Android onMotionEvent() vs. ADB sim?


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  1. KlaymenDK

    KlaymenDK Well-Known Member This Topic's Starter

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    Hi,
    I'm trying to make a doodle app, and the simulator (the ADB) seems to have an incomplete implementation. I have a handler for MotionEvents, and have followed the documentation in reacting to "push", "drag", and "release" events (that is, ACTION_DOWN, ACTION_MOVE, and ACTION_UP) -- but all I see in the sim's debugger, when I try to click&hold&drag with my mouse, are "taps" from the mouse-button-down-event.

    The sim does seem to support press&hold&drag, because the home screen can be customized that way.

    Has anyone else ran into this snag?

    /Klay
     

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  2. KlaymenDK

    KlaymenDK Well-Known Member This Topic's Starter

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    -bump-

    Has anyone else ran into this ... ?
     

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