Hey all,
I have been looking into the rotationMatrix (obtained when using SensorEvents), but so far i haven't been able to figure out what it exactly is and how i can use it.
I thought the matrix contained the lookAt vector and up vector of the camera in the 3rd and 2nd line respectively...
Hi all,
I'm a master student at the university of Utrecht working on his master thesis project. The project is on 3D audio on mobile phones, developing on Android in my case.
I'm still looking for a way to simulate the 3D audio with headphones. I think a simple version using just the time...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.