Device(s): LG Nexus 4, Samsung Galaxy Note 2, Htc Evo 3D, Google Chrome Cr-48
Carrier: AT&T and T-Mobile (prepaid)
Thanks: 667
Thanked 320 Times in 254 Posts
Audio Quality on the Nexus 4 for Music
I use my smartphone for all of my mobile music listening needs, which is quite a bit. Anytime I drive anywhere, go for a walk, get groceries, go the the gym etc I use my smartphone to listen to music. I've had a Htc Evo 4G, Htc Evo 3D, Samsung Galaxy Note LTE and now the Nexus 4 and the audio quality and volume on the Nexus 4 is easily the worst one. I love the phone in general but I can't seem to get the audio to sound good. I use the headphone jack and plug right into my Scion xB which has a decent Pioneer system built in and even with PowerAmp it sounds mediocre. With my earbuds it sounds better, but still not nearly as good as the Note.
I had already planned to get a Note 2 before the Nexus 4 was announced and I may end up doing that and use two devices, meaning the Note 2 will be just a wifi device and I'll use it for music. I'm hoping they put out a 64GB version internationally so I can snag one.
Either way, does anyone else feel this way about the audio quality?
If you're rooted I'd find a copy of Beats Audio from an HTC phone and throw that on there. I used Beats when I had my Evo V 4G (Evo 3D) and it sounded so much better with it turned on.
Device(s): LG Nexus 4, Samsung Galaxy Note 2, Htc Evo 3D, Google Chrome Cr-48
Carrier: AT&T and T-Mobile (prepaid)
Thanks: 667
Thanked 320 Times in 254 Posts
Thanks for the heads up, I was contemplating that actually. I haven't read about anyone using it on the Nexus 4 yet, so maybe I'll be one of the first.
Thanks for the heads up, I was contemplating that actually. I haven't read about anyone using it on the Nexus 4 yet, so maybe I'll be one of the first.
Let me know if you get it working. Hopefully it's as simple as installing the apk, but I'm no ROM developer. I know Beats Audio is on the software side though. There's nothing special in the hardware of HTC phones to get it to work.
I actually like the audio quality on mine, although I don't have much in the form of other phones to compare it to. I also use poweramp. I also don't use it to output music to an external speaker, just with my headphones. I've been wondering if GSMarena is going to put out a review on the N4 though, since they usually do RMAA tests on phones to measure the audio quality of phones. I might just not have very high standards for audio quality lol.
This is my first tier one phone (my previous were Samsung Admire and LG Motion) so I don't have a point of reference except compared to those phones this sounds a lot better.
Device(s): LG Nexus 4, Samsung Galaxy Note 2, Htc Evo 3D, Google Chrome Cr-48
Carrier: AT&T and T-Mobile (prepaid)
Thanks: 667
Thanked 320 Times in 254 Posts
Quote:
Originally Posted by Banished Angel
Let me know if you get it working. Hopefully it's as simple as installing the apk, but I'm no ROM developer. I know Beats Audio is on the software side though. There's nothing special in the hardware of HTC phones to get it to work.
I think you have to flash it, otherwise I'd have installed the apk already.
Quote:
Originally Posted by nycnyc
I actually like the audio quality on mine, although I don't have much in the form of other phones to compare it to. I also use poweramp. I also don't use it to output music to an external speaker, just with my headphones. I've been wondering if GSMarena is going to put out a review on the N4 though, since they usually do RMAA tests on phones to measure the audio quality of phones. I might just not have very high standards for audio quality lol.
With poweramp it does sound pretty good in headphones, but it's not quite there for my car speakers. I still need to tweak a bit though.
The app is now installed on my phone, I went into Settings > Sound > Music Effects > Awesome beats and set it as default. I enabled Awesome Beats through the app and I went to play music on Poweramp, but I can't tell a difference when I switch it on and off. I could definitely tell a difference on my Evo 3D, which leads me to believe Awesome beats isn't being used correctly. Any advice?
Device(s): LG Nexus 4, Samsung Galaxy Note 2, Htc Evo 3D, Google Chrome Cr-48
Carrier: AT&T and T-Mobile (prepaid)
Thanks: 667
Thanked 320 Times in 254 Posts
Does it make the music any louder? I really have to crank up my stereo on my car on the Nexus 4.
I also noticed for a fraction of a second once I hit play that it is louder and then it goes back to being kind of quiet, as if whatever they have on the device to make it quiet takes time to start up.
Does it make the music any louder? I really have to crank up my stereo on my car on the Nexus 4.
I also noticed for a fraction of a second once I hit play that it is louder and then it goes back to being kind of quiet, as if whatever they have on the device to make it quiet takes time to start up.
I haven't had any problems with low sound. In fact I forgot I turned bass up and when I plugged it into my car the subs started shaking all the mirrors. I'm like oops, better turn that down a bit ha.
Device(s): LG Nexus 4, Samsung Galaxy Note 2, Htc Evo 3D, Google Chrome Cr-48
Carrier: AT&T and T-Mobile (prepaid)
Thanks: 667
Thanked 320 Times in 254 Posts
Quote:
Originally Posted by Banished Angel
I've been using Poweramp and after fine tuning the EQ it's more than satisfactory for my needs. I gave up on the Beats audio hacks.
Yeah I used Poweramp on my previous 3 phones but I don't have enough storage on the Nexus to do that very often. I only have the 8GB so there's only room for like 2 or 3GB of music after everything else.
Thank you! for your reply the reason Wy I was asking on the iPhone I have high quality headphones but I can never get Them loud You have to buy an external Power amp Reason why I was confused this sounds like it's an app I will definitely give it a try
I flashed this last night and it works great! Much louder and the quality is much better. Google Music never sounded this good on any of my previous devices, I'm very satisfied. Thanks for the heads up dude!
Does anyone find that playing music physically stored on the phone drains way more battery than it should? I've had my phone off the charger for 40 minutes with 10 minutes screen on time and I've played music for approximately 10 minutes (2 songs). The screen accounts for 20% of the battery drain so far and Mediaserver accounts for 30%. The phone is still at 94% battery and i'm aware the first 10% is never accurate, but the fact that 10 minutes of music uses 1.5x the battery power than 10 minutes screen on time is concerning. Is this normal?
You bought a nexus 4 to play around with? I'd toss an iPhone and daily a nexus 4 any day of the week
I politely respect your opinion but I disagree. I think they're both great phone. @ the end of the day it's which 1 suits you better when I said play around I was not knocking the phone. I literally had the phone for about a week and a half so far there's things I like and dislike from each phone without getting in specifics I will admit I am still learning though imo there's no such thing as a perfect phone .
Does anyone find that playing music physically stored on the phone drains way more battery than it should? I've had my phone off the charger for 40 minutes with 10 minutes screen on time and I've played music for approximately 10 minutes (2 songs). The screen accounts for 20% of the battery drain so far and Mediaserver accounts for 30%. The phone is still at 94% battery and i'm aware the first 10% is never accurate, but the fact that 10 minutes of music uses 1.5x the battery power than 10 minutes screen on time is concerning. Is this normal?
Hmm, that's interesting. I didn't know that playing music that's on the device was what Mediaserver was on the battery consumption breakdown. But its usually pretty high on mine as well, although I don't think I've seen it hit 30%. I just checked right now and its at 20%, which is about as high as I've seen it. Its usually around 15-18% and always in the top 3-4 battery consuming activities (makes sense though since it is what I use the phone for the most aside from browsing the web and checking score).
Device(s): LG Nexus 4, Samsung Galaxy Note 2, Htc Evo 3D, Google Chrome Cr-48
Carrier: AT&T and T-Mobile (prepaid)
Thanks: 667
Thanked 320 Times in 254 Posts
Quote:
Originally Posted by Banished Angel
Does anyone find that playing music physically stored on the phone drains way more battery than it should? I've had my phone off the charger for 40 minutes with 10 minutes screen on time and I've played music for approximately 10 minutes (2 songs). The screen accounts for 20% of the battery drain so far and Mediaserver accounts for 30%. The phone is still at 94% battery and i'm aware the first 10% is never accurate, but the fact that 10 minutes of music uses 1.5x the battery power than 10 minutes screen on time is concerning. Is this normal?
On my Nexus 4 it seems to be normal, but for Android in general no. It's usually second to the screen for battery usage from what I remember and yeah it was all stored locally. It's kind of odd.
The Nexus 4 brings comes after months and months of rumors. This is Google's first time partnering with LG to make a Nexus device. The Pure Google smartphone features the latest and greatest Android 4.2 software version, along with stunning spe... Read More