Did you take him on the Thessia mission towards the end of the game, he had a lot to say there and gave some pretty cool insight in to the back story & Asari.
I took him everywhere after I acquired him, so yeah I likely took him with me to Thessia. He replaced Liara in my crew once I got him.
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Anyways, anyone here play MP? might be fun to get an AF gang game together.
He must have replaced Garrus on that specific mission then. I literally did take him everywhere after I got him. I loved his biotic slam/decay skills. That was Liara's homeworld mission, correct?
In any event, my XBL tag is the same as my AF name. Add me if you want to kick some tushy in ME3 MP. I only have time to play on Saturday (just an fyi).
Anyways, as for Mulitplayer, do they separate Xbox/PS3/PC? I need to change my origin ID to something that makes a bit more sense then will post it. never thought it would show in game....
Also I should say I'm just venturing into silver, with only moderate success.
Last edited by alostpacket; April 4th, 2012 at 01:26 PM.
Anyways, as for Mulitplayer, do they separate Xbox/PS3/PC? I need to change my origin ID to something that makes a bit more sense then will post it. never thought it would show in game....
Also I should say I'm just venturing into silver, with only moderate success.
Lol, if you are having only moderate success on Silver - you definitely don't want to try gold. It is RIDICULOUSLY difficult.
^ I'm starting to get better But I need some decent gear I think. If my Widow II was a Widow IX or X I think i'd do a bit better (that and with some practice )
^ I'm starting to get better But I need some decent gear I think. If my Widow II was a Widow IX or X I think i'd do a bit better (that and with some practice )
Did you take him on the Thessia mission towards the end of the game, he had a lot to say there and gave some pretty cool insight in to the back story & Asari.
I've used Javik much more on my second (Infiltrator) playthrough and have to agree with both his usefulness and his ability to flesh out the back story. I'm calling a halt before committing to the endgame though, just in case the forthcoming free DLC tinkers with the stats.
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Originally Posted by alostpacket
might be fun to get an AF gang game together.
That might tempt me, but as I'm on PC and Origin is stupidly non-crossplatform.....
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Originally Posted by Slug
I've used Javik much more on my second (Infiltrator) playthrough and have to agree with both his usefulness and his ability to flesh out the back story. I'm calling a halt before committing to the endgame though, just in case the forthcoming free DLC tinkers with the stats.
Yeah, I'm about 3/4 through my 2nd playthrough but don't want to finish it just in case the DLC isn't save game friendly. I will play it through a 3rd time eventually, but not so soon after the first and second playthroughs.
In saying that, in light of Dragon Age being pants (and I was really looking forward to that too), I started ME1 again yesterday.
I'm about 3/4 through my 2nd playthrough but don't want to finish it just in case the DLC isn't save game friendly.
Great minds think alike.
Quote:
I will play it through a 3rd time eventually, but not so soon after the first and second playthroughs.
Hehe, I finished my Vanguard playthrough of ME2 this afternoon so I can play with the ME3 biotics. I thought the save was corrupt as his stats were pants.... then remembered that he wasn't an ME1 import.
Quote:
I started ME1 again yesterday.
I may do a "trilogy run" myself in a few months with a completely new class; Engineer probably.
Hehe, I finished my Vanguard playthrough of ME2 this afternoon so I can play with the ME3 biotics. I thought the save was corrupt as his stats were pants.... then remembered that he wasn't an ME1 import.
I may do a "trilogy run" myself in a few months with a completely new class; Engineer probably.
Lol, you brave souls you. I'm a one and doner with SP games. Beat it as a soldier and that's all she wrote folks!
Lol, you brave souls you. I'm a one and doner with SP games. Beat it as a soldier and that's all she wrote folks!
i'm with ya. I beat games once and then rarely have the urge to replay it. (sometimes, I'll replay it on a harder difficulty to get an achievement, though)
i'm with ya. I beat games once and then rarely have the urge to replay it. (sometimes, I'll replay it on a harder difficulty to get an achievement, though)
I play on the hardest difficulty the first time around for that purpose lol.
Beat it as a soldier and that's all she wrote folks!
You're missing out on a lot, in that case. Not only can your offensive/defensive tactics change completely, taking different crewmates to various locations reveals more backstory. Both playthroughs so far have been completely different experiences.... so much so that the 'ending' will be completely different simply due to what's gone before.
I play on the hardest difficulty the first time around for that purpose lol.
thats definitely true but it all depends on the game. If I feel confident, I'll go right to the highest difficulty. Otherwise, I'll turn it down one notch.
You're missing out on a lot, in that case. Not only can your offensive/defensive tactics change completely, taking different crewmates to various locations reveals more backstory. Both playthroughs so far have been completely different experiences.... so much so that the 'ending' will be completely different simply due to what's gone before.
Meh, it's not like you get tons of usable characters anyways. I use the different classes when I play MP and that's satisfactory for me.
Human Engineer (L20)
Asari Vanguard (L20) This is probably my "main"
Human Adept (L20)
Human Sentinel (L20)
Turian Soldier (L20)
All good fun. I play the Salarians and the Asari the most probably. I love the Human Sentinel and Adept too. But gear-wise I'm lacking. Only a Phalanx VI or.... the other heavy pistol I cant think of the name. The one just "lower" than Paladin. I have the version II of that.
I'm on PC as well so i guess we can see who all is on PC/XBOX whatever and go from there
Last edited by alostpacket; April 10th, 2012 at 01:13 PM.
Meh, it's not like you get tons of usable characters anyways.
It's still primarily an RPG, so the opportunities for variation are almost limitless. Plus there must be, what, around 50 NPCs (outside the seven/eight Normandy squadmates) with unique dialogue which changes depending on Shepard's prior history.
There again, I put nearly 300hrs into three playthroughs of Fallout 3 and over 200 into two with Fallout: New Vegas so I'm definitely biased towards role-play.
Looking forward to that. I picked up ME Inflitrator when it was cheap at the start of the week, so I started another run through and I can already see my Galactic Readiness rating rising!
It's taken me a good six months, but I've just finished playing through ME1/2/3 with all of the dlcs, including the extended cut ending. Kinda sad it's over now
I can't say I was disappointed with the ending like everybody else seems to be.
End game spoilers:
Although I would like some dlc to settle the argument as to which ending was the true ending; apparently destroying them gives you an ending hinting that Shepard has survived. The indoctronation theory is also interesting, as well.
I play on PC too, I'll try and add you guys if you're still interested in the multiplayer.
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Originally Posted by El Presidente
You need to recruit them again if you can't see them.
I presume so anyway, all my playthroughs, everyone has survived.
Well I started my next playthrough and used the profile from just beating it to get the bonuses and such. In galaxy map it lists what missions you have in whatever planet. I have no listing for Thane (thats his name right?) and no listing for the asari... pretty sure those are the ones that died.
Ugghhhh, I will HATE having to re-do the original saved game to keep them alive. Not sure I kept a save point before the suicide mission. I refuse to play ME3 till I have a perfectly completed ME2 save to transfer
Well I started my next playthrough and used the profile from just beating it to get the bonuses and such. In galaxy map it lists what missions you have in whatever planet. I have no listing for Thane (thats his name right?) and no listing for the asari... pretty sure those are the ones that died.
Ugghhhh, I will HATE having to re-do the original saved game to keep them alive. Not sure I kept a save point before the suicide mission. I refuse to play ME3 till I have a perfectly completed ME2 save to transfer
Those missions will only pop up at certain points in the story though, once you've done pre-requisite missions.
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I know I used Samara for the biotic shield, Grunt to take the escapees back to the ship, Jacob or Miranda for the 2nd fire team in the first part of the mission and Legion for the tech stuff.
If there were any more missions, I can't remember who I used, sorry.
You need to fully upgrade the Normandy too and make sure all loyalty missions are successful.
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You're sure? It's been awhile since I started my first run through but I thought at least the Asari was listed from the get-go.
Hmm, that being the case, suggestions on who to send to do what on the suicide mission when I get there again?
I just looked at the Mass Effect 2 wiki, it splits the recruitment missions into Acts 1 and 2. The second one has Thane, Samara and Tali.
For the suicide, I used this handy guide. I copied the important parts below. Just make sure you've got all of your loyalty missions done, and you have the three ship upgrades, then you can start the suciide mission.
Suicide MissionEdit
Before launching the Suicide Mission, make absolutely certain that you have purchased the armor, weapon, and shielding upgrades for the Normandy, as for each one of these not purchased a squad member will die during the run to the Collector base.
The following list shows, in order of preference, which crew member will die if you haven't upgraded that part:
Note: This tier is sorted by the characters' order of dying in descending order. Squad members on the "Multicore Shielding" list will not die if they are in your party when you fight the Oculus. Bringing party members to fight the Oculus will not protect Jack if you do not have Heavy Ship Armor, or anyone on the "Thanix Cannon" list.
After entering the Omega 4 Relay but before the beginning of the suicide mission, your ship will be attacked by an Oculus at two different intervals (between cutscenes). You will be taking in a team to fight the Oculus, though the team selection does not have any consequences or impact on gameplay, thus you may choose anyone you want.
There are three stages to this mission, during which you must select members of your team to perform certain duties. Choosing an inappropriate character for those tasks will result in someone's permanent death. Appropriate choice are listed after Ideal, while inappropriate choices are listed after Non-Ideal.
Note: If an ideal squad member is not loyal for your playthrough, consider them to be a non-ideal choice.
If at the end of the final battle only one or no squad members survived, no one will help Shepard onto the ship, resulting in the Commander's death. A single surviving squad member is not enough to save Shepard.
Collector Base: InfiltrationEdit
Main article: Collector Base: Infiltration
A Specialist Technician is required to infiltrate via the station's vents to bypass the defenses and doors then open the central gate for the rest of the squad.
Ideal: Tali, Legion, or Kasumi.
Non-Ideal: Anyone else, or a disloyal technician, as they will be shot in the face while forcing the door shut.
A Fire-team Leader is required for the second team. The briefing conversation mentions that this member must be experienced in leading a team.
Ideal: Garrus, Jacob, or Miranda
Non-Ideal: Anyone else, as they will get your specialist technician killed, even if a loyal Tali, Legion, or Kasumi was chosen.
Your Team – will be fighting against Collector Drones, Harbingers, and several Collector Assassins, all of which have biotic barriers on harder difficulties (Drones gain barriers on Hardcore and Insanity only). Characters with Warp, Incinerate, and Concussive Shot powers are a good choice. Warp and Concussive Shot are effective at taking down biotic barriers. Warp and Incinerate deal damage against armor - with Incinerate dealing decent damage against organic enemies along with setting them on fire for a few seconds, and it does some damage against barriers.
Miranda, Grunt, Samara, Zaeed, Garrus, Thane, and Mordin are all good choices since all of them posses either Warp, Incinerate, or Concussive Shot which are good powers to have for this segment. Samara can unlock Reave, which is a lot like Warp except it can heal Samara and give her a temporary health bonus, not to mention it can damage a Collector standing behind a guardian shield.
You will need to fight several Collector squads, while pressing forward to activate eight different consoles alongside a path beside the vent in which is your Specialist. The heat in the tunnel will kill your Specialist if you take too long to reach the consoles, so you should clear out the enemies as quickly as possible. Another tactic (although it might require a few tries depending on your skill level and the difficulty setting) is to ignore enemies and simply rush ahead opening all the consoles in your way. Also, while the Collector Drones fly in to engage your squad, they are highly vulnerable in mid-air to Throw and Concussive Shot. In normal difficulty, this will instantly kill the Collector Drone and Throw Field can take out an entire group before they get a chance to attack you. It is advisable to save your game before you press the last button in case you select the wrong character for the next session. The mission ends immediately once the final button is pressed, so if time is near to running out completely it may be worth it to ignore any remaining enemies and simply run to the button and press it.
Collector Base: The Long WalkEdit
Main article: Collector Base: The Long Walk
A Biotic Specialist to generate a shield, protecting the squad against Collector swarms.
Ideal: Samara/Morinth or Jack.
Non-Ideal: Anyone else. Doing so will result in one of your squadmates being carried off by a Seeker swarm.
A Fire-team Leader for the second team (referred to by Miranda as "the diversion team").
Ideal: Garrus, Jacob, or Miranda. Note that Miranda will not die here even if disloyal.
Non-Ideal: Anyone else. There is a possibility of this leader dying as the doors close at the end of the long walk (shot in the stomach as the door closes).
Note: Even if you choose an optimal candidate, they may still be shot (and play the same initial animation). DON'T PANIC, they will survive the injury. This is confirmed when Shepard comes to their side and they remain standing.
An Escort to guide the Normandy crew back to the ship. However, you can't use this person for the final battle. Choosing no one results in the death of the Normandy crew.
Ideal: Mordin. This will ensure his survival because he has a strong chance of dying if he doesn't escort the crew back, even if he is loyal. Otherwise, any loyal squad member is guaranteed to successfully escort the crew back to the ship.
Non-Ideal: A team member that you have not secured loyalty from. This squad member will perish while escorting the Normandy crew. Also, a squad member with a high "defensive skill" value (Grunt, Zaeed, Garrus), as this may indirectly cause Mordin's death if he is left to hold the line.
Your Team – You will be fighting against Drones, Harbinger, Assassins, waves of Husks and Abominations, and a Scion.
Tali and Legion are probably preferable for this segment; their combat drones can escape the biotic field safely and root out any dug-in enemies.
Another strategy might be taking some good damage dealers. Jack, Zaeed, Grunt or Thane will do much more damage, especially important for husks!
Your chosen Biotic Specialist will erect a dome-shaped biotic shield encapsulating the squad from Collector swarms. Note that moving outside of the biotic barrier will cause damage to Shepard and eventually result in death. The Biotic Specialist will move slowly through the level and stop three times for you to fight off a wave of enemies before proceeding. The waves encountered are:
Drones and Harbinger - on the far side overlooking a small pit with a large block in the centre.
Husks and Abominations climb up from a ledge then Drones, Harbinger and Assassins will fly in - on a long walkway with a left-facing 'sniper alley'.
Husks, Abominations, and a Scion - at a left-turning bend in the road with a raised platform on the left side.
Final Battle Edit
Note that, while manual saving is not allowed from this point onwards, the game will auto-save at the beginning of each part. Loading an auto-save also gives you the opportunity to change the weapons loadout of your squad. If you die, you will have full ammo when you reload the game, even if you didn't have full ammo at the last save.
Part 1 – Team Selection
The team you select here will be with you for the remainder of the suicide mission – you will be fighting against Drones, Harbinger, Assassins, Abominations, Scions, and one giant Human-Reaper larva.
Ideal: Squad members who are loyal to you and are less suited for defensive tasks such as Mordin, Jack, Kasumi, and Tali.
Non-Ideal: Squad members who are not loyal to you. They will die after the battle as the Collector station begins to fall apart.
Note: The teammates you do not choose are automatically assigned to hold the line against the Collectors. A 'defensive skill' value is calculated for the 'hold the line' group as a whole, based on a defensive value inherent to each character. Loyal characters gain a bonus to this value. If the 'defensive skill' check is not high enough to ensure all characters' survival, squad members will be designated to die based on their vulnerability, with Mordin taking priority if he is present. Leaving behind strong defenders, such as Grunt, Garrus, and Zaeed will increase the group's odds of survival. In contrast, certain characters such as Jack, Tali, and especially Mordin have less skill in holding their position and should be removed through escort duty or taken along. The entire group will survive as long as the combined defensive skill is high enough, otherwise the game selects a squad member to die based on the scenario of who was left behind and how loyal are the group members. (Squad members who are not loyal are most likely to survive here than anywhere else, provided the group's collective defense skill is high enough, although they will be the first to die if the skill is not.) Leaving behind two strong defenders such as Garrus, Grunt, or Zaeed should suffice, provided you haven't lost too many people.
Note: The order in which squad members die is as follows: any non-loyal squad members, Mordin, Tali, Kasumi, Jack, Miranda, Jacob, Garrus, Samara/Morinth, Legion, Thane, Zaeed, Grunt
After playing ME3 I can definitely say I wouldn't want to play it wtihout getting everyone through the suicide mission. So good decision on going back.
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Originally Posted by El Presidente
I know I used Samara for the biotic shield, Grunt to take the escapees back to the ship, Jacob or Miranda for the 2nd fire team in the first part of the mission and Legion for the tech stuff.
If there were any more missions, I can't remember who I used, sorry.
You need to fully upgrade the Normandy too and make sure all loyalty missions are successful.
Yea, I fully upgraded EVERYTHING. And had everyone loyal. I think I just picked the wrong people to do certain tasks... I'm hoping Xyro is right though...
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I followed that guide and it worked just fine for me
I never got around to checking it out. Guess I will have to hit up gamefaqs when I get that far. Of course I have to kick my daughter off the tv with xbox to play
I never got around to checking it out. Guess I will have to hit up gamefaqs when I get that far. Of course I have to kick my daughter off the tv with xbox to play
Need to get yourself a man cave! lol
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Well, I swapped out the water heater tank and pipes. Now it is time to de-funkify my man cave. Once that is complete, new cabinet will go up and I'm getting a lazy boy.
EDIT: Good thing it never reached the man cave fridge area!
Yeah, it's fairly depressing that ME is over now. I haven't played any of the ME3 DLC yet, so I'll get to that at some point.
Leviathan was interesting, (story-wise). Omega...eh... meh.
Honestly I just have to be careful not to get back into the multiplayer. I got kinda hooked on that for awhile hah. Finally upped my game, joined a group and was playing mostly Gold. I kinda stopped a month or two after the Earth DLC though. The N7 Fury was so ridiculously fun!
How good is the first Mass Effect? It's finally on PS3, but only as part of the trilogy. I'm having a hard time paying $60 for the trilogy when I already have ME2, and ME3 is only $20 now. Worth the money just to play the first one?