Convert Lunar Lander to OpenGL

Discussion in 'Application Development' started by cameo24, Aug 5, 2010.

  1. cameo24

    cameo24 Member
    16

    Aug 1, 2010
    16
    1
    16
    Has anyone tried to convert Lunar Lander to run using OpenGL?

    I ask cause my game is based off of Lunar Lander but I want better performance than Canvas and onDraw offers.

    Is this relatively easy to implement or do I need to basically rewrite the whole game?
     

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