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Old October 22nd, 2008, 11:49 AM   #1 (permalink)
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Default Game remake (my first Android game atempt)

Hi all,

I'm in "progress" of making my first game on the Android platform. Since I'm out of ideas it'll be a remake of the classic C64 game "Deflektor".

This is what I've got so far.



Now, what I really lack is the abillity to debug the app from withing the IDE (IntelliJ). Can someone please provide a link on how to set it up... ?

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Old October 22nd, 2008, 06:31 PM   #2 (permalink)
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i cant answer your question, but that game looks pretty cool. cant waiyt for you to finish it up!
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Old October 24th, 2008, 07:35 AM   #3 (permalink)
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This seems like more of a question for Developers... shall I move the post to that section?
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Old October 24th, 2008, 07:40 AM   #4 (permalink)
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I've got a similar post there. You can remove this post!
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Old November 21st, 2008, 09:30 AM   #5 (permalink)
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Default Beta testers with G1 needed !

Please help out you guys owning a G1. All 60 original levels included, online hiscore table, cool bg sounds etc...

If you're up for it (requires to fill in a beta testing protocol), please give me a PM (and I'll give you the details for testing). Game status is probably 95+% finished. That is to say if you find any bugs etc.
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Old November 21st, 2008, 12:02 PM   #6 (permalink)
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Default Just a thought

You could always put it up on the Android Market and state that it's a beta needing some debugging and ask people to email you with bugs they find. You may get some response. If you get to much, you can always un-publish it. Since it's free, I don't think you get to many complaints.
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Old November 25th, 2008, 05:26 AM   #7 (permalink)
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Nice graphics, very retro
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Old November 25th, 2008, 05:56 AM   #8 (permalink)
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Thx,
I'm testing, bugfixing and optimizing as much as I can (using freetime) for the moment.
Got some beta-testers as well testing on the G1 (But I need more, please sign up! ).
The game will support OI Updater and soon (hopefully next week) be up on the market.
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Old December 1st, 2008, 10:32 AM   #9 (permalink)
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Now the game is up on the market.
If you've seen it, tried it, please give me input.
Since I don't own a G1 I cannot view the reviews.
Never the less it was fun doing it (the game that is, don't get any ideas )...
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Old December 2nd, 2008, 12:37 AM   #10 (permalink)
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Quote:
Originally Posted by Jompe71 View Post
Since I don't own a G1 I cannot view the reviews.
The reviews are saying:
-people don't know what to do (idiots don't read)
-people want standard UI navigation (I think it's fine)
-touch screen controls (I kind of agree, but too hard with the small grid)
-have option to turn off the music (I agree)
-the game doesn't fill the whole screen (definitely agree)


Other than that, people love it. So do I!
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Old December 2nd, 2008, 04:14 AM   #11 (permalink)
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Quote:
people don't know what to do (idiots don't read)
More detailed instructions will come in the next release. This includes description + icon of all tiles in the game.
Quote:
-people want standard UI navigation (I think it's fine)
-touch screen controls (I kind of agree, but too hard with the small grid)
Some people reported an issue with "exit". I'll look further into that. It may be an issue I cannot reproduce in the EMU.

Quote:
have option to turn off the music (I agree)
There IS such an option. In the Options screen you can toggle music on|off. If it doesn't work thats a bug, but the option is there...

Quote:
the game doesn't fill the whole screen (definitely agree)
Unfortunatly, it's a no, no. I started developing this game before the G1 was out and thought the first phones out would have 320x240. If the gfx tiles would be 24x24 instead of 16x16 that would be an option. Scaling from 16 to 24 will only skew the graphics and make it ugly.
My graphics artist for the game seems to have disapeared from the face of the earth (Tried a month to contact him!) so redrawing it isn't an option either, Sorry!
Trust me when I say, I'd like full screen as well...

Quote:
Other than that, people love it. So do I!
Thanx! I'm allready planning my next game. This time not a remake...
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Old December 2nd, 2008, 08:04 PM   #12 (permalink)
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Quote:
Originally Posted by Jompe71 View Post
More detailed instructions will come in the next release. This includes description + icon of all tiles in the game.
Some people reported an issue with "exit". I'll look further into that. It may be an issue I cannot reproduce in the EMU.

There IS such an option. In the Options screen you can toggle music on|off. If it doesn't work thats a bug, but the option is there...

Unfortunatly, it's a no, no. I started developing this game before the G1 was out and thought the first phones out would have 320x240. If the gfx tiles would be 24x24 instead of 16x16 that would be an option. Scaling from 16 to 24 will only skew the graphics and make it ugly.
My graphics artist for the game seems to have disapeared from the face of the earth (Tried a month to contact him!) so redrawing it isn't an option either, Sorry!
Trust me when I say, I'd like full screen as well...

Thanx! I'm allready planning my next game. This time not a remake...
I can't wait! We definitely need more GOOD games on android, and you seem to be a good coder. This game is fantastic, especially since you don't even own a G1!
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