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Old February 3rd, 2012, 10:53 AM   #1 (permalink)
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Arrow Enchanted Realm Tips

Does anyone have any tips for Enchanted Realm?

Here are mine, maybe they well help someone:
  1. Some buildings need to be built by roads. This requirement can be met by having one segment of road connecting to the site. You do NOT need the roads to connect to each other!
  2. After the building has been built, you can delete the road, or move it to the next building site. You only need the road when you build or move the building. If you are careful, you can squeeze a lot of buildings in a small space by slowly moving a road out from a corner as you fill in the space with buildings. Be aware, though, that rearranging things later can be difficult if you do pack things too tightly (hey, it's a bonus puzzle game!).
  3. Many of the missions/goals require you to turn in (or "charge") a collection. To maximize efficiency, try not to charge collections unless you have a mission to do so. (e.g. if you charge the Fruit collection randomly, then get a mission to charge it again, you'll need to wait to collect everything again, possibly holding up mission progression.)
  4. Along the same lines as the previous tip, try not to build or buy ANYTHING unless you have a mission to do so. You never know if your next mission will be to build a Smithy, which may take longer if you just built a Winery instead.
  5. After you've completed a mission and any followups, it MAY be safe to delete the mission item if that would help you. For instance, I personally deleted all my Mills, which take a tiny amount of goods but produce a tiny amount of money. Do be careful though, and don't delete anything too precious. Also be aware of followups, such as collecting income from a building you just built x number of times.
  6. The game doesn't allow picking up or storing buildings to help rearrange them. To get around this, I have taken to deleting my EMPTY crop fields to free up room if I need to move things around. They only cost 100 gold to rebuild, and take no energy or time.

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Last edited by Masema; February 3rd, 2012 at 10:59 AM. Reason: Swype typo (Swypo?)
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Old February 3rd, 2012, 12:05 PM   #2 (permalink)
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Thanks Masema for this excellent post!

Too bad the screenshot functionality doesn't cover the entire map
http://a5.sphotos.ak.fbcdn.net/hphotos-ak-snc7/416848_157866137662194_100003164268171_224249_2028 941121_n.jpg

My tip (joins many points mentioned above, so nothing new really....): rearranging stuff will give you a lot of additional space!
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Old February 3rd, 2012, 01:44 PM   #3 (permalink)
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Originally Posted by barrel View Post
My tip (joins many points mentioned above, so nothing new really....): rearranging stuff will give you a lot of additional space!
Good point! Knowing how to move stuff around doesn't help if you don't know why.

I like your layout, too. Very clean.
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Old February 6th, 2012, 03:04 PM   #4 (permalink)
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ok, so how about a question. what do I do with the tower of mages? I have the mission to charge it, but when I click it, it says it will be available later.
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Old February 6th, 2012, 03:30 PM   #5 (permalink)
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It sounds like you're on the step where you need to collect a bunch of things? You do that by collecting income from buildings and/or gathering crops. After that you'll have the least fun mission in the game (that I've seen - 50x annoying), and THEN you'll be able to interact with the tower. (FWIW, I was underwhelmed when I finally finished.)
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Old February 6th, 2012, 04:29 PM   #6 (permalink)
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ok, but I think I have collected everything. the current mission says that I have to charge it with 50 energy. I am just wondering if I am not leveled high enough or something.
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Old February 6th, 2012, 05:44 PM   #7 (permalink)
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ok, but I think I have collected everything. the current mission says that I have to charge it with 50 energy. I am just wondering if I am not leveled high enough or something.
Oh, that's odd, then. If you are on the mission to charge it with 50 energy, there should be an icon over the tower, and tapping the icon or the tower should cost one energy and increase the counter. Very much like chopping trees or constructing a building.

If you're on that mission but can't advance it, that sounds like a bug.
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Old February 6th, 2012, 09:32 PM   #8 (permalink)
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can't advance it, I can't even build it yet. I am only at level 34, so I wonder if that has anything to do with it.

also, I have noticed that I am still getting gold for codes. does the counter reset every time you log in?
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Old February 9th, 2012, 05:29 PM   #9 (permalink)
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I'm having the same problem with my tower. It's in the mission but says building inactive when I click it.
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Old February 11th, 2012, 08:10 AM   #10 (permalink)
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After the latest update a storage facility is available, if you've already built a building then it shows up for a mission you can place it in storage then replace it on your board and it counts toward the mission as being built! (sorry, this was REALLY EXCITING to me)
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Old February 11th, 2012, 08:12 AM   #11 (permalink)
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Make sure you're on the latest update. They didn't make completion of the Tower of Mages available until recently.
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Old February 15th, 2012, 10:04 AM   #12 (permalink)
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yeah, it looks like that was the issue. I started over and now when I completed the first mage quest, part of the tower was built. still have to work through the rest of them, though. I miss having a lot of energy.
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Old February 16th, 2012, 01:28 AM   #13 (permalink)
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I've done done experimenting with moving decorations around while a Craft building is processing. The game is surprisingly very strict about this.

To get a bonus from a decoration, the decoration must be present from the time you stock the Craft building until the time the money bag appears over it (in other words, the entire time the building is processing and running its animation).

I tried placing a decoration after stocking the building, no bonus. I tried removing a decoration after stocking, no bonus. I tried moving a decoration away then back while stocking, no bonus. I even tried moving the decoration one square, still within range of the target building, and even that lost me the bonus. Storing the decoration in the building storage temporarily also removed the bonus.

Note that you can move/remove the decoration after the money bag appears but before you collect the money. Also, moving one decoration doesn't affect the bonus given by other decorations stacked on the same building.

I also noticed that moving a craft building into storage after stocking it with goods causes the goods to be refunded.

For those with rooted devices (or the ability to backup & restore game data, if that's available without rooting), there's also a minor exploit available. If you get one of the magic crates, you can exit the game and backup the data BEFORE opening it. Then, if you don't like what you got, restore the backup and try again.

I'm working on a spreadsheet listing all the available buildings and their stats. If anyone is interested I can post that when I finish.

On a related note (related to me being a nerd), does anyone know a formula or method to determine optimum choices in multi-variable calculations? I'm trying to determine the best crop to plant, but I'm having trouble quantifying the choices. For instance, Wheat gives by far the most yield per time, but the energy and babysitting costs of course outweigh that... However, I can't seem to think of how to let the spreadsheet figure out the best crop based on the cost (in coins, time, and energy) vs yield.... I'm probably over thinking this, I have a feeling the "best" crop is actually subjective, based on how often you want to check in (and when you want to check in next, i.e. plant longer grow-time crops before going to sleep, etc.).

Failing that, what crops do you all use?
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Old February 16th, 2012, 02:19 AM   #14 (permalink)
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Quote:
Originally Posted by Masema View Post
Failing that, what crops do you all use?
A mixture of the following three
* Strawberry (45$ / 3h / 52)
* Corn (64$ / 6h / 114)
* Watermelon (41$ / 12h / 130)
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Old February 16th, 2012, 03:25 AM   #15 (permalink)
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Question screw

Where do you get it from? are you getting it from some special kind of craft or housing buildings or is it just luck? I'm getting all the time out of them. I know that I can buy them for crystals, but is there any other way?

THX
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Old February 16th, 2012, 08:17 AM   #16 (permalink)
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Quote:
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A mixture of the following three
* Strawberry (45$ / 3h / 52)
* Corn (64$ / 6h / 114)
* Watermelon (41$ / 12h / 130)
Thanks, that's about what I have been doing too.
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Old February 16th, 2012, 08:21 AM   #17 (permalink)
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Originally Posted by nowaczini View Post
Where do you get it from? are you getting it from some special kind of craft or housing buildings or is it just luck? I'm getting all the time out of them. I know that I can buy them for crystals, but is there any other way?

THX
What are you talking about, the magic crates? As far as I know you can't get those from a building. You can buy them for crystals or get them as rewards for some (very few) quests. If I recall correctly, the last Valentine's Day quest rewarded one.
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Old February 16th, 2012, 08:43 AM   #18 (permalink)
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Originally Posted by Masema View Post
What are you talking about, the magic crates? As far as I know you can't get those from a building. You can buy them for crystals or get them as rewards for some (very few) quests. If I recall correctly, the last Valentine's Day quest rewarded one.
I mean (as I wrote in the subject) screws
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Old February 16th, 2012, 08:49 AM   #19 (permalink)
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Originally Posted by nowaczini View Post
I mean (as I wrote in the subject) screws
Oh, oops. I guess tapatalk doesn't show subjects.


AFAIK, Screws, like all "ingredients", can be collected from any building. It's just random.

Some of the collection items OTOH can only come from certain buildings, like the army weapon set.
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Old February 18th, 2012, 01:18 PM   #20 (permalink)
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Default New version - reduced energy levels?

Hi all,

Today, Enchanted Realm upgraded to a new version. I am not sure, but I have the strong impression that my max. energy has dropped. I am at level 77, max energy is at 55.

I have the impression it was much higher before...

Anyone else can comment on this?

Barrel
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Old February 19th, 2012, 03:32 AM   #21 (permalink)
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Quote:
Originally Posted by barrel View Post
Hi all,

Today, Enchanted Realm upgraded to a new version. I am not sure, but I have the strong impression that my max. energy has dropped. I am at level 77, max energy is at 55.

I have the impression it was much higher before...

Anyone else can comment on this?

Barrel
Additionally... when you complete a level, energy no longer gets fully restored. My level jumped to 38/59 (yep... 59. Was 55 yesterday....) when I completed level 77.....
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Old February 19th, 2012, 04:43 AM   #22 (permalink)
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Quote:
Originally Posted by barrel View Post
Hi all,

Today, Enchanted Realm upgraded to a new version. I am not sure, but I have the strong impression that my max. energy has dropped. I am at level 77, max energy is at 55.

I have the impression it was much higher before...

Anyone else can comment on this?

Barrel
same thing here had 51 energie now 40

greetings
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Old February 19th, 2012, 05:03 PM   #23 (permalink)
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YEs - Same thing - i'm in Level 88 and with Energy Spring I had 92 max; After Update only 64 - That's Not nice
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Old February 20th, 2012, 06:45 AM   #24 (permalink)
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same happened to me
max energy dropped from 72 to 52
full restoration at level up was very useful too
is it the global economical crysis, my government is doing the same....
they want us to stop playing?
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Old February 20th, 2012, 08:27 PM   #25 (permalink)
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Quote:
Originally Posted by barrel View Post
Hi all,

Today, Enchanted Realm upgraded to a new version. I am not sure, but I have the strong impression that my max. energy has dropped. I am at level 77, max energy is at 55.

I have the impression it was much higher before...

Anyone else can comment on this?

Barrel
Well that's no good. I guess I'll skip the update.

They certainly didn't mention that in the update notes.
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Old February 21st, 2012, 04:09 AM   #26 (permalink)
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same happened to me
max energy dropped from 72 to 52
full restoration at level up was very useful too
is it the global economical crysis, my government is doing the same....
they want us to stop playing?
i wrote to support, today i got answer.

Eugene Krylov, Feb 21 13:59 (MSK):
Thank you for your request.
We can assure that it is not a bug. These changes are connected with the new feature of the latest version of the game. It's main point is that your energy limit will be constantly increasing throughout the whole game: you will have one energy point added to the your limit when you get a level-up twice. Thus, it will help you to get even more energy than before. The time of energy points accumulation was not changed. Just keep playing to increase the limit. When you reach the next level a certain part of your energy points is always replenished.
To get more energy points in your game you can construct Energy Spring or Electrostation and supply them with goods. Please, note that your energy points can suddenly go down due to the fact that the energy source stops working. It gives you extra energy points for 24 hours when you load it with goods.
Please, stay tuned and follow our updates.
In case you have any questions, please contact us. Our support team is always ready to help you.
Your Support team,
Eugene Krylov
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Old February 21st, 2012, 10:51 AM   #27 (permalink)
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Default Sorry, WHAT THE...?

[QUOTE=thisisnotsound;3970234]i wrote to support, today i got answer.

Eugene Krylov, Feb 21 13:59 (MSK):
Thank you for your request.
We can assure that it is not a bug. These changes are connected with the new feature of the latest version of the game. It's main point is that your energy limit will be constantly increasing throughout the whole game: you will have one energy point added to the your limit when you get a level-up twice. Thus, it will help you to get even more energy than before.


I really don't understand. @Barrel, @Masema: I had the same tragedy as y'all. Sunk from 80+ energy to 62 in a heartbeat, and only 35 replenish at level up. *le sigh* So how does the above response from support explain why they took energy away? And, how the hey does that make it possible to get more energy than before? SO irked, you guys. Amiright?
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Old February 21st, 2012, 11:51 AM   #28 (permalink)
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Well... to me this sounds like a "typical helpdesk answer" (apologies to anyone on this thread that works at a helpdesk). An answer that leaves the user unsatisfied....

The energy level already continuously increased throughout the game. Perhaps they changed the level/speed at which energy increases, but I strongly doubt that....

They simply changed the rules of the game.
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Old March 1st, 2012, 11:41 AM   #29 (permalink)
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a few weeks later I must say I get a lot more energie trough the game than before also when I use the runes of eternity collection I can charge it in a day or two again. today I had a update and I got a energy well that gives me +6 energy. at this moment Iam at level 59 and have 59 energy now sow its not so bad.

sorry for the bad english Im dutch

greetings

kee leveld up to level 60 and now 66 energy why i don't know.....
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Old May 14th, 2012, 08:43 AM   #30 (permalink)
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Default help getting past ch. 2

when they did the snow it crashed my game and I had to restart. I had the tower of mages up and running and was doing great. Now I restarted and am at lvl 140 built everything I can. book says ch 2 is complete, castle is at lvl 16, but I cant move on. dont know what I am doing wrong.. any help would be awesome. Im tired of just collecting money and doing nothing. Cant get the tower or chapter 3 to move forward.

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Old May 15th, 2012, 12:11 PM   #31 (permalink)
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Question tower of the mages

Just have a question about the tower of the mages, I completely finished rebuilding the tower and charged it with 50✖ energy, now when clicked it shows a timer with 11 hrs or so left. Do I get some sort of bonus when the time's up? What is the tower for and what does it do exactly?
 
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Old May 27th, 2012, 02:26 PM   #32 (permalink)
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The mage tower will give 5 speed up per 12 hours and is definitely worth the time.

Save your crystals do not waste them for anything. You will need to save 30 by around level 40.

To keep your goods/gold ratio good always use decorations around your buildings that consume goods. When you are first starting leave enough room around them for 2 rows of flowers. The blue flowers give a 5% increase and are the best bang for the buck. If low on funs you can user the cheapest 4% flowers tho. Once you have your gold built up and can open more land you will want to just use one row of flowers directly around the building and then a row of luxurious fountains around that. To save on money you can build your second and third building in front of and beside of the building that you first make so you then only need to decorate around 3 sides of those 2. You will want at least 3 buildings set up this way. The buildings with a row of blue flowers and luxurious fountains surrounding them will have around a 275% increase to the money they give! Meaning instead of the music shop for example giving a little over 700 gold it will give you 2600+ nearly 20 to 1 gold to goods used. This is a very good investment as you can reuse the decorations as you get better buildings (fireworks shop is good you want whatever pays the most gold)

My second tip is save your magic stones until higher level. They don't time out when you exit the game so if say you have 0/50 energy you can use a magic stone and exit the game and in 51 minutes you will be at 50/50 energy you can open the game burn through the energy quickly then exit again and use 1 magic stone for quite a while even though it only last 10 minutes.

Using tip 1 to make some good gold and now your higher level and have plenty of crops and are turning them into gold at a good rate. Save up 1500000 gold... I now it seems tough but it will pay off for you especially if you arent going to buy any crystals... Now if you haven't already unlocked the pyramid spend the 30 crystals you saved to unlock it. Then build it and surround it with the decorations you have. This will be the only building you need for turning crops into cash. Just use the decorations you have to start with once you have enough gold surround it with the 8% small decoration on the inside(joy hieroglyph thing) and winners throphies around that.. With the proper decorations it can make you nearly 200000 per 3500 goods for 1 energy almost 60 to 1 gold to goods ratio.

You can skip the above if you spend money for enough crystals for the eiffel tower it is superior to the pyramid but it either will take forever to save 225 crystals or you have to buy them.
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Old May 27th, 2012, 02:58 PM   #33 (permalink)
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Thanks for taking the time in explaining. Very useful info! Things I never even thought of lol. Thanks again :-)
 
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Old May 28th, 2012, 06:32 PM   #34 (permalink)
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Hey yall. New to the forum, but not the game. Was going to see if anyone knew which buildings get me the collections "wedding accessories", "magic minerals", "naval devices", aand "evidence". I have done all the missions except building the sailors house (which I thought naval devices might come from, just haven't had the gold or space to do it yet.) But just thought maybe someone on here might be able to steer me in the right direction. Thanks yall.
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Old June 6th, 2012, 08:41 AM   #35 (permalink)
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A few exploits in the latest update. Probably they will be fixed in the future updates, but meanwhile...

1. Force-stopping and restarting ER causes the castle to be ready for collecting cash. If you run low on cash but have some spare energy, just force-stop the app, start it again, and collect cash from the castle. Rinse and repeat until you run out of energy.

2. Moving a craft building out of building warehouse re-loads it with goods. Moving it back releases goods as usual. Pick up your max capacity building, and move it back and forth into building warehouse. No need for patches, time, money and energy anymore to get as much goods as your storage facilities can hold. The best part -- it is fast and completely free.
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Old June 8th, 2012, 03:02 PM   #36 (permalink)
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Hi everyone. I am on level 63 and have completed my missions, but my Tower of Mages is still registering as inactive. Is anyone else having this problem? I figured it must be a glitch, but I updated to the most recent version last week and still can't charge the tower.
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Old June 9th, 2012, 06:12 AM   #37 (permalink)
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Default souvenirs collection

What buildings produce items for the souvenirs collection?
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Old June 10th, 2012, 10:57 AM   #38 (permalink)
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How is this game? I installed it after seeing this thread. It keeps shutting down on me and I can't play it to try it out. I uninstalled it.
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Old July 19th, 2012, 06:10 PM   #39 (permalink)
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What buildings produce items for the souvenirs collection?
The Market.
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Old August 16th, 2012, 05:00 AM   #40 (permalink)
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hi i am currently playing enchanted realm level 16 in my inventory there is a musical instrument what do i use it on
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Old September 5th, 2012, 10:29 PM   #41 (permalink)
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Default Souvenirs?

Hi, everyone. I'm new to this forum, and I have a question: where does one obtain the souvenirs collection? I'm at that stage where I need to "charge" 5 collections. I don't have a clue. I'm on level 218.
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Old September 14th, 2012, 05:14 AM   #42 (permalink)
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Default One golden tip

One tip: build a hot dog house as soon as possible. It will get you 3140 gold per 55 goods (=550 seconds). Toss some decor around it (I opted for the Joy hieroglyph) and you get to collect 10k+ every 10 minutes. Doing that, building is never a problem, and you are only held back by energy limits and those bloody leaves and screws that are required to charge collections.

At the early levels, for houses, the enchanted cottage provides the best gold per minute (20 gold/5 minutes) and adds 110 population on a 3x3 area for your population-growth missions. Crop-wise, wheat provides the most goods per 5 minutes (15), but with energy at a premium, you could opt for grapes (30 goods/harvest = 2.5 per 5 minutes) or strawberries (52/harvest = 1.44/5 minutes). Sowing melons overnight is also a good way to maximize yield. If you have the land (and building hot dog houses will give you enough cash to quickly buy all the land), you could set up a routine sowing cotton every hour or so, and after a day you get a continuous cycle going that will give you enough goods to keep all craft buildings running.
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Old September 19th, 2012, 05:43 AM   #43 (permalink)
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Many of the missions/goals require you to turn in a collection. To maximize efficiency, try not to charge collections unless you have a mission to do so.The game doesn't allow picking up or storing buildings to help rearrange them. To get around this, I have taken to deleting my EMPTY crop fields to free up room if I need to move things around.



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Old September 25th, 2012, 07:05 PM   #44 (permalink)
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Notsure What do I do??

Some of my buildings are bright red and when I click on them a box pops up that says "building is not connected to castle road, it cannot be updated" what on earth do I do??
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Old September 28th, 2012, 11:09 AM   #45 (permalink)
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Default Souvenirs

Are found in the market place. If you deleted it to free up space earlier in the game, you need to rebuild it. Its cheap to charge and quick too. So rebuild that market place and start shopping for souvenirs!
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Old October 18th, 2012, 03:43 PM   #46 (permalink)
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Smile where r the cheeses

Hey guys

I'm now at level 202 and what I think is currently the last mission i just built the honey farm and now i need to charge the cheese collection 5 times. I have had only 1 cheese for weeks.

Where do I get them from.

Thanks
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Old October 25th, 2012, 08:17 AM   #47 (permalink)
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Some of my buildings are bright red and when I click on them a box pops up that says "building is not connected to castle road, it cannot be updated" what on earth do I do??
Now all your buildings need to be connected to the castle road in some way or another.
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Old October 25th, 2012, 08:18 AM   #48 (permalink)
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Hey guys

I'm now at level 202 and what I think is currently the last mission i just built the honey farm and now i need to charge the cheese collection 5 times. I have had only 1 cheese for weeks.

Where do I get them from.

Thanks
You can get cheese from the creamery. My advice is to build more than one. If not it will take forever.
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Old October 25th, 2012, 08:50 AM   #49 (permalink)
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Quote:
Originally Posted by Amoron View Post
One tip: build a hot dog house as soon as possible. It will get you 3140 gold per 55 goods (=550 seconds). Toss some decor around it (I opted for the Joy hieroglyph) and you get to collect 10k+ every 10 minutes. Doing that, building is never a problem, and you are only held back by energy limits and those bloody leaves and screws that are required to charge collections.

At the early levels, for houses, the enchanted cottage provides the best gold per minute (20 gold/5 minutes) and adds 110 population on a 3x3 area for your population-growth missions. Crop-wise, wheat provides the most goods per 5 minutes (15), but with energy at a premium, you could opt for grapes (30 goods/harvest = 2.5 per 5 minutes) or strawberries (52/harvest = 1.44/5 minutes). Sowing melons overnight is also a good way to maximize yield. If you have the land (and building hot dog houses will give you enough cash to quickly buy all the land), you could set up a routine sowing cotton every hour or so, and after a day you get a continuous cycle going that will give you enough goods to keep all craft buildings running.
I dont understand why you would think that the hot dog house would be so profitable. I ran some numbers and comparing good to profit alone it yields 4.2 gold per good invested. Now taking time into consideration; it yields 25.19 gold per minute.
Check out the alchemist's lab or the pyramid. They both yield the highest gold, but of course the best producer is the Eiffel Tower, which is only available through crystals.
I am going to try and post a spreadsheet of what I have found from the game so far.
Good luck to all.
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Old October 25th, 2012, 10:29 AM   #50 (permalink)
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Default Ingredients

Does anyone know where "peacock feathers" drop from? I am trying to complete the wedding accessories collection and I am only missing peacock feathers.
Also, mortars are hard to find. Anyone know where they come from. I got two from handing in quests.
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