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Old April 16th, 2010, 01:43 AM   #51 (permalink)
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I've just woken up to find that the game has been updated. The multitouch controls work well and you can now slide your finger along the virtual dpad rather than the old lift an press I had to do.

Good update Gamevil.

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Old April 16th, 2010, 07:28 AM   #52 (permalink)
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Really, I find it quite disappointing, the multitouch implementation is not working, like it should, buttons light up, but the game does not react e.g when żou push a stone. It's just a quick hack where attack overwrites movement, but movement doesn't overwrite attack and no other multitouch input works. If you press menu (upper right) while walking he will attack (lower right).

No trackball support, no touch support in the menu, no return key to close, no menu with the menu key...
The only thing the update changes is that you can slide to change directions.

It is a great sign, that they are working to improve the controls, but I still don't want to continue playing like this.
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Old April 16th, 2010, 08:01 AM   #53 (permalink)
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As you guys mentioned, 1.1 is now available.

Here are the things that were updated.

- Multitouch to improve control of the character
- Keyboard support for people who don't like touch screen sensitivity
- Speed option for those who wanted to adjust framerates for better control

Game is available on all paid markets, and you have to have a 1.6 device or above.
We didn't really feel like it was a good game to play with the trackball, so wasn't implemented.
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Old April 16th, 2010, 08:42 AM   #54 (permalink)
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Quote:
Originally Posted by GAMEVIL View Post
As you guys mentioned, 1.1 is now available.

Here are the things that were updated.

- Multitouch to improve control of the character
- Keyboard support for people who don't like touch screen sensitivity
- Speed option for those who wanted to adjust framerates for better control

Game is available on all paid markets, and you have to have a 1.6 device or above.
We didn't really feel like it was a good game to play with the trackball, so wasn't implemented.
I'm not understanding why you think it is not a good game for trackball. Please explain. I'm using the trackball with Gameboid playing A Link to the Past and The Minish Cap and it works great. I think the trackball is the preferred method with a game like this. You can also use the accelerometer to control the character with Gameboid (though only for left and right).
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Old April 16th, 2010, 09:54 AM   #55 (permalink)
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Hmmm... That sucks. Im running 2.1 Eris but it still wont show up in the market. Since Eris is a1.5 device AND since it is being discontinued it most likely will not get updated. Will I ever be able tp play this on my eris? Please let me know so I can stop wasting my time searching for it if I will never be able to play it. Thank you.
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Old April 16th, 2010, 10:04 AM   #56 (permalink)
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wont show up on desire...uk
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Old April 16th, 2010, 10:17 AM   #57 (permalink)
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Try a direct link:
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Old April 16th, 2010, 10:43 AM   #58 (permalink)
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nope...mabye cos its copy protected
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Old April 16th, 2010, 01:09 PM   #59 (permalink)
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nope...mabye cos its copy protected
Yes we did set the option to be copy protected.
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Old April 16th, 2010, 01:22 PM   #60 (permalink)
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Has Gamevil been satisfied with the sales for Zenonia so far? Looks like its had approximately 3,000 downloads since it came out.
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Old April 16th, 2010, 02:29 PM   #61 (permalink)
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Yes we did set the option to be copy protected.
ahh no copy protected apps on 2.1 phones you got the apk we can have...or is it a paid game?
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Old April 16th, 2010, 03:08 PM   #62 (permalink)
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I tried the demo from your website, that iPhone platform thing for PC is cool! I like the game, gonna buy it soon.

It is showing up in the store on my HTC Legend in UK.
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Old April 16th, 2010, 04:28 PM   #63 (permalink)
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Has Gamevil been satisfied with the sales for Zenonia so far? Looks like its had approximately 3,000 downloads since it came out.
I would like to know as well, because I sure am loving this game, and I hope there are more to come.
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Old April 16th, 2010, 06:35 PM   #64 (permalink)
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Sorry guys for the misleading. It works on 1.5 devices. Just downloaded it on a 1.5 Backflip.
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Old April 16th, 2010, 09:40 PM   #65 (permalink)
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GAMEVIL,

Are you going to address my question about trackball? I need to know if this is going to be implemented or I will probably not buy.

Thanks!
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Old April 18th, 2010, 11:05 AM   #66 (permalink)
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Let me ask our dev team.
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Old April 19th, 2010, 04:05 AM   #67 (permalink)
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Are the graphics stretched to the Droids resolution? or is it native 854x480?

I ask this because I tryed that baseball game you also have for sale, but it was stretched and pretty ugly.
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Old April 19th, 2010, 09:56 AM   #68 (permalink)
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Originally Posted by PurpleSkyz View Post
Are the graphics stretched to the Droids resolution? or is it native 854x480?

I ask this because I tryed that baseball game you also have for sale, but it was stretched and pretty ugly.
It's a little stretched, but not bad. Once you get playing you really don't notice it.
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Old April 19th, 2010, 03:41 PM   #69 (permalink)
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First off thanks for bring Zenonia over! Bought it and have been playing through it.

Any rough dates on Baseball 2010 and Zenonia 2?

Thanks again, keep making great games!
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Old April 20th, 2010, 05:26 PM   #70 (permalink)
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A couple of updates.

- ZENONIA Free is now available on the Android Market. For those you haven't picked up the title yet, now try before you buy.

- ZENONIA not running on the Motorola Devour issue was solved by the latest system update that was pushed out to the Devour users.

Thanks for your support guys!
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Old April 21st, 2010, 01:26 AM   #71 (permalink)
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Quote:
Originally Posted by Ashenor View Post
First off thanks for bring Zenonia over! Bought it and have been playing through it.

Any rough dates on Baseball 2010 and Zenonia 2?

Thanks again, keep making great games!
Thanks! Baseball 2010, probably late 2Q, and Zenonia 2 in 4Q?
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Old April 21st, 2010, 02:22 AM   #72 (permalink)
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A couple of updates.

- ZENONIA Free is now available on the Android Market. For those you haven't picked up the title yet, now try before you buy.
Just downloaded the free version, very impressed with the gameplay so far. As I'm on a fairly low end 1.5 android phone I'm very happy it actually works!

This is a very stupid question I know, but the free version is a limited demo, right? The product description wasn't very clear...
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Old April 21st, 2010, 02:30 AM   #73 (permalink)
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Quote:
Originally Posted by Kegluneq View Post
Just downloaded the free version, very impressed with the gameplay so far. As I'm on a fairly low end 1.5 android phone I'm very happy it actually works!

This is a very stupid question I know, but the free version is a limited demo, right? The product description wasn't very clear...
Yes, it is a limited demo. Thanks for your feedback.
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Old April 21st, 2010, 03:20 AM   #74 (permalink)
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Yes, it is a limited demo. Thanks for your feedback.
Thanks for the clarification I'm still a newbie to android so was wondering why it wasn't called 'lite'.

Will definitely buy now though.
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Old April 21st, 2010, 04:44 AM   #75 (permalink)
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Quote:
Originally Posted by Kegluneq View Post
Thanks for the clarification I'm still a newbie to android so was wondering why it wasn't called 'lite'.

Will definitely buy now though.
We've seen companies using "Lite", "LE(Lite Edition)" and "Free", and chose to use "Free" to be consistent across other platforms. Just a sales decision.
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Old April 21st, 2010, 05:19 AM   #76 (permalink)
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You published too many Iphone games... ;-)
Free means nearly the complete game is in, usually this is used with ad-supported games.
Lite is a stupid description, that someone at Apple forced down developers throats, because they forbid the word demo.

You should just call it Zenonia Demo, because a horse is a horse, of course of course.
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Old April 21st, 2010, 11:50 AM   #77 (permalink)
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Purchased, I support devs who are willing to put effort into Android as a gaming platform.
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Old April 21st, 2010, 12:40 PM   #78 (permalink)
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Is there meant to be some item vault/storage box somewhere? Cuz I keep getting overweight even while just holding 1 or 2 extra weapons >_<
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Old April 21st, 2010, 02:10 PM   #79 (permalink)
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Sounds good.

Hopefully as the Sprint Evo and other phones start to roll out soon you guys will see its worth it to release stuff mulitiplatform from the start. The Droid Market needs more dedication now that it has the hardware to handle and beat the iphone.
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Old April 21st, 2010, 02:12 PM   #80 (permalink)
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Update request: Let us map the keys...please...for the love of all that's right...I'm on the droid and am getting a game gripper soon, and I think that that would be AWESOME to play with but we need to be able to map the keys to do so.
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Old April 21st, 2010, 02:27 PM   #81 (permalink)
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I agree the game is great, thanks for bringing it over. Hopefully soon we will start to get games the same time as the Iphone now that the hardware is getting out there.
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Old April 23rd, 2010, 01:32 PM   #82 (permalink)
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Quote:
Originally Posted by Ashenor View Post
Sounds good.

Hopefully as the Sprint Evo and other phones start to roll out soon you guys will see its worth it to release stuff mulitiplatform from the start. The Droid Market needs more dedication now that it has the hardware to handle and beat the iphone.
We're doing catchup now, and trying to reduce the launch gaps as soon as possible. Hopefully the launch dates will line in next year.
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Old April 23rd, 2010, 01:34 PM   #83 (permalink)
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Quote:
Originally Posted by lcgreen View Post
Is there meant to be some item vault/storage box somewhere? Cuz I keep getting overweight even while just holding 1 or 2 extra weapons >_<
No there's no extra storage boxes. Should drop the items that you're not using. Too heavy will make you slow down.
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Old April 23rd, 2010, 02:26 PM   #84 (permalink)
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Update request: Let us map the keys...please...for the love of all that's right...I'm on the droid and am getting a game gripper soon, and I think that that would be AWESOME to play with but we need to be able to map the keys to do so.
Any word on if this is going to be possible?
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Old April 23rd, 2010, 05:48 PM   #85 (permalink)
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Any word on if this is going to be possible?
If there is enough demand, we will supply.
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Old April 23rd, 2010, 06:03 PM   #86 (permalink)
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Quote:
Originally Posted by fliptwister View Post
Movement of trackball could control movement and pressing it down could be action. Another approach might be to use the accelerometer for movement...
Quote:
Originally Posted by Rota View Post
Great! Please make them programmable by the user.
Quote:
Originally Posted by Dan Fury View Post
No trackball support, no touch support in the menu, no return key to close, no menu with the menu key...
The only thing the update changes is that you can slide to change directions.

It is a great sign, that they are working to improve the controls, but I still don't want to continue playing like this.
there are 4 people in this topic that specifically want controls that aren't available and around 10 posts about the controls. I think all of this is accomplished by letting us map the keys ourselves.
I love the game, so please take this as constructive criticism not me just attacking you.
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Old April 23rd, 2010, 06:05 PM   #87 (permalink)
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If there is enough demand, we will supply.
I think above all else, you need to implement a system where the save games go to the SD card. Every time I install a new ROM, I lose my game and any backup I make with Titanium Backup just force closes when I go to restore it. This is a huge flaw in the game and for those of us that like to install a lot of ROMs it's a huge pain to have to replay the game.
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Old April 23rd, 2010, 07:10 PM   #88 (permalink)
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If there is enough demand, we will supply.
As everyone else I want to be able to map the buttons as well. I have a Game Gripper on order Of course the black versions will be shipping out later since they are apparently held up by Customs at the moment (according to the faq on the Game Gripper site). But those of you who choose gray will most likely have yours shipping out tomorrow.

I am hoping a lot of games start to allow custom mapping.
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Old April 23rd, 2010, 08:20 PM   #89 (permalink)
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Quote:
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I think above all else, you need to implement a system where the save games go to the SD card. Every time I install a new ROM, I lose my game and any backup I make with Titanium Backup just force closes when I go to restore it. This is a huge flaw in the game and for those of us that like to install a lot of ROMs it's a huge pain to have to replay the game.
I just changed my firmware last week, had no problem with backing up Zenonia, my save still works.
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Old April 24th, 2010, 12:55 AM   #90 (permalink)
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I just changed my firmware last week, had no problem with backing up Zenonia, my save still works.
Are you using Titanium Backup? I haven't had it work a single time yet and I'm getting fed up with it. I've played to the same point probably five times now.
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Old April 24th, 2010, 06:50 AM   #91 (permalink)
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Yes, maybe you should try it again with a fresh install, Titanium Backup works perfectly.
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Old April 26th, 2010, 01:20 AM   #92 (permalink)
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Quote:
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No there's no extra storage boxes. Should drop the items that you're not using. Too heavy will make you slow down.

alright, thanks for the reply.

*sell sell sell* xD
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Old April 26th, 2010, 09:37 AM   #93 (permalink)
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I got my backup to finally work guys. Thanks.
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Old April 26th, 2010, 12:05 PM   #94 (permalink)
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This is a very fun game especially since there is nothing like it on android. I highly recommend it for action RPG fans. Quests can get a bit repetetive though and a bit too cutsie for my taste, but that is personal preference.
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Old April 27th, 2010, 05:28 PM   #95 (permalink)
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I also think this is the best RPG so far on Android.
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Old April 27th, 2010, 05:32 PM   #96 (permalink)
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I can't wait for Baseball Superstars 2010 and Zenonia 2 on Android. Great!!
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Old April 29th, 2010, 07:37 PM   #97 (permalink)
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Thanks for playing ZENONIA!
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Old April 29th, 2010, 08:29 PM   #98 (permalink)
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Zeemote support for controls please!
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Old April 29th, 2010, 09:41 PM   #99 (permalink)
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Will you be adding support for custom button mapping soon? I just got my game gripper for my droid today
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Old April 30th, 2010, 03:20 PM   #100 (permalink)
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Thank you Gamevil for bringing another of your wonderful games to Android!!
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