December 5th, 2011, 11:43 AM
|
#1 (permalink)
|
|
New Member
Join Date: Dec 2011
Posts: 3
Device(s):
Thanks: 0
Thanked 0 Times in 0 Posts
|
Game framework
Hi,
so i have been searching for an answer for a while now, but no luck.
I'm new to this and i'm wondering is there an elegant way to do different screens in code.
Ive seen examples where they create a new Intent and then start the activity from a class which divides the code quite nicely.
So you can start the "options" screen activity or "about" or "start"...
I have i problem that i want for all this screens to be animated, menu too, where i use a thread.
The question is, is there a nice way to divide this now or do i have to use a switch statement in the thread and switch there what is drawn?
Thank you for all your help in advance.
|
|
|