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Old July 5th, 2012, 06:53 PM   #1 (permalink)
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Default Morrowind on Android

First I'd like to start out saying I'm new so if i posted this in the wrong place don't berate me about it Anyways I was wondering if it is possible to get Morrowind to run on android because most phones can run games graphically superior to Morrowind(Earth and Legends) and we have seen that a console game can be ported quite well on android(GTA III). I do however doubt that Betheseda will actually think much less try this idea because of how they are always said to make games that are "broken" or severely bugged but i was wondering if maybe the mod community may try to take a crack at this The only problems i can possibly imagine with this idea(since i have a layman understanding of game design) are the button configuration being very awkward and that the game may suffer from constant loading screens since Morrowind is quite huge. Any input,ideas or explaining why this can't work would be greatly appreciated.

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Old July 5th, 2012, 08:23 PM   #2 (permalink)
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Well, the first major problem (in fact probably so major its preventing it from happening) is that you need to port the entire engine to Android. Impossible? Most likely not. But not without Bethesda's help (like actually making it or releasing the engine as open source....and the former is more likely to happen sadly). And since you would need to take the original source code, convert it to more Android friendly code top to bottom, and THEN debug it so it actually is usable (on top of fixing unwanted bugs originally in the game in the first place).

I mean, the amount of bricks that would be shat if the game was on Android would be enormous, but I'm thinking the biggest hurdle is the game engine itself. Without that, Morrowind for Android is nothing more than a pipe dream for us Elder Scrolls fans.

Not to mention any legal issues that would arise (I mean if it was an unofficial "mod").
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Old July 6th, 2012, 07:48 AM   #3 (permalink)
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He's correct, without a port, it's not happening and Bethseda still owns full rights to this title, so it's not something just anyone could do.
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Old November 6th, 2012, 09:37 AM   #4 (permalink)
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Sad but true.. Daggerfall and Arena can be played on Android, however.
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Old November 6th, 2012, 03:41 PM   #5 (permalink)
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Don't know if it has any bearing on the situation, but there is https://openmw.org/faq/
I also think Arx Fatalis, would be a much better candidate for an Android port especially with it's unique gesture based magic system, there is an open source port http://arx-libertatis.org/
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Old November 8th, 2012, 04:54 PM   #6 (permalink)
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Controlling it would be an absolute nightmare.
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Old November 8th, 2012, 09:37 PM   #7 (permalink)
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I'm not too certain I would like playing Morrowind on a cell phone. The screen would just be too small.

A tablet might be better, but as other people have pointed out the controls would be really tough. Like how would you scroll through your inventory? Or pull up a spell?

I do really miss the levitation spells and massive jumping boots that you could use in Morrowind. So maybe something to resurrect the game might be kind of nice.
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Old January 15th, 2013, 02:42 AM   #8 (permalink)
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Morrowind it would be good but it's too hard work..
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