Still working hard on sitelocks. Got 2 in the queue right now, they're finally starting to slow down. Android update is also nearly ready, mostly just doing UI improvements now.
I just bought the full version this morning, and it runs very smooth on the Droid X running the official Verizon build of Gingerbread (2.3.3). I don't really care for the song played on the title screen and Island 1, but that's a small gripe (Island 2's song is excellent). Great job!
I see. I thought it needed adobe air because of the nature of the game. I guess it would be a lot of work for fex to reprogram it on the same kind of engine that gets used for dragon fly?
I see. I thought it needed adobe air because of the nature of the game. I guess it would be a lot of work for fex to reprogram it on the same kind of engine that gets used for dragon fly?
I've actually been keeping kind of quiet about this, because we're still talking things over, but we've actually been in contact with a studio that has offered to port the game over to Objective C (for both Android and iOS). If the deal goes through, we'll essentially be rebuilding the game in a much faster language, and we'll also be adding some fun new content (characters, levels, powerups).
I've actually been keeping kind of quiet about this, because we're still talking things over, but we've actually been in contact with a studio that has offered to port the game over to Objective C (for both Android and iOS). If the deal goes through, we'll essentially be rebuilding the game in a much faster language, and we'll also be adding some fun new content (characters, levels, powerups).
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