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?? About how many downloads the apps are getting

If anyone can help, it would be appreciated. Either first hand knowledge or information you have heard or read would be fine.

I am doing market research and wonder how many application/game downloads are really occuring in the App Store/iTunes for iPhones/iPod Touch devices. I know how many total downloads they have (200 million), but any only concerned with Paid Apps/Games. So if anyone can answer these questions or share some light, thanks

1) How many of the 200 million downloads are from paid apps
2) Does anyone know how many paid downloads it takes to take the #1 spot daily, #10 spot, #25 spot, and #50 spot
3) How many apps/games have you paid for, and how many free ones have you downloaded.


Thanks again.
 
All I know is the figure that the android market gives on number of downloads is WAYYYYYYYYYYY off.

As a dev, you probably think it is off in terms of too low from what your server says. My only guess is that they measure installs but "say" downloads. I bet there are plenty of times an app is downloaded and not installed and then downloaded again.
 
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As a dev, you probably think it is off in terms of too low from what your server says. My only guess is that they measure installs but "say" downloads. I bet there are plenty of times an app is downloaded and not installed and then downloaded again.
Because my app keeps track of users, I can tell exactly how many people have run my app. The number of users in the DB is about 8-10 TIMES more than what the market dashboard says.
 
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Because my app keeps track of users, I can tell exactly how many people have run my app. The number of users in the DB is about 8-10 TIMES more than what the market dashboard says.

Well even giving the fact that devs, google folks and tmobile folks (and maybe htc folks) don't have to register like the masses, you're right. 8-10 times what the download says is a bad "rounding error".

I wonder why they would have such an inaccurate count since it only serves their best interest to have developers see the excellent numbers.
 
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Well even giving the fact that devs, google folks and tmobile folks (and maybe htc folks) don't have to register like the masses, you're right. 8-10 times what the download says is a bad "rounding error".

I wonder why they would have such an inaccurate count since it only serves their best interest to have developers see the excellent numbers.
Yeah, I have no clue. I was very surprised it was so far off.
 
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