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New Game: Touch Reflex


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  1. mrcowhead

    mrcowhead New Member This Topic's Starter

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    Hey just released my first game on the market, touch reflex! :) Test your reflexes and see how many circles you can touch in 15 seconds.

    Search the market for "touch reflex" or scan this QR code. :cool:

    http://img217.imageshack.us/img217/6859/58131118.png

    Let me know what you think!
     

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  2. SystemsLock

    SystemsLock Active Member

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    I like it. Best I got was 32.

    Here is some suggestions:
    - A start button.
    - A countdown after the start button is pressed (3...2...1...GO!)
    - The background flashes red for the last 3-5 seconds
    - Multiple modes
    - A button on the screen to start a new game
    - Lower failure sound volume
    - And a high score board (online?) with the dates achieved
     
  3. hulkkii

    hulkkii New Member

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    I'll borrow this thread, because I also have a some kind of a touch reflex game.

    Name: TapMaster (Don't know yet is it the final name, because I just found a similarly named game for iPhone also.. :mad:)

    "TapMaster is a simple yet funny game that tests your reaction speed and concentration. The idea is to tap the four coloured buttons in the same order as they blink. The game is over if you tap wrong button. You can submit your scores to an online high score list. The game gets continuously faster until at about 60 points the speed becomes constant. If you manage to reach this level the rest of the game depends on your concentration."


    What do you think?
    Any improvements you would like to see?
     
  4. SystemsLock

    SystemsLock Active Member

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    Sorry hulkkii but I'm not really a fan.
    The premise is great but it is severely lacking.

    - The ads are annoying as heck! I would understand a non intrusive bar at the bottom of the screen but you just went overboard.
    - Raise the games title about a millimeter up. Its distracting to have elements too close to the edge of the screen. I'm OCD, sorry.
    - I don't really like the "look" of the game. Solid colors would look much better. Simplicity is your friend.
    - The buttons "lighting up" isn't bright enough. Impossible to play outdoors.
    - Sounds and touch feedback are a must. It feels strange without them.
    - The speed is just a tad too fast. I would have it start slower and speed up slower but never level off.
    - Don't spell "High Scores" as "HiScores" it's unprofessional.

    Understand this is all just constructive criticism and I don't mean to insult.
     
  5. mrcowhead

    mrcowhead New Member This Topic's Starter

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    Thanks for the suggestions! I've already implemented some of them in a release earlier today :)

    Guess I'll use this thread for all my games, just released another but this time it's a memory game! Check it out:

    http://img42.imageshack.us/img42/6031/chartzk.png
     
  6. hulkkii

    hulkkii New Member

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    :p That' the criticism what I'd like to hear.
    I will make some improvements to the next version (based on your and others feedback).
    First I'll fix the ads.
     
  7. SystemsLock

    SystemsLock Active Member

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    It's okay. The game play is a little slow becuase of having to wait through the 3..2..1 thing. But then again I suppose that's sort of the point. Mabye you could have the screen just go blank for one second. If it's too easy maybe their should be two new circles and you only have a limited amount of time to find them.

    Oh yeah, sometime the circles can go almost off the screen making them hard to press.
     

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