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  1. karandpr

    karandpr Well-Known Member

    @agentc13
    yes you can . but you wont be able to hit an opponent properly with your strength or the melee damage of a gun :rolleyes: :eek: .knuckles require bawling ,swords and daggers require edged .
    @9to5cynic and AntimonyER

    I think bayonets will be a fine addition to your rifles :) :D

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  2. 9to5cynic

    9to5cynic Well-Known Member

    "So, what's next guys?"


    Character update

    Character time, hope this is right ;)

    NAME: Cain
    Race: Non-magical Human

    Description:
    A rough older man, strong silent type. Dressed in a longcoat and tattered cowboy hat. His unshaven profile is adorned with scars, as are his hands and arms. While not one to shy away from a fight, he will always attempt to take a stealthy approach when possible.

    HP: 50
    AC: 15
    ((B+C)x5=HP)
    (A+B=AC)

    S: 5
    A: 10
    B: 5
    C: 5
    I: 4
    W: 1

    Primary Skill: Agility.

    Combat Skills:
    Pistols
    Rifles
    Edged
    Karate
    Semi-Auto
    Long Ranged Rifles (sniper ;))
    Explosives


    Non-Combat Skills:
    Pickpocket
    Sneak
    Lock Pick
    Observation
    Prestidigitation
    Free Running
    Diving Rolls ;)
    Dodging
    Trap removal (agility based)

    Inventory:
    Six shooter and ammo (50)
    Synthetic leather vest (+2 AC) #Still have, but not wearing.
    Reinforced Leather Vest (+3 AC)
    Knife
    First Aid kit.
    +2 Explosive Sniper Rifle (+2 to hit, 12-18 damage) (100 rounds)
    Short sword
    Luck Amulet (5 charges)
    132GC

    PP:
    22 (bank)
    10 from night 1 RP, spent 21 from fight and RP on night 2
    45 from the first pirate battle.
    34 (spent some...) from RP re: jail time... ;)
    +5 for shooting contest...
    +12 for ship battle...
    +37 for ruins
    [[spend 30 from A9>10]]
  3. AntimonyER

    AntimonyER AF Addict VIP Member

    @karan
    I will consider it with my next skills additions. I probably should have added pistol whip instead of SMGs, since I don't as of yet HAVE an SMG. If Yeahha will allow me to change, I will. Just with my weak strength, Pistols and non-edged melee are pretty much the same damage wise.

    Gives T'res his cough drops, and slips on the swift boots.

    Quick Character update

    Agility 8 --> 9
    Speed +1
    AC (13+1) --> (14+1)

    minus 12 cough drops
  4. karandpr

    karandpr Well-Known Member

    "Do you want the ring of Body Cain"
    @9to5cynic
    No it isnt
    15x5 =75
    HP is 75 !!!

    AC=15
    @SbER
    No worries .Yeahha like to bash T'res and Smith for derailing his plans ..... especially T'res....
  5. agentc13

    agentc13 Daleks Über Alles VIP Member

    @Karan
    Yeah I know my strength doesn't help me in that respect. But I inquired at the beginning, I can use it in melee with the pistol skill and not have a penalty. So I can melee and have the skill. I was just saying that other players beside yourself have such a skill (which you said we didn't) not that it was wise for me to use it. :p
  6. AntimonyER

    AntimonyER AF Addict VIP Member

    ALright, switching SMGs to Pistol Whip
  7. agentc13

    agentc13 Daleks Über Alles VIP Member

    @9to5
    Did you want the vitality ring or should I take it?
  8. karandpr

    karandpr Well-Known Member

    @agent
    Cain and T'res are only the melee combatants ,From what I remember you had one short sword but you don't use it neither you sold it .Probably 9to5 can use it to dual wield but he likes to use rifles anyway :D .
  9. agentc13

    agentc13 Daleks Über Alles VIP Member

    @anti
    You can pistol whip with the basic pistol skill
  10. AntimonyER

    AntimonyER AF Addict VIP Member

    @agent
    alright, switching back to SMGs, haha.
  11. agentc13

    agentc13 Daleks Über Alles VIP Member

    @Karan
    I know that my primary skills are as a spellcaster, but I have a skill that I can melee with if the situation called for it. Thought that was clear in my last post about this? I already know that it isn't smart to do so.

    Also the way Cain and Sparky are set up they should stay at range if possible as they are strongest there. Nobody is setup to primarily be melee.

    I also have brass knuckles to use if I see the need, but don't count on seeing me use them.
  12. AntimonyER

    AntimonyER AF Addict VIP Member

    "Alright, lets go take out some more ulfraps." Pulls out a grenade, and walks out of the small room. Calling back "Which room first?".
  13. Yeahha

    Yeahha Usually off topic VIP Member

    Necklace of the faithful (+1 Willpower)
    You got the strange feeling after you tasted it...twice
    It's sure does smell like curry...after talking to T'res you didn't have the gall to taste it...:p
    No they are like temporary enhancements to your skills, you can't base skills on the because when you removed them you would lose those skills...
    Correct you are
    agentc13 and AntimonyER like this.
  14. Yeahha

    Yeahha Usually off topic VIP Member

    See what karan's plan with the coughdrops does...I'm waiting for him to do it and someone may get some extra PP out of it...that is all meta I am just impressed ;)
  15. karandpr

    karandpr Well-Known Member

    opens all the cough drops ..
    "there is some space in this vial since I drank twice ...."
    Drops all the drops in the vial..
    "I wonder what will happen"
  16. agentc13

    agentc13 Daleks Über Alles VIP Member

    "Try it out T'resezk! "
    I cast a wall of force around him so he doesn't accidentally hurt the rest of us.
  17. AntimonyER

    AntimonyER AF Addict VIP Member

    Walks back in the room, to see what is taking so long. Sees T'res drop the cough drops into the vial, wonders if he should have stayed outside.
  18. karandpr

    karandpr Well-Known Member

    "I hope we wont get blasted again..."
  19. agentc13

    agentc13 Daleks Über Alles VIP Member

    "The rest of us are fine, I put up a barrier. I hope your idea works out. "

    I then cringe, expecting a large explosion.

    @9to5
    Are you taking the ring of vitality or am I?
  20. Yeahha

    Yeahha Usually off topic VIP Member

    The vial explodes everyone in the room takes 150 damage lets make some new characters :p:D back in reality...or something like that the vial gets heavier...much just adding the weight of the coughdrop...not so heavy it would become a burden to close...you can likely get the coughdrop back out without spilling the liquid (yes my physics is screwed up) and you can't see the coughdrop in the liquid currently.
  21. agentc13

    agentc13 Daleks Über Alles VIP Member

    @Yeahha
    I am confused, that doesn't make sense to me...

    Did it get heavier than the cough drop?
  22. Yeahha

    Yeahha Usually off topic VIP Member

    The vial with just the liquid weighs 'x' the cough drop weighs 'y' the weight of the vial and cough drop after it is dropped in is 'z' odd thing is x + y < z

    hope that is more clear
    agentc13 likes this.
  23. karandpr

    karandpr Well-Known Member

    "That was useless"
    closes the vial and pockets it .
    "It's unusually heavy..."

    "Alright people I have a plan for the first time . The two doors contain creatures and they know of our presence . The plan is like this .

    Smith and I will bust the door at the end of hallway with our magic skills .
    Sparky will quickly throw grenade and move back quickly .
    Cain will hold the rear with his rifle ready to take down anyone just in case
    Any suggestions ?
    Lets roll !!"
  24. agentc13

    agentc13 Daleks Über Alles VIP Member

    "Sounds good! Maybe we should just check and see if that door is open first though... "
  25. karandpr

    karandpr Well-Known Member

    Moves towards the door at the end of hallway.Keeps a safe distance.
    "I will go first and see if the door breaks "
    'Lightning bolt"
    two charges
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