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Old December 22nd, 2009, 11:21 AM   #1 (permalink)
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Default Bluetooth Game Controller for your Droid

Hi all,


Here is a couple of Bluetooth game pads for mobile phones that support Bluetooth profile.


http://www.dealextreme.com/details.dx/sku.13760


http://zeemote.com

I worked with both the BGP100 and Zeemote on other mobile platforms. They both work quit good with action games. The buttons/keys can be user programmable meaning with the proper driver you can configure the buttons for game specific actions. This worked well under other platforms.

I’m considering investing some time in the development of a driver to work with these.

Any gamers interested in using such device with games?


Happy Holidays...

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Old December 22nd, 2009, 11:31 AM   #2 (permalink)
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ya, if the zeemote worked with android, and there were some serious games that support it, I'd be interested.
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Old December 23rd, 2009, 01:20 AM   #3 (permalink)
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I would love to have zeemote support!
I notice on the zeemote page that they list different models for every phone. Which one would would I need for droid if you do write a driver?

Would it be programmable so that stick directions and buttons represent key presses, so that it works with all games(although, mostly interested in gensoid/nesoid support) without support needed to be programmed directly into the games?
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Old December 25th, 2009, 11:40 AM   #4 (permalink)
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I was looking around on the net for a bluetooth or diy usb controller to use with my droid when I stumbled on this post. I would looooooooove to see a controller for droid. How can I help?
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Old December 29th, 2009, 05:53 PM   #5 (permalink)
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I would be extremely interested as i have been spending the last two weeks investingating what i would need to do to be able to use a controller on my droid. if you make drivers let us know.
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Old December 29th, 2009, 06:11 PM   #6 (permalink)
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Hi everyone,

Sorry for the slow response. I'm trying to finish off this new print driver for android before i can spend some time on this.

I know i can post key strokes and cursor movements as my KeyPro driver seems to be working so far.

I imagine that games on Android/Droid is similar with keyboard input except for directional movement as I've seen games change direction by tilting the device. I'm not sure how this will be translated to the STICK directional movement but i can take a look at it after I finish the current project.

more to come....
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Old December 30th, 2009, 01:30 AM   #7 (permalink)
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Glad to hear that you're still considering this. Looking forward to it!
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Old December 30th, 2009, 06:41 AM   #8 (permalink)
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First of all I'm excited to hear that someone with the know-how is trying to develop a gamepad driver for android! Just a suggestion here, but I think it would be best if u focused on the ps3 gamepad instead - I'm quite sure more people could benefit from already owning the hardware, and most will agree it is a nicer gamepad than any mobile-only bt gamepad.

Id love to play snesoid with a ps3 pad! I think you could develop it into a nice paid app on the android market!
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Old December 31st, 2009, 08:26 AM   #9 (permalink)
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Could u publish the driver for Android,plz
I am waiting and searching this js1's driver for a long time, when received, i´ll try with android and report about the usage with sdk.
thx!
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Old December 31st, 2009, 02:52 PM   #10 (permalink)
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Quote:
Originally Posted by toorude View Post
First of all I'm excited to hear that someone with the know-how is trying to develop a gamepad driver for android! Just a suggestion here, but I think it would be best if u focused on the ps3 gamepad instead - I'm quite sure more people could benefit from already owning the hardware, and most will agree it is a nicer gamepad than any mobile-only bt gamepad.

Id love to play snesoid with a ps3 pad! I think you could develop it into a nice paid app on the android market!

I imagine the PS3 controller is HID. If so then I'm not sure what HID API the Android/Droid OS supports at this time. Will have to see.

All of the gamepads on the market today supports SPP profile and for this reason I already have communications solution.
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Old December 31st, 2009, 02:55 PM   #11 (permalink)
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Quote:
Originally Posted by alanamy0807 View Post
Could u publish the driver for Android,plz
I am waiting and searching this js1's driver for a long time, when received, i´ll try with android and report about the usage with sdk.
thx!

I can't publish something I don't have. I only have pieces of code for Keyboards and Printers.

GamePro - Android Edition is just a concept right now. When i finish my printing application "BlueTxT - Android Edition" I will spend time on GamePro.

Please be patient as BlueTxT is almost completed.
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Old January 3rd, 2010, 02:01 PM   #12 (permalink)
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Id Glad to hear that you're still considering to development zeemote pad app for Android ! Looking forward to it!

Thank you for your hard work!

Happy Holidays...
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Old January 7th, 2010, 02:07 AM   #13 (permalink)
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Well mmgtony, I've crawled all your threads several times over the last month. You've made me sign up for this forum, gave you a refer too. xP

Anyway, this android keypad would be awesome. The Droid has a 4-directional dpad. So playing older games like Sonic is a pain since I can't go diagonally. I am willing to buy a gamepad specifically for my droid for this purpose, I'll even dev test for you. I code games myself, so I'm a driver newbie. But I'll grab all the game apps I can find and test them.

Mentioned before, but I will motion it again, the driver needs to be able to press keys. All the current applications work off of the keyboard or the touchscreen. If you could literally map the device yourself with a user customization screen to map the buttons to specific keyboard strokes. I don't know how replacing the accelerometer would work, but for apps like Gensoid, GameBoid, snesoid... it would work marvelously.
shoot me a PM dude
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Old January 14th, 2010, 01:04 PM   #14 (permalink)
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hi mmgtony,do u have any information about js1' android program file. we still pay close attention to your bluetooth game controller thread every day.
thank u very much!
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Old January 14th, 2010, 01:07 PM   #15 (permalink)
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they're both so ugly. I would rather see one that hooked onto the phone and made it one piece like a psp.
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Old January 15th, 2010, 03:50 AM   #16 (permalink)
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+1 interested in your idea, mostly for MSI one, for its cross-directionnal pad, and the fact it has more keys (but I agres, the design is awful ! But all I need is a working pad )
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Old January 15th, 2010, 11:11 AM   #17 (permalink)
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Quote:
Originally Posted by alanamy0807 View Post
hi mmgtony,do u have any information about js1' android program file. we still pay close attention to your bluetooth game controller thread every day.
thank u very much!
The best i can say is that its coming. I ran into problems with the BlueTxT printing app. It seems its not easy to extract data from Android application.

I'm able to get mail data now so I will finish the mail printing part and release it for reviews soon.

Then while user are providing feedback on printing I will move all development focus to GamePro-Android. GamePro will move faster because I already have code for input commands. I just need time to work on it.

Sorry for the slow support on this GamePro. It will be here soon enough.
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Old January 15th, 2010, 11:23 AM   #18 (permalink)
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Quote:
Originally Posted by freeqaz View Post
Well mmgtony, I've crawled all your threads several times over the last month. You've made me sign up for this forum, gave you a refer too. xP

Anyway, this android keypad would be awesome. The Droid has a 4-directional dpad. So playing older games like Sonic is a pain since I can't go diagonally. I am willing to buy a gamepad specifically for my droid for this purpose, I'll even dev test for you. I code games myself, so I'm a driver newbie. But I'll grab all the game apps I can find and test them.

Mentioned before, but I will motion it again, the driver needs to be able to press keys. All the current applications work off of the keyboard or the touchscreen. If you could literally map the device yourself with a user customization screen to map the buttons to specific keyboard strokes. I don't know how replacing the accelerometer would work, but for apps like Gensoid, GameBoid, snesoid... it would work marvelously.
shoot me a PM dude
freeqaz...

Thanks for the game play information. This is exactly the type of information I'm looking for. It basically tells me that the GamePro concept is do able. I already have code for mapping every key for use with bluetooth keyboards. If games use keys for control then we have the tools to make GamePro a reality.

As for the accelerometer, we will have to figure out a way to map it to the Arrow keys on the MSI/BGP100 and the Stick directional movement on the Zeemote JS1 controller. Right now I can navigate with arrows on keyboards. We will worry about this when we get there.

I'm getting excited just talking about this project. Its next in the que...
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Old January 23rd, 2010, 06:45 AM   #19 (permalink)
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Hi!
Just sending my full support for this gamepad drivers!
My personal opinion and I think I speak for all my gamer friends as well. I think the MSI gamepad seems way more suitable as a gamepad. Especially for emulators and I mean it's always nicer to get a good grip of small gaming devices instead of balancing it against something or get some extra docking station to be able to play with some wireless unattached gamepad. (But that's my opinion of course )

Looking forward for the release of your drivers (What shall I search for on the market anyway? Got some sweet name)?
Also would be cool to keep in mind for us sad Europeans that we can't download from Market yet :P. But I know I will put donations for an app like this and I don't think I'm the only one!
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Old February 10th, 2010, 12:22 AM   #20 (permalink)
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I also signed up for this forum to show my support for a Bluetooth-compatible Android gamepad (driver).

It would be great to be able to play Contra Spirits and Area 88 properly! Now if only Final Fantasy II etc. would run on my Milestone...
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Old February 11th, 2010, 10:57 PM   #21 (permalink)
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Signed up to the forums just to follow this thread. I bought a BGP100 in anticipation of folks getting this to work on Android!
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Old February 17th, 2010, 07:35 PM   #22 (permalink)
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any updates on this?
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Old February 17th, 2010, 09:36 PM   #23 (permalink)
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Before purchasing my N1, I saw a video of a Zeemote playing nice with Android promising full support 2 come. I've been hunting around and can't find any progress on this. I have my Zeemote working great with my TP2, thanks 2 a program I bought with a modified version 2 support WM. I searched the same site and only found Bluetooth keyboard support for Android. My Mobile Gear - Mobile Community - Powered by vBulletin.
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Old February 18th, 2010, 12:05 AM   #24 (permalink)
 
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.
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Old February 21st, 2010, 02:54 PM   #25 (permalink)
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Sign me up for a driver that supports any BT game controller. Is there any way a driver can be made to support a PS3 controller? That would be the shiz.
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Old March 13th, 2010, 12:26 AM   #26 (permalink)
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Hi all, sorry for not being around much was busy on multiple projects.

With that a side I am back again to let anyone interested to know that beta testing for my Android driver for the Zeemote JS1 Controller and BGP100 Bluetooth GamePads will be starting shortly.

I have a sign up thread at my site if anyone is interested.
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Old March 13th, 2010, 08:29 AM   #27 (permalink)
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Quote:
Originally Posted by mmgtony View Post
Hi all, sorry for not being around much was busy on multiple projects.

With that a side I am back again to let anyone interested to know that beta testing for my Android driver for the Zeemote JS1 Controller and BGP100 Bluetooth GamePads will be starting shortly.

I have a sign up thread at my site if anyone is interested.
yes sir. anything 2 help. Thanks bro
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Old March 13th, 2010, 10:50 AM   #28 (permalink)
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I want the BGP100 - can I buy that and use it with the emulators (NES, SNES) for the droid?
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Old March 13th, 2010, 11:56 AM   #29 (permalink)
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Originally Posted by xodustrance View Post
I want the BGP100 - can I buy that and use it with the emulators (NES, SNES) for the droid?
Right now I tested the NES and it seems it accepts keypress simulation. but I don't have much games to test with. This is the reason i will run a beta test with a few interested users. Also I'm not a gamer so I will leave it up to gamers to decide if the driver works.

sign up now because I will only accept a limited number of beta testers.

sign up here: http://www.mymobilegear.com/showthread.php?t=16588

And provide:
1. Your Android device model
2. Your GamePad Type
3. Simulators/Emulators you will use
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Old March 13th, 2010, 11:59 AM   #30 (permalink)
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Quote:
Originally Posted by esincho View Post
yes sir. anything 2 help. Thanks bro
sign up now because I will only accept a limited number of beta testers.

sign up here: Android Beta Testers Wanted for Bluetooth GamePad Driver - My Mobile Gear - Mobile Community

And provide:
1. Your Android device model
2. Your GamePad Type
3. Simulators/Emulators you will use
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Old March 13th, 2010, 02:51 PM   #31 (permalink)
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Odroid handheld game console due early March sportin' Android 2.1 -- Engadget

What about this? This looks like a cool android gaming deivce . Kinda looks like a psp hehe weird.
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Old March 17th, 2010, 11:16 PM   #32 (permalink)
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Thanks mate, will sign up in that thread. Ordering a BGP100 now from dealxtreme, but probably won't have it for a few weeks.
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Old March 18th, 2010, 12:25 AM   #33 (permalink)
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Did a search on Zeemote and found a web site dated 3/18/2010 that said zeemote had closed up shop. Probably not a good idea to develope drivers for that product
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Old March 24th, 2010, 11:40 AM   #34 (permalink)
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Beta testing has started. only a few more open slots are available for beta testers.

sign up now if you are interested...
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Old April 7th, 2010, 10:43 PM   #35 (permalink)
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Quote:
Originally Posted by roylive View Post
Did a search on Zeemote and found a web site dated 3/18/2010 that said zeemote had closed up shop. Probably not a good idea to develope drivers for that product

They are still around. as a mater of fact I sent their Director of HW engineering a sample of the driver today to see if we can some how work together to get more of their Zeemote out to users.
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Old April 22nd, 2010, 02:45 PM   #36 (permalink)
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Hows the beta coming along? I have my BGP100 and nexus one just waiting for you to release the apk
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Old April 22nd, 2010, 02:55 PM   #37 (permalink)
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Its released... check the Market for GamePro - Android.
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Old April 27th, 2010, 05:28 AM   #38 (permalink)
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Hi all,
News just in the guys @ Zeemote have just announced an SDK for their JS1 Controller.
Welcome to Zeemote

Developers can register here: Zeemote

Dirk

Quote:
Originally Posted by roylive View Post
Did a search on Zeemote and found a web site dated 3/18/2010 that said zeemote had closed up shop. Probably not a good idea to develope drivers for that product

Quote:
Originally Posted by esincho View Post
Before purchasing my N1, I saw a video of a Zeemote playing nice with Android promising full support 2 come. I've been hunting around and can't find any progress on this. I have my Zeemote working great with my TP2, thanks 2 a program I bought with a modified version 2 support WM. I searched the same site and only found Bluetooth keyboard support for Android. My Mobile Gear - Mobile Community - Powered by vBulletin.
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Old April 27th, 2010, 08:06 AM   #39 (permalink)
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Dirk, in the future please use the Multi Quote button (the thought bubble with a + sign) instead of making 3 posts with the same content. Thanks and Welcome to AF.
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Old May 13th, 2010, 09:17 AM   #40 (permalink)
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Will this work on My HTC Incredible? Just bought my bgp100 but the gamepro driver isn't allowing the gamepad to connect to my phone
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Old May 19th, 2010, 01:16 PM   #41 (permalink)
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Actually there's an issue with Incredible's SenseUI where it uses a much older Bluetooth driver version so no HID devices won't work with it just yet.

Re: Having Bluetooth issues? Details: - DROID INCREDIBLE by HTC (Verizon) - Android Forums - HTC Community

I certainly hope this gets rectified quickly. The onscreen buttons for Gensoid are passable for Shadowrun but I wouldn't play any real action games with them.
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Old July 30th, 2010, 11:36 AM   #42 (permalink)
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Try this Gaming Controller : DIY Android, iPhone gaming controller
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Old August 26th, 2010, 11:48 AM   #43 (permalink)
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Can any of you crazy electronics modders just fix the power for

Genius, Welcome

Like maybe a usb relay battery pack or a small powered hub with batteries? this controller is pretty portable long as we can fix the power requirement through usb since droids don't put powered out through the micro. Any thoughts?
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Old August 26th, 2010, 11:50 AM   #44 (permalink)
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Try this Gaming Controller : DIY Android, iPhone gaming controller
Have you tried this method with SNesoid/Nesoid/Gearoid? Thanks.
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Old November 19th, 2010, 09:43 AM   #45 (permalink)
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The iControlpad has been developed by the same dudes who came up with the Pandora console (I've been waiting over a year to get mine made).


Originally it was just for the iPhone but they have let slip that the unit has detachable sides and inbuilt bluetooth to support Android and WM7 phones.

Take a look here:

iControlPad - Add real gaming controls to your iPhone!


Forums Here:

General iControlpad Talk - OpenPandora Boards


Cheers


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Old November 19th, 2010, 10:11 AM   #46 (permalink)
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Doesn't look like there's much home for the Evo
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Old November 26th, 2010, 06:11 PM   #47 (permalink)
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Hey guys, I am new here. I keep finding mixed answers on this, or very few answers, althogether. Maybe someone can help clear this up for me. We all know that the SenseUI's incompatability with the current BT stack is killing BT devices for the HTC phones. I know that the wiimote will not work, however, I am seeing several posts around the net saying that the MSI BGP100 will connect.... some say it won't and also the Zeemote with a DInc is also unknown on the net.

Straightforward... Will the BGP100 sync with the HTC Incredible?

Will the Zeemote JS1 sync with the HTC Incredible?

I would like to get whichever will work but, the BGP100 is only selling on ebay now, and it is selling for an ungodly amount of money (extorsion much?). The zeemote is widely available (Bestbuy.com) and there are some mods I would like to do with it to make it a digital-pad controller rather than analog-stick mainly because deadzones suck, and I don't like the ergo on the zeemote.... MOD TIME!

To make a long post short (too late), if the Zeemote will sync with the HTC Inc., then I will go with that one. If it won't, I will need get something else or just wait. I just don't want to waste money to find out.

If anyone knows for sure, I would sure appreciate it!

BTW, awesome forum. I have been lurking here for a bit... time to join!

About me (since I am new) My name is Brian, I own an Incredible and I am a big kid... hence, the need to play games on my phone more efficiently!
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Old December 1st, 2010, 10:02 PM   #48 (permalink)
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Answering my own question above and also if anyone else has questions about it.

The Zeemote DOES work with the HTC Incredible. Quite well, in fact. There is no lag at all. I tried it with Genesoid and also with NESoid. Both work great. I love that the Zeemote does diagonal movement as well.

Now, on to modding my Zeemote. I will probably put this in a new thread but, what I am going to try for is to take the controller apart and rebuild in so that my phone sits "inside" the controller... Basically giving it a PSP feel, screen in the center and the buttons and d-pad on the outside. Much like the BGP100 but in landscape mode and not so big. More to come!
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Old December 2nd, 2010, 02:49 AM   #49 (permalink)
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I was thinking about that myself but the issue I have with the Zeemote is that it only has 4 buttons. The BGP has 7 not including the D pad. I was starting to think about seeing if I could actually add more buttons to it but I can't find any of the in-depth tech specs to find out. Oh well, I saw Best Buy actually carries these in their online catalog now. Might have to get one and experiment, though I bet the microprocessor in them isn't programmed to recognize any more inputs than it comes with.
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Old December 8th, 2010, 08:03 PM   #50 (permalink)
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It may be possible. I am not sure. I am going to be modding mine very soon. I am waiting for a tri-wing screwdriver to arrive so I can dissasemble a wiimote to use the D-pad and buttons from it. Shouldn't be too hard to mod for that. I just hate analog controls for digital games.

I normally just use the Genesis emu and the NES emu. I don't really play too many SNES games. Never got into that system. 4 buttons work fine for me. When I have the device apart, I'll see if I can identify the chip used and look up the specs for it. I highly doubt it is a proprietary chip. If it is a common chip, it may very well be possible to add inputs. I don't see why not. If it's custom though...

I'll let you know what I find.
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