• After 15+ years, we've made a big change: Android Forums is now Early Bird Club. Learn more here.

Game remake (my first Android game atempt)

Jompe71

Newbie
Oct 22, 2008
27
0
Sweden
Hi all,

I'm in "progress" of making my first game on the Android platform. Since I'm out of ideas it'll be a remake of the classic C64 game "Deflektor".

This is what I've got so far.

deflektoroid.png


Now, what I really lack is the abillity to debug the app from withing the IDE (IntelliJ). Can someone please provide a link on how to set it up... ?
 
Please help out you guys owning a G1. All 60 original levels included, online hiscore table, cool bg sounds etc... ;)

If you're up for it (requires to fill in a beta testing protocol), please give me a PM (and I'll give you the details for testing). Game status is probably 95+% finished. That is to say if you find any bugs etc.
 
Upvote 0
Since I don't own a G1 I cannot view the reviews.
The reviews are saying:
-people don't know what to do (idiots don't read)
-people want standard UI navigation (I think it's fine)
-touch screen controls (I kind of agree, but too hard with the small grid)
-have option to turn off the music (I agree)
-the game doesn't fill the whole screen (definitely agree)


Other than that, people love it. So do I!
 
Upvote 0
people don't know what to do (idiots don't read)
More detailed instructions will come in the next release. This includes description + icon of all tiles in the game.
-people want standard UI navigation (I think it's fine)
-touch screen controls (I kind of agree, but too hard with the small grid)
Some people reported an issue with "exit". I'll look further into that. It may be an issue I cannot reproduce in the EMU.

have option to turn off the music (I agree)
There IS such an option. In the Options screen you can toggle music on|off. If it doesn't work thats a bug, but the option is there...

the game doesn't fill the whole screen (definitely agree)
Unfortunatly, it's a no, no. I started developing this game before the G1 was out and thought the first phones out would have 320x240. If the gfx tiles would be 24x24 instead of 16x16 that would be an option. Scaling from 16 to 24 will only skew the graphics and make it ugly.
My graphics artist for the game seems to have disapeared from the face of the earth (Tried a month to contact him!) so redrawing it isn't an option either, Sorry!
Trust me when I say, I'd like full screen as well...

Other than that, people love it. So do I!
Thanx! :) I'm allready planning my next game. This time not a remake...
 
Upvote 0
More detailed instructions will come in the next release. This includes description + icon of all tiles in the game.
Some people reported an issue with "exit". I'll look further into that. It may be an issue I cannot reproduce in the EMU.

There IS such an option. In the Options screen you can toggle music on|off. If it doesn't work thats a bug, but the option is there...

Unfortunatly, it's a no, no. I started developing this game before the G1 was out and thought the first phones out would have 320x240. If the gfx tiles would be 24x24 instead of 16x16 that would be an option. Scaling from 16 to 24 will only skew the graphics and make it ugly.
My graphics artist for the game seems to have disapeared from the face of the earth (Tried a month to contact him!) so redrawing it isn't an option either, Sorry!
Trust me when I say, I'd like full screen as well...

Thanx! :) I'm allready planning my next game. This time not a remake...

I can't wait! We definitely need more GOOD games on android, and you seem to be a good coder. This game is fantastic, especially since you don't even own a G1!
 
Upvote 0

BEST TECH IN 2023

We've been tracking upcoming products and ranking the best tech since 2007. Thanks for trusting our opinion: we get rewarded through affiliate links that earn us a commission and we invite you to learn more about us.

Smartphones