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New Game: The Avoiding


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  1. Avoider

    Avoider New Member This Topic's Starter

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    My first android game is nearly ready and its already in the market.

    I hope you could give me some good feedbacks.

    QR - Code:
    http://fs01.androidpit.info/aqr/x76/370976-1272358669695.png

    Little screen with explanations:
    http://fs01.androidpit.info/ass/x70/200570-1273055185311-160x240.jpg

    It has global highscore.

    Game discription:
    The goal is to collect boxes using the touchscreen to control the avoider, while avoiding the red smileys that move around the map to avoid death.
    (100 Boxes comes with the next update in 2 days)
    You have to collect the 100 boxes that appear one at a time on screen using the avoider. Each time a box is hit with the avoider a new box will be revealed at a different place on the field. With every box picked however,a red smiley will materialize as well. These move across the screen in various speeds and directions. Every box collected gives 1 to 5 points, depending on the time taken to pick it and increase the red smiley speed. Apart from getting less points when being slow, the avoider will also slowly grow bigger if it doesn't pick a box. It regains its original small size after picking up a box.

    Every 15 boxes a green smiley will appear from the left hand side of the screen. When the avoider touches it, it goes into 'rage', meaning it will temporarily change into a big evil avoider that can eat the red ones, who now are the grey ones. The rage lasts for about 3,5 seconds, with every red smiley eaten counting as a point, which makes the game easier after the rage.

    If you kill more then 15 boxes in a row, you gain the difference between the kills and 15 as bonus points for each pointbox. It will be shown next to the box.

    One important feature is the 'slowmo'. With every eaten pointbox a bar fills to a maximum of 10 seconds. You can activate it anytime by making an doubletab everywhere on the screen. The red smileys will move very slowly, allowing the avoider to maneuver easily.

    The last feature is the bomb. You have one at start and about ~ 50 eaten point boxes it will appear an new bomb falling down the screen. You can only have one bomb at time. You activate it by making a doubletab on the bomb icon. Is has the affect, that all smileys die instantly.

    *add

    I hope you enjoy it.

    Now I have implemented a integrated highscorelist (scoreloop)

    Scoreloop Community | Avoiding

    Have fun!
     

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    chuck2530 likes this.
  2. Avoider

    Avoider New Member This Topic's Starter

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  3. fabler

    fabler Well-Known Member

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    looks like a good game. I will try it out.
     
  4. Avoider

    Avoider New Member This Topic's Starter

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  5. DenieD_UK

    DenieD_UK Active Member

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    Downloading now, will try after :)
     
  6. fabler

    fabler Well-Known Member

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    Post your review after please. :D
     
  7. DenieD_UK

    DenieD_UK Active Member

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    Just had a 5 second go on it, concept seems ok (collect the boxes avoid the red things and use the bomb to clear the screen if it gets manic!)... Couple of things I'd say:

    Firstly, on the main screen I pressed the Menu button and clicked the Menu tab that pops up, that crashed the game :( (Was looking for how you change your namefor posting scores).

    Second, the control method is ok (don't get me wrong I'm not saying I dislike the game its well worth a laugh). But if you are moving the guy about the screen with touch you can't actually see the guy as your fingers in the way :S

    Edit: Seems sound though, I won't be uninstalling it :)
     
  8. DenieD_UK

    DenieD_UK Active Member

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    Haha just had another go... love the Rage mode and the anim when you use the bomb :)

    I realise you can tap anywhere to control him btw but then u still can't see the bombs (not sure how you'd sort that out)
     
  9. Avoider

    Avoider New Member This Topic's Starter

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    Thank you for your feedback.

    You are right, sometimes its difficult to see the other smileys. But i have no choice. Accelerometer is to slow....trackball is to slow. The only thing which would work is a larger screen with an touchpad area to control him.

    But after a time you got adapted to it.
     

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