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Old April 3rd, 2011, 03:25 PM   #1 (permalink)
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Default nds4droid now available

Howdy!

Wanted to notify everyone that I have released 'nds4droid', the first nintendo DS emulator for Android!

Requires a high end android device (Nexus S, Galaxy S, etc). Sound is currently disabled for performance reasons. I'm getting some additional devices next week to see on which ones I can enable it.

I am still working on this and this application is going to get a lot of additional updates over the next couple of months! I'm dedicated to making this a great android emulator.

I already spent quite some time working on this and I wanted to get it out there so that I could get some additional feedback.

At the moment, It runs quite a bit of games.

PLEASE NOTE: This application is far from perfect, it's a work in progress! Don't buy it if you don't know what that means. That said, I would really appreciate it if people purchased it and sent in their feedback/comments.

Price is lowered now!

Thanks!

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Old April 3rd, 2011, 04:02 PM   #2 (permalink)
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Awesome, look forward to seeing where this goes with some updates. I hope your market description is clear that this is a beta, otherwise low ratings will kill your app.

EDIT: OK, just looked at the Market - price point is way off on this one. The right way to sell it when its clearly in beta is with a reasonably discounted rate, whereas yours has the highest price I think I've seen for an Android emulator. I would say if you want feedback lower the price so some people will consider installing it.
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Old April 3rd, 2011, 04:02 PM   #3 (permalink)
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$10 is alot for an emulator, i think ill wait a little bit and see how many of the bugs are worked out, then ill probably jump on it. awesome that we have another system to emulate now though =D
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Old April 3rd, 2011, 04:28 PM   #4 (permalink)
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To be honest I don't think thats a lot for an emulator, providing the emulator is stable, has sound, and supports nearly all of the software catalogue for the system it emulates. Thats clearly not the case here.
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Old April 4th, 2011, 04:04 AM   #5 (permalink)
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Quote:
Originally Posted by Ikari View Post
Howdy!

Wanted to notify everyone that I have released 'nds4droid', the first nintendo DS emulator for Android!
nds4droid is NOT the first NDS emu for Android, it is the second. First one is Tiger Labs NDS beta, it was out for a few months now https://market.android.com/details?id=com.tiger.demo.nds (app on Market is not an emulator itself, but an app you can download it with)
Tiger Labs is VERY slow (i guess, nds4droid is not faster though), but free and full-functional. However, it was not updated for quite long time and it seems than it won't be ever updated any more. I hope than yours emulator will be playable some day.
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Old April 4th, 2011, 04:28 AM   #6 (permalink)
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Any video of this running on a phone? curious to see how this will work.
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Old April 4th, 2011, 06:12 AM   #7 (permalink)
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All i can see after rom select is just black screen
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Old April 4th, 2011, 06:56 AM   #8 (permalink)
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I'm currently working on fixing the problems that people are having with the roms. I'm also adding support for additional roms.

If you see a white/black screen it means the rom is not supported at the moment.
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Old April 4th, 2011, 07:54 AM   #9 (permalink)
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Yes for a perfectly fine emulator $10 is not a big deal but yeah as a tester with 15min return policy I suggest a much cheaper price or even trial version with limited feature ie no saving etc.
In any case, I tried it and got a black screen so I guess I will try more roms.
How about a list of ROMS you know do work?


BTW, using CM7 (gingerbread) with a Captivate (galaxy s) phone here. At 1.5Ghz I am hoping to get decent speed so cant wait to get it working :-)
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Old April 4th, 2011, 09:26 AM   #10 (permalink)
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Anyone know what games currently run on this emulator?
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Old April 4th, 2011, 09:30 AM   #11 (permalink)
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i tried the emulator... new super mario bros... game loaded up untill white nintendo screen... then nothing..

uninstalled untill proof of this working/list of games.

running 2.2 froyo stock desire, soon to be running miui again so shall test again on the rom when im there
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Old April 4th, 2011, 09:40 AM   #12 (permalink)
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It just makes sense that if you are charging $10 for a non fully working product, at least provide a list of working games so we can see how it works for our phones and it also helps people decided if they want to try it or now based on what is currently working
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Old April 4th, 2011, 10:17 AM   #13 (permalink)
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$10 is a little steep even if it was an extremely mature emulator. For a beta emulator that only works on a handful of games and without sound, $10 is ridiculous. Look at the price of SNESoid, Gensoid, and n64oid to see your competition's pricing.
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Old April 4th, 2011, 10:21 AM   #14 (permalink)
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Well is quite different when it comes to pricing for SNESoid because the are even free alternatives to those programs (besides their own free versions). In the case of DS , N64, PSX...the choices are limited so they can ask for a bit more cash but then again that would be for a WORKING program not this one.
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Old April 4th, 2011, 10:25 AM   #15 (permalink)
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im glad that this has been made since its keeping the android emulator scene buzzing so good work Ikari!
Im sure when all the bugs have been ironed out and its running at full speed everyone will be downloading it but just make sure you make regular updates otherwise we will have another zodttd situation
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Old April 4th, 2011, 11:59 AM   #16 (permalink)
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I'm letting you know right now that as a reviewer I'm refusing to touch this app until its released as a free beta.

Too many devs are hiding behind a "beta" tag as an excuse to publish "first of their kind" apps that only work on the rarest of phones. 15 minutes is not enough time to seek a refund, or even see if it works on your phone. The $10 price point is just a kick in the nuts.
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Old April 4th, 2011, 12:31 PM   #17 (permalink)
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guys lets remember that a lot of work goes into this kind of coding so if everyone carries on with the negative comments eventually nobody will bother doing work on android.
Fair enough its wayyy over priced and im sure the dev now knows that, so hes most likely going to change the price (i hope)
but lets not scare away all potential devs with straight up negative comments since im hoping for an eventual psp, ps2, gamecube emulators
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Old April 4th, 2011, 01:00 PM   #18 (permalink)
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Quote:
Originally Posted by 187 View Post
guys lets remember that a lot of work goes into this kind of coding so if everyone carries on with the negative comments eventually nobody will bother doing work on android.
Fair enough its wayyy over priced and im sure the dev now knows that, so hes most likely going to change the price (i hope)
but lets not scare away all potential devs with straight up negative comments since im hoping for an eventual psp, ps2, gamecube emulators
Good point and I agree as a fellow emulator lover here
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Old April 4th, 2011, 01:19 PM   #19 (permalink)
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I dont mind payin $10.... as long as it works? I will be patient before leaving feedback! Hopefully there will be another update soon... Thanks for the emulator Ikari!!
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Old April 4th, 2011, 02:25 PM   #20 (permalink)
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Pushed an update that allows you to run a lot more roms (eg: Pokemon, Mario Kart). Performance is also improved in this build.
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Old April 4th, 2011, 02:58 PM   #21 (permalink)
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Quote:
Originally Posted by Ikari View Post
Pushed an update that allows you to run a lot more roms (eg: Pokemon, Mario Kart). Performance is also improved in this build.
Much appreciated Ikari! two updates in one day! so much potential for an emulator which was believed to be impossible by sceptics! glad to see a lot of people being proved wrong!!!
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Old April 4th, 2011, 03:01 PM   #22 (permalink)
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Quote:
Originally Posted by 187 View Post
Fair enough its wayyy over priced and im sure the dev now knows that, so hes most likely going to change the price (i hope)
but lets not scare away all potential devs with straight up negative comments since im hoping for an eventual psp, ps2, gamecube emulators
I would rather developers know that we aren't going to put up with attempts to gouge us for unfinished products than them trying to.
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Old April 4th, 2011, 06:02 PM   #23 (permalink)
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Will this be plagued by so many bad reviews that it will need to be pulled until a better working version is available? $10 is kinda high for a work in progress, finished product however it is not.

The problem is you don't want to charge for a beta then charge again for the final product. If you lower the price now then later raise the price many people will get it at the lower price. You can create a free beta and the release again at the $10 price mark once finished, however the last version of the beta will still be on many people's phone...and there will be backlash when you release the fnal product. I would suggest releasing a free version that is ad supported, gets updated slower than the paid version (lets face it paying customers deserve more), and perhaps has limited features such as no save states if you already have save states in the paid version.

I am glad to see this being developed, gives me hope for the future of Android gaming.
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Old April 4th, 2011, 08:56 PM   #24 (permalink)
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meh..(edit)
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Old April 4th, 2011, 09:11 PM   #25 (permalink)
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is there a youtube video showing how it plays games?
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Old April 4th, 2011, 11:50 PM   #26 (permalink)
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I haven't checked it out, but just wanted to say keep up the good work and ignore all the whiners.

If you decide to do anything aboute a beta/test phase, make a closed beta and have it invite only to those that would actually leave constructive feedback instead of the typical whiner of, "this sucks".

$10 is meh, it's a bit high compared to other apps and emulators, but consider what it is and what a deal it is. A DS Lite runs for $130 new and games are $30 a piece. This is an emulator for a console still in production and is still current. And I have a pretty strong feeling in my gut that many complaining about the price do NOT own every rom they have downloaded and would technically fall under the category of pirate.

Plus no one's forcing you to buy it. Once it gets to a very stable state, I'll have no problem and wouldn't hesitate to pay $10 for it.
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Old April 5th, 2011, 12:57 AM   #27 (permalink)
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Wow so this seems amazing since I have been searching for something like this! However, can anyone confirm that it's working on the Atrix before I spend the $10?

Also what kind of framerates might I expect?
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Old April 5th, 2011, 02:54 AM   #28 (permalink)
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I've got a mail from someone saying he's running it on an Atrix and that it's working fine.

I'll also be doing additional optimization for Tegra2 devices when I get to it!
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Old April 5th, 2011, 11:39 AM   #29 (permalink)
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Can you post some of the tested games please?
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Old April 5th, 2011, 01:47 PM   #30 (permalink)
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Great to see you're working on this emulator! Tiger loads most games perfectly but suffers from terrible frame rate.. so hoping this emulator will work well eventually. I would happily pay 10$ for a well working emulator.. but in its current state not at all.
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Old April 5th, 2011, 02:14 PM   #31 (permalink)
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Quote:
Originally Posted by Ikari View Post
I've got a mail from someone saying he's running it on an Atrix and that it's working fine.

I'll also be doing additional optimization for Tegra2 devices when I get to it!
Thanks, that's really good! Also, to those people that have this emulator is it playable in terms of framerates or too slow to use?
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Old April 5th, 2011, 05:05 PM   #32 (permalink)
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Shame does not work with 2.3.3 Gingerbread (CM7) with my Captivate.
Anyone having better luck with this config?
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Old April 5th, 2011, 05:15 PM   #33 (permalink)
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How does it run on the Droid X and the Galaxy Tab?
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Old April 5th, 2011, 05:18 PM   #34 (permalink)
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Quote:
Originally Posted by shaolin95 View Post
Shame does not work with 2.3.3 Gingerbread (CM7) with my Captivate.
Anyone having better luck with this config?
Does it not work or is the speed too slow?
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Old April 5th, 2011, 05:26 PM   #35 (permalink)
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It FCs (Crashes) when loading the game. I have other emus like N64oid, FPSE, SCUMMVM etc and all are fine.
Thanks for the quick reply
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Old April 5th, 2011, 07:25 PM   #36 (permalink)
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Quote:
Originally Posted by Ikari View Post
I've got a mail from someone saying he's running it on an Atrix and that it's working fine.

I'll also be doing additional optimization for Tegra2 devices when I get to it!
Oh! Please optimize for Tegra 2 devices and/or tablets. DS emulators would be awesome when used on a tablet.

Quote:
Originally Posted by ParishL31 View Post
I haven't checked it out, but just wanted to say keep up the good work and ignore all the whiners.

If you decide to do anything aboute a beta/test phase, make a closed beta and have it invite only to those that would actually leave constructive feedback instead of the typical whiner of, "this sucks".

$10 is meh, it's a bit high compared to other apps and emulators, but consider what it is and what a deal it is. A DS Lite runs for $130 new and games are $30 a piece. This is an emulator for a console still in production and is still current. And I have a pretty strong feeling in my gut that many complaining about the price do NOT own every rom they have downloaded and would technically fall under the category of pirate.

Plus no one's forcing you to buy it. Once it gets to a very stable state, I'll have no problem and wouldn't hesitate to pay $10 for it.
I agree. This is going to be another N64oid scenario. I actually loved it and had zero issues running it on my Gtablet but a few bad reviews and the app was pulled.

Ikari- I suggest you choose your words carefully when putting a description for your app in the market. I would leave out stating specific phone names when referencing "high end devices".
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Old April 5th, 2011, 09:14 PM   #37 (permalink)
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Quote:
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Ikari- I suggest you choose your words carefully when putting a description for your app in the market. I would leave out stating specific phone names when referencing "high end devices".
Why is that?
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Old April 6th, 2011, 12:27 AM   #38 (permalink)
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Quote:
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Why is that?
I suggest it because on his app description he mentions its for "high end devices" then he gives the nexus s and samsung galaxy devices as examples. The dev for N64oid said something similar to that and some owners of some galaxy s variants complained that it didn't work on their device. So they felt misled by the app description. I'm just trying to help the dev. Since this a beta app, I think he shouldn't give specific phone models to tell people that it "should" work on that device. I think its safer to give minimum spec requirements rather than an actual phone model. In my research, I find that not all phones are created equal even if it comes from the same model line like the galaxy s series.
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Old April 6th, 2011, 01:44 AM   #39 (permalink)
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Anybody tried this on the Desire HD? It's pretty high end.
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Old April 6th, 2011, 10:10 AM   #40 (permalink)
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Pushed an update, performance will be a lot better now on a lot of devices.

@shaolin95 Can you download the update and check whether your problem is fixed in this version?
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Old April 6th, 2011, 10:19 AM   #41 (permalink)
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Quote:
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Pushed an update, performance will be a lot better now on a lot of devices.

@shaolin95 Can you download the update and check whether your problem is fixed in this version?
Testing... thanks for the quick updates.
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Old April 6th, 2011, 11:13 AM   #42 (permalink)
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Awesome app but definetly will not spend $10 on a unfinished product. Throughout this whole thread the dev has not responded to anyone about the price. He hasnt said anything about there being a free version or beta. So from my understanding he does not care at all what we think as the android community. Everyone is making the same claim. If the app is in beta testing why are we paying the same price as a finished product. Its a awesome emulator if it works at least 80% would be great. Some response or anything that says you are paying attention to what we are saying and planning some ways to make us comfortable with this $10 purchase would be great. Even giving us a day to test out the product instead of 15minutes would be great. Some response would be greatly appreciated.
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Old April 6th, 2011, 11:34 AM   #43 (permalink)
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Quote:
Originally Posted by Ikari View Post
Pushed an update, performance will be a lot better now on a lot of devices.

@shaolin95 Can you download the update and check whether your problem is fixed in this version?
So the good news it now loads fine with my Galaxy S (captivate) running CM7..the bad news is, wow, slow does not even begin to describe this.
And my Galaxy is running at 1.5Ghz so you are not going to find another phone that can give you a lot more than that. Yes you have dual cores at 1Ghz but unless it is optimized for dual cores, my single one at 1.5Ghz will beat it...and it still runs super slow...hope it gets a lot better soon
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Old April 6th, 2011, 11:45 AM   #44 (permalink)
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After consideration, I have dropped the price of the emulator for a limited time!
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Old April 6th, 2011, 12:01 PM   #45 (permalink)
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Any word on compatibility with Galaxy Tab or Droid X
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Old April 6th, 2011, 12:42 PM   #46 (permalink)
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Quote:
Originally Posted by Ikari View Post
Howdy!

Wanted to notify everyone that I have released 'nds4droid', the first nintendo DS emulator for Android!

Requires a high end android device (Nexus S, Galaxy S, etc). Sound is currently disabled for performance reasons. I'm getting some additional devices next week to see on which ones I can enable it.

I am still working on this and this application is going to get a lot of additional updates over the next couple of months! I'm dedicated to making this a great android emulator.

I already spent quite some time working on this and I wanted to get it out there so that I could get some additional feedback.

At the moment, It runs quite a bit of games.

PLEASE NOTE: This application is far from perfect, it's a work in progress! Don't buy it if you don't know what that means. That said, I would really appreciate it if people purchased it and sent in their feedback/comments.

Price is lowered now!

Thanks!

Ikari
Is it possible to post a demo of nds4droid on youtube running on one of the high end devices? just before we actually buy it?
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Old April 6th, 2011, 12:47 PM   #47 (permalink)
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Ikari, what do you think about future perspectives of this emulator? Is it even possible to make it run with full speed at least at 2d games with no sound on the current generation devices?
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Old April 6th, 2011, 01:06 PM   #48 (permalink)
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Based on how slow it runs on my Galaxy..I seriously doubt it unless it is a Gingerbread thing..I mean Super Mario was moving like in super slow mo...picture the Bionic Man at best.
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Old April 6th, 2011, 01:15 PM   #49 (permalink)
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Quote:
Originally Posted by uwndrd View Post
Ikari, what do you think about future perspectives of this emulator? Is it even possible to make it run with full speed at least at 2d games with no sound on the current generation devices?
I'd like to know this too. Im hoping someday i'll be able to run it at full speed on my Desire HD overclocked to 1.7Ghz
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Old April 6th, 2011, 01:25 PM   #50 (permalink)
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Yes, though like with all emulators not all games will run as smooth on all devices. The Nintendo games for example are usually more 'high end'.

Some of the new games such as Pokemon Black are still hard to emulate on PC. Chances are slim you'll get that running on your phone.
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