Hello!
I have recently released my second Android game, Lumo!
https://market.android.com/details?id=com.TommiSaalasti.Lumo&feature=search_r esult#?t=W251bGwsMSwyLDEsImNvbS5Ub21taVNhYWxhc3RpL kx1bW8iXQ..
Lumo is a highly addictive arcade game, where your goal is to connect, chain and pop same colored circles while dodging mismatching colors from interfering the connection.
In Classic Mode, your goal is to get the best possible score. You climb up Phases while doing so, adding difficulty but more opportunities to hit it big time.
In Match Mode, your goal is to match a specific number of circles, indicated on screen. This gets ever trickier with more circles, and creates interesting puzzle-like gameplay moments.
OpenFeint support adds online leaderboards and achievements for more enjoyable experience.
ICS is supported as well as tablets. I have been testing this game on Samsung Galaxy Note, Samsung Galaxy S1 & S2, Samsung Galaxy Nexus and HTC Desire.
I would love to hear ALL feedback, especially technical problems because even though I have tried to nail all crashes and hangs but they might still occur from time to time. I am not sure if this is some kind of bug in the current version of Unity (I used the developer preview beta) or still something in my code.
Anyway, enjoy the game and please consider rating/commenting on it!
Thanks,
Tommi