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Helicopter Game V4.1 (2/19/2011)


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  1. HGDev

    HGDev Active Member This Topic's Starter

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    [​IMG]

    Helicopter Game on Android Market

    Recent Changes:
    * gradient caves and walls
    * new title menu
    * new font
    * parallax backgrounds
    * new UI layout
    * new theme menu
    * helicopter tilting
    * improvements in performance
    * option for changing game quality

    Please try it out and let me know if you have any feedback/suggestions.
     

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  2. mike17

    mike17 Well-Known Member

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    ill go try it out now
     
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  3. HGDev

    HGDev Active Member This Topic's Starter

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    Great, thanks for your help! :D
     
  4. kjkiss

    kjkiss Member

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    try it
     
  5. dguy

    dguy Well-Known Member

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    Played it for a little while on my Droid X, works perfectly fine from what I can tell.
     
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  6. mike17

    mike17 Well-Known Member

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    its a very good game no bugs for me on the droid incredible good job
     
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  7. HGDev

    HGDev Active Member This Topic's Starter

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    Great news! Thanks for trying it out. I would really appreciate it if you put a rating in the market also.
     
  8. mike17

    mike17 Well-Known Member

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    alright i put 5 stars
     
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  9. Rushil92

    Rushil92 Member

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    Could you provide me with the apk? I'll get friends to try it too.
     
  10. HGDev

    HGDev Active Member This Topic's Starter

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    Its available on the android market to people in all countries I believe.

     
  11. cfc

    cfc Well-Known Member

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    downloaded, decent game just a bit hard to play compared to other versions

    and no force closes or problems on x10
     
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  12. HGDev

    HGDev Active Member This Topic's Starter

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    Cool, thanks for the feedback! Would you suggest making less walls come towards you, or is it just hard to control the helicopter?
     
  13. Rota

    Rota Well-Known Member

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    It runs fine on my Droid 1, but the cave walls kind of mess with my eyes as I'm playing. Maybe have the walls be solid rather than the little pipes that they are now?
     
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  14. Aggie12

    Aggie12 Well-Known Member

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    Download, played, commented and rated. very fun! The only bug I experienced was it took a few seconds after my first death for it to say tap to restart, about 3. After that twas smooth.
     
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  15. Sam Voss

    Sam Voss Well-Known Member

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    is this different than the one in the Android App market? if they're the same game, worked flawless for me, if not, I'll check it out
     
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  16. HGDev

    HGDev Active Member This Topic's Starter

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    Thanks to everyone who is trying the game! I really appreciate your time and the comments you make on the market.

    I did that on purpose to let the helicopter parts time to disappear and get off screen. I agree with you that it might leave the player confused, and will try to implement a fix for the next release.


    Great suggestion... I will give the option of having a solid color in the next version.
     
  17. wabbitt1970

    wabbitt1970 Well-Known Member

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    I'm a developer too and I found that implementing android ACRA into your code works amazingly well at reporting any crashes that don't get sent to you automatically.

    On a crash, instead of the usual (annoying) force close dialogue it will automatically send you directly a logcat dump or any ANR problems. It's sent automatically and you can also leave a nice polite 'sorry' message.

    It worked amazingly well for me to iron out those small bugs that are device specific.

    Here it is <Google - ACRA>

    Very good and very easy to insert into your helicopter game.
     
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  18. gallandof

    gallandof Well-Known Member

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    giving it a shot, if its a good gam,e ill be sure to rate and leave small review in comments
     
  19. gallandof

    gallandof Well-Known Member

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    ran fine with no issues on any difficulty for me, granted not my style of game but seems like a good game and better than the stadard ones.
     
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  20. HGDev

    HGDev Active Member This Topic's Starter

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    That sounds useful, I will take a look at it for the next implementation.

    Thanks for the rating and review!

    I think that people might be rating it one star because it opens into openfeint and they dont know how to get back to the game, so I added a note in the market hopefully it should clear up some confusions.
     
  21. HGDev

    HGDev Active Member This Topic's Starter

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    I've added the suggestions that everyone made. Once again, thanks for all your contributions. Would really like to hear any more bugs or suggestions that should be fixed.
     
  22. Rota

    Rota Well-Known Member

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    Feels a lot smoother now. I'd say it's about perfect. Thanks!
     
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  23. HGDev

    HGDev Active Member This Topic's Starter

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    Someone just posted a comment

    Anyone else getting this problem? I can't seem to replicate it.
     
  24. Pushwall

    Pushwall Well-Known Member

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    Nope. I just tested the game and it works great for me. I tried going through all the difficulties multiple times, Openfeint on and off, modern graphics on and off,...and no crashes. The only minor issue was the first death delay (first time running the game) already reported by Aggie12. I find the game responsive and smooth and fun! The only improvement I would want would be helicopter sounds and a spectacular crashing sound. Keep up the good work!
     
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  25. nyydynasty

    nyydynasty Well-Known Member

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    found a bug:
    i paused the game (pushed the menu button) and then tapped the screen to unpause, which worked but i coiuldn't control the heli. it just went straight down. And now the screen has two messages overlapping each other:

    TAP TO RESTART THE GAME

    and

    PAUSE (which appears underneath TAP TO RESTART....)

    If I push the menu button right now, the PAUSE disappears (and reappears if I keep pushing it), even though the game is over.



    EDIT:
    I just realized that you can always 'pause' the game even before the game starts. If I may make a suggestion:
    (1) allow players to only pause a game in progress (not a big deal though)
    (2) move the "pause" display on the screen down a bit because it appears underneath existing words on the screen (ie. "tap to restart the game" or "tap to start")
    (3) allow players to unpause the game by tapping on the screen, which only half works right now.
     
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