January 7th, 2012, 01:19 AM
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#5 (permalink)
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Quote:
Originally Posted by darkuni
I'm not completely sure I'm clear on the game mechanics, per se. I'm afraid the video didn't help me out.
As a huge fan of ZEPPLIN on the C64, I'm good at looking at any game with that sort of theme.
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The navigation will be done by dragging (+ 1 or 2 additional actions, at key moments). The zeppelin itself has physical variables such as gravity, wind speed + progressive acceleration. The experience would be somewhat similar to the C64 game. However, several levels relly on you modifying the environment in order to make your blimp advance. Also, you will have to trick your enemies most of the time, because shooting will rarely be an option
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