November 21st, 2011, 03:27 AM
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New Member
Join Date: Nov 2011
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3D Picking/ray-sphere intersection
hello all, aside of introduction post this is my first post here.
I'm trying to build a new android game.
I seem to find the problem of picking a specific object off of a 3d scene difficult.
does anyone understand how to implement the ray that helps me pick the object?
I tried tutorials (they are rare) youtube videos (even rarer) and lately i got 3 books about it but it would take so long.. I'd appreciate any help im really stuck
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