Help with app testing


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  1. softarn

    softarn Member This Topic's Starter

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    Hi!

    I've just started developing for android and have released my first app. I'm getting some bug reports about the app not registering shots, like you tap the screen 10 times put the player only shot 9, and the evo 4g seems to have these problems, so please help me!

    The app:
    Search for: "Trigger frenzy paintball" on the android market.

    Or scan this
    [​IMG]

    Before you answer these questions, please make sure that you are only touching the screen with one finger at a time.

    1. How fast were you able to shoot?

    2. Does it feel like the app isn't registering shots?

    3. If you can try this app at another phone model, what phone did you try it on? Did it feel like it registered shots better?

    Thank you for your help!
     

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  2. ScorpDX

    ScorpDX Well-Known Member

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    I did the 30 second frenzy and got...
    Balls Fired 189
    Average BPS 6.3
    Highest BPS 8
    Lowest BPS 4
    Played the other options a few times. It's not hitting where I'm tapping at all. It takes about 5 shots to the guy before one will hit him in the mask. The other 4 will be all over the bag, even though my finger never moved from his face
     
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  3. softarn

    softarn Member This Topic's Starter

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    The snap frenzy mode is a bit misleading, it doesn't matter where on the screen you tap. Its just for training you fingers to do short bursts. The two first shot will go on the bunker, and the last on the players mask. I've updated the description to clarify that, thank you!

    But you don't experience any loss of shots? Like if you tap the screen 10 times but it only registers 9?
     
  4. ScorpDX

    ScorpDX Well-Known Member

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    No problems with that. 10 taps gave 10 hits. I tried it a half dozen times or so
     
  5. ramonini

    ramonini Well-Known Member

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    I also did the 30 second one got this

    Balls fired : 220
    Avrage BPS :7.33
    Highest BPS :9
    Lowest BPS :5

    Hope this help you out DEV...
     
  6. twospirits

    twospirits AF's janitor Moderator

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    Is this only for the EVO or any device? If its for the EVO, I'll leave it here, but if its for any device, it will be moved to the Android Development section.

    Please advise.

    TS
     
  7. Covert_Death

    Covert_Death Well-Known Member

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    i think it's for any device but the PROBLEM i think is stemming from the EVO, or atleast the OP's assumption is the EVO has a unique problem
     
  8. dr g

    dr g Well-Known Member

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    I can walk a trigger IRL 15-16 bps, the most I got out of this app on my Evo is 10 bps. It is clearly missing shots, unfortunately it seems the Evo touch sensitivity is a bit slow. Check the multitouch visualizer results.

    Trying it on a Hero ... got 13 bps, much faster response.
     
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  9. twospirits

    twospirits AF's janitor Moderator

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    IN that case I'll leave it here.

    TS
     
  10. softarn

    softarn Member This Topic's Starter

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    Thank you very much for this! Exactly what I needed!
     
  11. clambert1273

    clambert1273 Well-Known Member

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    glad to see a developer gathering community feedback on an issue with ONE device.. very very nice..!!! :)
     
  12. RDKamikaze

    RDKamikaze Well-Known Member

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    WOOOOOOOOT!!!!! I play pump now in this economy but it's good to see I can still get a constant 13bps stream when needed ;)

    1. Max BPS: 13
    2. Yes, sometimes. But it's me microscopically barely having two fingers on the screen at once as one lifts and the other hits. No biggie :)
    3. I'm using it on my Droid and clearly understand the warning before installing about lag issues. I don't think I noticed it much, if at all. Maybe rooting+overclocking will solve any lag?
     

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