectly. The sound lags for a second every 7+ minutes and thats about it.
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Old March 7th, 2011, 05:40 PM   #38 (permalink)
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Quote:
Originally Posted by magnum_2107 View Post
Legacy of Darkness works for me to but at the character select screen I can't move off of the character in the far left. Were you able to change characters? Thanks.
Nope, I couldn't, but I thought that was because the other ones need unlocking?
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Old March 7th, 2011, 06:18 PM   #39 (permalink)
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if they get goldeneye working right i will gladly pay them $10 on thursday.
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Old March 7th, 2011, 06:56 PM   #40 (permalink)
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Quote:
Originally Posted by xmr405o View Post
I use Wiimote with the nunchucks and all the controls work fine.
Are you using the analog stick portion of the nunchuck? and you use nunchuck"s" plurar, how are you using more than one nunchuck? Also, have you tried it with the classic controller?

thanks!
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Old March 7th, 2011, 07:00 PM   #41 (permalink)
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Quote:
Originally Posted by westuh View Post
Saw this on a gadget blog, how are the controls for Mario games?
I play on the touch screen virtual controller. Works just fine. It does take a little to get used to it, but hell it's defiantely more than playable and good enough to not carry around a controller on you. Just gets a little tricky when you need to use Z to butt stomp or a variable jump.
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Old March 7th, 2011, 07:18 PM   #42 (permalink)
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Hate to burst everybody's bubble, but this app is crap so far and plays only a few roms...if this app is a work in progress at this point and only works for a few roms then this dev is being a complete d-bag by charging everybody $6, especially if we're all expected to do his job for him by giving feedback. He should have spent a few more weeks in development, but he got greedy knowing that other devs are possibly about to release a better version. HOWEVER, if yongzh gets his stuff together and gets most of the roms working WELL and in a TIMELY manner, then I will most likely support his further work. Yet if he lets this thing drag on and someone else releases a much better emulator (ex. FPse), then I will add him to the same list as that other dev...cough cough...
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Old March 7th, 2011, 07:51 PM   #43 (permalink)
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Originally Posted by gamefanatic View Post
Hate to burst everybody's bubble, but this app is crap so far and plays only a few roms...if this app is a work in progress at this point and only works for a few roms then this dev is being a complete d-bag by charging everybody $6, especially if we're all expected to do his job for him by giving feedback. He should have spent a few more weeks in development, but he got greedy knowing that other devs are possibly about to release a better version. HOWEVER, if yongzh gets his stuff together and gets most of the roms working WELL and in a TIMELY manner, then I will most likely support his further work. Yet if he lets this thing drag on and someone else releases a much better emulator (ex. FPse), then I will add him to the same list as that other dev...cough cough...
From my point of view its fine. Mario64 is worth the price of admission alone. Knowing YongZH's level of developer support I am comfortable with the purchase. Each to their own...
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Old March 7th, 2011, 07:59 PM   #44 (permalink)
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I definitely see your point...Mario64 is the only game that runs well on this emulator and is the main reason why I bought it. However, if this remains to be the ONLY rom that runs well for an extended period of time, then why not just release a Mario64 emulator...of course he can't do that due to the legality, but you see my point perhaps. Also, maybe I am a bit disgruntled due to the whole psx4droid fiasco and how the fpse came out and destroyed it from the very first version. Different coding, blah blah blah, I know...that's why I'll give him a chance to fix this thing he calls a N64 emulator...
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Old March 7th, 2011, 08:03 PM   #45 (permalink)
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Originally Posted by gamefanatic View Post
Hate to burst everybody's bubble, but this app is crap so far and plays only a few roms...if this app is a work in progress at this point and only works for a few roms then this dev is being a complete d-bag by charging everybody $6, especially if we're all expected to do his job for him by giving feedback. He should have spent a few more weeks in development, but he got greedy knowing that other devs are possibly about to release a better version. HOWEVER, if yongzh gets his stuff together and gets most of the roms working WELL and in a TIMELY manner, then I will most likely support his further work. Yet if he lets this thing drag on and someone else releases a much better emulator (ex. FPse), then I will add him to the same list as that other dev...cough cough...
No worries, you're not bursting anyone's bubble. My device (gtablet, not my droid) runs all of the ROMS I've tried just fine. Can you let everyone know your device so they can be warned that it might not be a good buy for them right now?
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Old March 7th, 2011, 08:18 PM   #46 (permalink)
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So this was released as the G-tablet N64 emulator... ohhh...that's where I misunderstood (slaps forehead). My device is the epic 4g personally and it has the best performance of all of the people that I know that were excited about this (maybe 5 or 6) all with different android phones which are all pretty high end. I understand that we should support hard working devs, but we should also keep them in check so future mistakes don't happen again...but perhaps you're just a better person than me...Also, I have a weird feeling that it doesn't work too well on your actual phone...
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Old March 7th, 2011, 08:27 PM   #47 (permalink)
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Originally Posted by gamefanatic View Post
Hate to burst everybody's bubble, but this app is crap so far and plays only a few roms...if this app is a work in progress at this point and only works for a few roms then this dev is being a complete d-bag by charging everybody $6, especially if we're all expected to do his job for him by giving feedback. He should have spent a few more weeks in development, but he got greedy knowing that other devs are possibly about to release a better version. HOWEVER, if yongzh gets his stuff together and gets most of the roms working WELL and in a TIMELY manner, then I will most likely support his further work. Yet if he lets this thing drag on and someone else releases a much better emulator (ex. FPse), then I will add him to the same list as that other dev...cough cough...
All of Yongzh's other emulators have evolved over time. Yongzh is beyond reproach in my book. That said, you are correct in that many ROMS don't work very well (if at all) at the moment. I think folks are more excited about the potential of N64oid rather than the reality. N64oid is definitely a work in progress.

Personally, I was hoping that Excitebike 64 would work, but it doesn't get beyond the Left Field Productions screen before the screen goes black. Disappointing? Sure. But I know Yongzh will work it out.

I think that if you feel like Yongzh is ripping you off by charging for his app, I think you should request a refund via email. Or if you have constructive criticism, then you can share it here or email Yongzh directly. Otherwise, you just come off like an ungrateful person (which I don't think is your intent).
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Old March 7th, 2011, 08:35 PM   #48 (permalink)
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You make very good points, and of course I do not intend to come off as ungrateful to hard working devs. That's why I put my "however" in my original statement. Time will tell on this one...and I hope I am proven wrong in my initial reaction. Yongzh has a lot of eyes on this one...
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Old March 7th, 2011, 08:46 PM   #49 (permalink)
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Originally Posted by gamefanatic View Post
So this was released as the G-tablet N64 emulator... ohhh...that's where I misunderstood (slaps forehead). My device is the epic 4g personally and it has the best performance of all of the people that I know that were excited about this (maybe 5 or 6) all with different android phones which are all pretty high end. I understand that we should support hard working devs, but we should also keep them in check so future mistakes don't happen again...but perhaps you're just a better person than me...Also, I have a weird feeling that it doesn't work too well on your actual phone...
Apparently you read my post as a sign of aggression, either towards ur choice of devs or ur phone. But that's not the case, I'm merely saying it would be helpful to all of the forum members to know each persons experience for the devices that they are using. This emulator is available to everyone so it would be good to know which devices encounter issues. I stated my devices because I failed to do that in my previous posts. It would have been hypocritical of me to ask that you let us know your device without me stating mine.
So don't be to quick to add a sarcastic douchy post. Its all love here haha.
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Old March 8th, 2011, 11:09 AM   #50 (permalink)
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I'm ignoring the troll thread (n64oid=junk) and posting here.

I tried Extreme-G 2, one of my favorite N64 games... and it's unplayable on a Samsung Epic. That's pretty sad... but it's also a pretty intense game. I would have been shocked it it ran well.
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