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Old April 7th, 2011, 08:42 PM   #101 (permalink)
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That's thoroughly disappointing...one thing I wish phones had (pretty sure they don't) is a circuit bypass or something much along the lines of a floating charge for my motorcycle. The charger tests the charge of the battery and if it is full then it stops delivering power to it.
That's exactly what they do have.

However, once there to full charge - they run off of the battery, not the charger. That's why when you pull a phone off the charger when it shows green (full charge) within a short time it can drop anywhere down to 92~96% (the limit point for charging to kick back on).

People keep trying battery tricks to fix that - it's not broken, and it's the same as laptops.

All comes down to modern safety circuitry in the charging system - a screw-up there causes these batteries to literally catch fire.

And by the way - there's zero ripple in a battery output, unlike what comes from the wall. So, I'm more than ok with designs that don't run directly off the wall, bypassing the battery. Running at full power from the charger through the battery would be trickle-charging - guaranteed to start a fire.

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Old April 7th, 2011, 09:05 PM   #102 (permalink)
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That's exactly what they do have.

However, once there to full charge - they run off of the battery, not the charger. That's why when you pull a phone off the charger when it shows green (full charge) within a short time it can drop anywhere down to 92~96% (the limit point for charging to kick back on).

People keep trying battery tricks to fix that - it's not broken, and it's the same as laptops.

All comes down to modern safety circuitry in the charging system - a screw-up there causes these batteries to literally catch fire.

And by the way - there's zero ripple in a battery output, unlike what comes from the wall. So, I'm more than ok with designs that don't run directly off the wall, bypassing the battery. Running at full power from the charger through the battery would be trickle-charging - guaranteed to start a fire.
That I did not know. I've read so many threads on batteries that it's been ingrained into me to bump charge my phones lol. I won't proclaim to be an electrical engineer as I am not one.
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Old April 8th, 2011, 12:56 AM   #103 (permalink)
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~update~
Bluetooth 3.0 w/expanded library is done and been approved to be announced at Sprints launch event.
EVO3D full hdmi out capabilities with bluetooth keyboard allows you to surf the web on your hdtv. EVO3D on it's kickstand with bluetooth keyboard will allow you to surf the web as well. Though this is a full size bluetooth keyboard. MX5500 Revolution tested to show the least recognition issues and provided the most functionality, with out the need for programing keys. (Best plug and play so far)
Popular game peripherals have been included in the library as well.
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Old April 8th, 2011, 01:04 AM   #104 (permalink)
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Web sites reference EVO3D with MHL 1.0. Web sites stating this is false. EVO3D will launch with MHL 2.0. EVO3D will stream 3D content to HDTV and support 8ch dolby surround sound.
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Old April 8th, 2011, 03:10 AM   #105 (permalink)
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Lastly, been playing dungeon defender on the Unreal Engine on EVO3D. I think there might be a bug of some sort. I can turn on 3D on EVO3D and on a HDTV it does stereoscopic on it's own. Even if you own a HDTV looks like the built in SCI Filter in EVO3D will render it in 3D. End result, you just need 3D glasses and not a 3D TV. If a 3DTV is not detected then the SCI filter output video in stereoscopic mode to your HDTV and you use 3D glasses instead. I don't know much about the SCI filter and this has turned out to be a game changer. I'll update you guys soon. I hope we can include this before launch. This looks like a winner for EVOtees!
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Old April 8th, 2011, 04:52 AM   #106 (permalink)
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Talking smack! Today we beat every GLbenchmark ever tested by a stock device. No OC for EVO3D we achieved close 3k score with out OC. I can get more more by pushing FSB memory and Adreno GPU. EVO3D will be top dog. No OC, Just top Dog!
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Old April 8th, 2011, 06:00 AM   #107 (permalink)
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Lastly, been playing dungeon defender on the Unreal Engine on EVO3D. I think there might be a bug of some sort. I can turn on 3D on EVO3D and on a HDTV it does stereoscopic on it's own. Even if you own a HDTV looks like the built in SCI Filter in EVO3D will render it in 3D. End result, you just need 3D glasses and not a 3D TV. If a 3DTV is not detected then the SCI filter output video in stereoscopic mode to your HDTV and you use 3D glasses instead. I don't know much about the SCI filter and this has turned out to be a game changer. I'll update you guys soon. I hope we can include this before launch. This looks like a winner for EVOtees!
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And which glasses would those be?
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Old April 8th, 2011, 06:15 AM   #108 (permalink)
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We would like to say we beat Glacier. Except EVO3D with it's advanced qHD slowed it things down a bit. All things considered. EVO3D is top dog for good time to come in the near future. EVO3d well launched with out a bootloader lock. Means you will push EVO3D to 1.5ghz safely. I am a little pissed because all the bickering resulted in EVO3D being published as wish list. Those in in know understand this is going to happen April,12. This makes things difficult. I am trying to promote to Google,HTC,Sprint. EVO3D Hollywood Pack is essential. I got you clowns calling BS and how I am full crap and liar. Impacted the local thread but the world media as well. EVO3D Hollywood pack is a joke now. I had the pressure to push the companies in the right direction. Apple is now wanting to stream ESPN and there going to get it. HTC EVO3D has a last ditch effort ESPN3D. It's time, make EVO3D #1 lets get this thang on the tracks!
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Old April 8th, 2011, 06:23 AM   #109 (permalink)
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And which glasses would those be?
while I would like to recommend red/cyan or green/magenta. I think it is best not to recommend cellophane red/blue.
I think it best to go with the ones that work for you. Plug or not Plug!
EVO3D on a big screen I choose to plug in.
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Old April 8th, 2011, 06:26 AM   #110 (permalink)
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Old April 8th, 2011, 06:30 AM   #111 (permalink)
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gotta big old fat nothing on that link request EarlyMon.
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Old April 8th, 2011, 06:34 AM   #112 (permalink)
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while I would like to recommend red/cyan or green/magenta. I think it is best not to recommend cellophane red/blue.
I think it best to go with the ones that work for you. Plug or not Plug!
EVO3D on a big screen I choose to plug in.
Try again, which glasses?

Best 3D Glasses ? Passive Polarized vs Active Shutter 3D technology
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Old April 8th, 2011, 06:37 AM   #113 (permalink)
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gotta big old fat nothing on that link request EarlyMon.
Vanity Page for HTC EVO 3D Showing “Requested Launch Date of 4/11/2011″ [Mysteries]
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Old April 8th, 2011, 07:14 AM   #114 (permalink)
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I think from HTC perspective we provide the consumer with the choice. (Now HTC) HTC EVO 3D can view content w/o glasses in 3D. 3DHDTV or HDTV the sci.fltr built into EVO3D will recognized your HDTV and port over if it needs to be native 3D or Stereoscopic 3D. In a mobile device this is revolutionary. EVO3D performs this on the fly
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Old April 8th, 2011, 07:18 AM   #115 (permalink)
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Those who are wondering. 2D is not impacted in the least. 2D will see a improvement on picture quality. I cant comment because EVO3D should have 10mp content if Sprint wants it at launch.
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Old April 8th, 2011, 07:44 AM   #116 (permalink)
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@bluescreen

You've got an Evo 3D? I won't ask how, but what do you think of the 3D images and videos? Are the videos solid, or do they wobble about a bit like they do on the Desire?

What is the viewing angle like and when you're just using the phone for all the other features, does the 3D screen affect the experience at all? can you tell it's different from a "normal" phone screen?

Many thanks!
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Old April 8th, 2011, 08:16 AM   #117 (permalink)
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@bluescreen

You've got an Evo 3D? I won't ask how, but what do you think of the 3D images and videos? Are the videos solid, or do they wobble about a bit like they do on the Desire?

What is the viewing angle like and when you're just using the phone for all the other features, does the 3D screen affect the experience at all? can you tell it's different from a "normal" phone screen?

Many thanks!
there is no difference. You can enable 3D on EVO3D then it changes everything.
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Old April 8th, 2011, 08:25 AM   #118 (permalink)
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gotta big old fat nothing on that link request EarlyMon.
Sorry to quote on your link.
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Old April 8th, 2011, 08:26 AM   #119 (permalink)
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Sorry to quote on your link.
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Old April 8th, 2011, 08:33 AM   #120 (permalink)
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@bluescreen

You've got an Evo 3D? I won't ask how, but what do you think of the 3D images and videos? Are the videos solid, or do they wobble about a bit like they do on the Desire?

What is the viewing angle like and when you're just using the phone for all the other features, does the 3D screen affect the experience at all? can you tell it's different from a "normal" phone screen?

Many thanks!
all depends on the sci.filter for android. the one thing I noticed is the ability is to group voice calls.
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Old April 8th, 2011, 08:37 AM   #121 (permalink)
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all depends on the sci.filter for android.
k.

Quote:
the one thing I noticed is the ability is to group voice calls.
And what did you notice about the ability to group voice calls?
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Old April 8th, 2011, 08:43 AM   #122 (permalink)
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I am just telling you the what you will be wearing. You chose 3D.
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Old April 8th, 2011, 08:50 AM   #123 (permalink)
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I am just telling you the what you will be wearing. You chose 3D.
And that's what you noticed about grouping calls?
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Old April 8th, 2011, 09:08 AM   #124 (permalink)
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This is still going?!?
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Old April 8th, 2011, 09:20 AM   #125 (permalink)
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No.
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Sprint continues their EVO line of Android Phones with what is certainly a first for them - a 3D phone. The HTC EVO 3D boasts 3D technology on a beautiful 4.3-inch screen and get this: you don't even need glasses to enjoy the 3D experience! B... Read More



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