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I dont know why there is no thread for this great game yet.
It's a tower defense game where you build towers to kill monsters. There are already some other games but they have predefined paths, here monsters want to go from A to B, and the great thing is that you can build your own "maze" as to say, to form their paths and make it harder for them to make it through.
The game has great graphics, cool features and it's just fun to play.
There is a free version available in the market and a recently released full version. The full version cost $2,99.
More information is available at Lupis Labs
FREE VERSION Try this first!
Press show for QR-Code
PAID VERSION
$2,99 on market.
Press show for QR-Code
Last edited by Matenrou; April 12th, 2010 at 06:21 PM.
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I was going to post a mini-review I wrote in a seperate post.. then I noticed this thread so I'll post it here:
My current favorite game is Robo Defense, and at this point it is the best game I've played on the system (with the possible exception of the NESoid... because that allows you to play 100's of NES games.. which is kind of a special thing). Robo Defense is essentially a Tower Defense style game... but it is an extremely well executed version of the genre. If somebody reads this who hasn't played a Tower Defense game.. the basic idea is that bad guys come out from one side of the screen and try to get to the other side of the screen. All you really do is build towers to shoot/zap/explode the bad guys before they get to the other side. The depth (and fun) of the game comes from the idea that some 'bad guys' have weaknesses to certain towers while others have a strong resistence to the same tower. So you have to be careful which towers to build where and how many to build (because you have a budget of cash which goes up as you kill stuff). That's the basic idea... and there are 100's of these types of games out there for almost every system.
This game is surprsingly deep, but it is extremely easy to play. What this game does so well is that you only start out with three options for building stuff (gun tower, rocket tower and slow down tower).. and you literally drag the towers from the bottom of the screen to the spot where you want them to go (which is faster and easier than other games I've played). Other tower games I've played are too intimidating because they have like 20 towers which do different things.. it's hard to get started. Here you just have three.. then you upgrade the hell out of them as you go. It feels more intuitive and simple. Once you start upgrading you can make a lot weapons... anti-air guns, land to air missiles, mortars, artillery etc. The graphics are really nice and the game runs nice and smooth. Plus the game even has achievements (which is a first for me in a phone game). And you can spend points you earn to buy upgrades (like more powerful bullets and rockets etc).
It's a top notch game. Great design, polished look and interface. And most importantly.. lots of fun.
What we need is a strategy guide for the game. I played the lite version, and got totally hooked. I had to finish the level. However, I bought the full version, and I'm totally lost. The second board is totally kicking my a.
Great game, though.
Two things.
1) Not sure how well this would work, but a zoom in/out would be nice.
2) When dragging a new component onto the field, it'll often drop it in the wrong place when I lift my finger. It should detect like if you held it in one spot for .7 seconds, then there's a position shift .2 seconds before your finger leaves the screen, it should know not to put the object in that area. You know what I mean?
I take it all back. I hate this game. So frustrating.
OK, I don't hate it, but its pretty frustrating. On the second map I got into the 80's, but then died. the damn planes. They just don't stop.
The game would be better if it got harder a little more gradually. This is really tough. Also, we need a way to take a screenshot, so you can remember the strategy you had previously and tweak it.
How many levels can I upgrade my towers and other things?
I currently have level 16 Faster Rocket Reload and Level 12 Stronger Explosives, which makes the game very easy up to level 45 so far, but I am curious as to how many levels can I upgrade this too.
Upgrading it to the next level cost over 600,000 so it is going to be a while till I find out Im sure.
i dont know what the highest you can upgrade... im current at lvl 29 stronger explosives and 28 faster rocket reload.... (wasted a lot of money trying to upgrade everything else too).
right now im at max lvl 70. played lvl 68 so far on basic level. dont really thing there is a cap.
Maybe the max is level 70 on the upgrades? I would definitely be interesting in hearing updates on how high you go on your upgrades.
I figured those two were the main two to invest in. I also upgrade Longer Slow Tower, More Starting Cash, and extra lives, I believe those five in total would be the most benificial. What are your thoughts about that?
How much is it to upgrade for you now, from level 29 to 30?
Last edited by Keoki; July 17th, 2009 at 05:45 PM.
Man I'm so addicted to this. I have all the achievements now except the 50,000,000 pts and some of the 10/25 level completions. The game is really full-featured and a lot of fun. Especially the VR levels which can keep things interesting for a long time.
The key to success in this game is placement of slow towers and management of "wasted" rocket fire. What happens with fast units is once they get past your defenses they draw much more firepower than is required to kill them because the rockets take too long to catch up. So once the first in a string of planes get past your anti-air missiles they all break through. At higher levels you have to put as many anti-air missile towers as you can on the flight path intersections and in the middle of the board where none of their range is wasted. Whether you pass a level with no losses is often times a matter of luck since the units that come out are randomized. If you get a rapid stream of bombers and then a rapid stream of jets a few seconds later you may be screwed even with ideal defenses.
Unlike some other tower defense games the ground units are pretty easy to handle. There's no need to learn advanced techniques like juggling, just finding good layouts is all that's necessary.
Man I gotta finish all the achievements so I can retire
ok, this is so addictive its not even funny.
this is how far i've gotten:
I got all 56 achivements DONE.
as far as reward points - I got atleast lvl 24 on all of them, cash and health reward at 34.
Now i'm just trying to see how far the levels go up.. I just unlocked level 150. Once i unlock that, I'm sure 160 will be unlocked.. when does it end??
UPDATE: i'm on level 240
Last edited by moogboy; September 10th, 2009 at 05:26 PM.
Hello..
Yes I also want to say that Robo Defense is one of my favorite game and I am agreed that it is absolutely addictive game for me because I play this game for hours and hours. I must say that this game is interesting and fun to play.
Ah, found out - 100! Getting quite good at it now. I'm hesitant to go head-first and complete the demo version though cuz i really want to get the full version, and am afraid i might burn out before paid apps appear in Ireland!
Actually in the upgrade window, after a certain lv you get this glitch that gives you money for upgrading, so when that happens...you will never loose again lol
and when I play it again, I'll post a pic of my final set up for 1st map's towers
Everyone says they have acomplished all 56 achievements, but there is a 57th achievement that I am wondering if anyone has accomplised. The 57th achievement is, Find and Defeat the Titan. I am currently on level 270, and have not found or defeated the Titan on any map, and when I beat level 270 it will unlock 280. Almost seems like no end. I have lvl 36 starting cash, lvl 33 stronger explosives, lvl 32 fasster antiair reload, lvl 32 faster rocket reload. I never use the flame tower and rarely use artillery unless it is very strategivcally placed so I can fully utilize its very big attack radius. My biggest weakness seems to be air defense. Guess my improvements will be concentrated on faster anti air reload, starting cash, and stronger explosives. Lvl 34 strongeer exploxives is 25 million to upgrade so that sucks since I get around 6 million a game and rather improve other things.
Everyone says they have acomplished all 56 achievements, but there is a 57th achievement that I am wondering if anyone has accomplised. The 57th achievement is, Find and Defeat the Titan. I am currently on level 270, and have not found or defeated the Titan on any map, and when I beat level 270 it will unlock 280. Almost seems like no end. I have lvl 36 starting cash, lvl 33 stronger explosives, lvl 32 fasster antiair reload, lvl 32 faster rocket reload. I never use the flame tower and rarely use artillery unless it is very strategivcally placed so I can fully utilize its very big attack radius. My biggest weakness seems to be air defense. Guess my improvements will be concentrated on faster anti air reload, starting cash, and stronger explosives. Lvl 34 strongeer exploxives is 25 million to upgrade so that sucks since I get around 6 million a game and rather improve other things.
care to put up a guide on how to get that high of a level? I can get first 100 easy....but the rest havent tried it
care to put up a guide on how to get that high of a level? I can get first 100 easy....but the rest havent tried it
Hmmm, It would be hard to describe with out pictures of my set-up, and this is assuming you are asking about basic level.
Despite what strategy one may have, if you do not properly upgrade your units it might be very difficult to beat levels. I got stuck around level 170 and had to upgrade many of rewards.
My Slow Towers are always directly in the path of Planes/Helicopters. It is a must to slow the jets down.
This close to what I do But I have one slow tower in the middle and ends of each row on every other row.
So it would look something like this:
I also start the first two rows with regular gun towers, but then all the rows there after I use rockets. And later in the game I sell the gun towers and put Rocket towers in their place. For anti air, I put them in the middle like you see above, but I upgrade the Rocket towers not gun towers for anti air. This is why I have upgraded starting cash to level 36, because with out a lot of money its almost impossible to stop the helicopters early on, and if you decide to spend it all on anti air defense, surely the jeeps will get through.
Once you get above 200s you are going to be required to upgrade all your units, First concentrating on the rocket towers that are in use the most. Secondly you want to upgrade your anti air, then lastly once the planes start coming in hot you want to upgrade your slow towers.
There is a technique I found very useful in other levels but I am sure you can use it at the basic level. When you have an enemy that is getting close to your base, or you know is going to be getting close. I sell a gun tower, which will make the enemies switch directions, since it is programmed to take the shortest route. Therefore you are keeping them in the field longer, therefore taking more damage. You can repeatedly sell a gun tower replace it the resell it again to keep the ground units there for a while. It is very cheap since its only $5 and you get $2 back when you sell. I am sure there is a name for this don't know what it is though, if anyone knows could you please tell me. Make sure you are not fast forwarding when you do this cause if you don't replace the gun tower in time you're done.
If you are having trouble getting past level 100 on basic, play 50 on Ruins or 35 on Factory, try the courtyard or virtual training. Concentrate on unlocking the smaller rewards. Remember it adds to you in-game bonus, so every little achievement you unlock will gain you more points in game. If you are at level 100, surely you can unlock many achievements such as 30/30, Courtyard lvl15, factory lvl20, this is assuming you haven't all ready. You'll find once you start knocking out all these little achievements you will gain a lot of points to upgrade. This is what happened with me when I got stuck on 170, I started playing the other maps, spending all my reward points on upgrades and when I came back to the basic map was able to easily get to 270. Will be going to for 290 tonight. Also If you are determined to stick with basic, go back to level 95 beat that a couple times then go back to 100, or progressively get there 95,96,97 etc.
how did you take that picture? I have a totally different set up and I'm like to show it
I didn't take that picture, I found on the internet, and used it because it is similar to my set-up. That was the best way I could describe how I have my set-up. My best guess would be to take a picture of it with a digital camera? I saw a couple videos on youtube, was thinking about doing that.
One in particular showed the glitch in the game: YouTube - Robo Defense Glitch. Does anyone know at which point this glitch kicks in? Hopefully the creator of the game fixed it with the last update, this just wouldn't be any fun.
Unfortunately I cant buy the full version of this game
Anyone have damage info?
Eg. Is it better value to upgrade guns to AA or upgrade rockets to SAMS?
Are mortors worthwhile or upgrading rockets better?
Last edited by auswill; October 18th, 2009 at 10:46 PM.
Yeah that was pretty disappointing, I was playing level 60 of the Ruins and defeated him. I was fast forwarding so I didn't even get to see what it looked like. All I saw was achievement unlocked. Maybe he will appear again. Found him on the 80th wave of enemies on the 60th level on the Ruins map, to be specific.
Unfortunately I cant buy the full version of this game
Anyone have damage info?
Eg. Is it better value to upgrade guns to AA or upgrade rockets to SAMS?
Are mortors worthwhile or upgrading rockets better?
AA's suck, they only make a difference if you make a straight line of them in the first stage, o and you will have to add slow towers to help them.
I always put SAM's they are the best and with my upgrades all of my rockets own, I only use half of my map.
My First 2 rows are rockets, and my 3 row has mortars, they are long range so they shoot at same enemies as my first 2 row's. I could try to make a screen shot of my set up