Poor games ...


  1. daymo

    daymo Member

    Hello all, I have now owned my desire for about 4 weeks now, as much as I love this phone I can't help but feel the phone will be pounded into the ground by the iPhone , this will be due to the fact that 99% is apps and games on Android are incredibly poor! Even games that are ported over are poor-ahem doodlejump- am I being impatient ? Or will I have to get used to it and carry on using the better stuff on my ipod touch (football manager ,flatspace ,gta to name a few)
    Sorry for the rant but I am starting to get negative vibes about it!
    Sent from my HTC Desire using Tapatalk

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  2. Dan Fury

    Dan Fury Well-Known Member

    Well, no.
    Android is the second best mobile gaming Plattform, there are already a bunch of great games and thousands if you count in the emulators.
    What exactly do you expect? Android gaming is young.
    Gameloft is readying 10 games at the moment for Android, they are listed on their Webpage, BUT DON'T BUY THEM YET! They don't work yet (they stop at the dl of additional files to SD Card) and you don't get a refund for games bought over their page.

    Hero of Sparta, N.O.V.A, H.A.W.X, Real Football,Let's Golf, Dungeon Hunter, Gangstar, Assasins Creed: Altair chronicles, Modern Combat Sandstorm.

    They could all come this week.
  3. Mr_N1ce

    Mr_N1ce Well-Known Member

    I didnt know, Gameloft was preparing games for Android again! Thats great news for people waiting for some games with quality graphics
  4. Mostly Harmless

    Mostly Harmless Well-Known Member Contributor


    Thanks for the info!
  5. Ynomrah

    Ynomrah Well-Known Member

    did not know of this. thats alot!
  6. daymo

    daymo Member

    Some thing to look forward to then...I have both NOVA and sandstorm on iPod ,they are both good games,hopefully we will see more ......
  7. mcta

    mcta Active Member

    This was what I thought too when I 1st got my Legend.... But after some thought, maybe all or most of the games were made during/compatible with lower versions of android. Thus they seem poor. Like what Dan said, that android gaming is young. Im not so sure either cos this my 1st android mobile, this is just what I think.
  8. strategy

    strategy Well-Known Member

    Blame Google. The lack of any kind of effective anti-piracy mechanism, lack of alternative payment mechanisms to Google checkout, and the customer-friendly but developer-hostile 24-hour refund system (do you really need a 24-hour refund on a $1 purchase?!?) are just some of the problems holding back the bigger game developers from Android.

    Note that a lot of the released games from Gameloft are not on the market. There are good reasons for that.
  9. mrmojoz

    mrmojoz Well-Known Member

    Note that those games don't work, thankfully we have that 24 hour return for people smart enough to use the market.
  10. strategy

    strategy Well-Known Member

    Oh - I'm not saying Gameloft's games are necessarily any good. But they do know how to make money - and the Android Market is not currently a good place for big companies looking to make money (at least not compared to the iPhone market).

    The 24 hour return is good for us as customers, but it will also continue to be a barrier to entry for top games on the market due to the ease with which it can be abused. Many top-rated apps (i.e., not shovelware) have return rates of 30-50%. In short - in order to have a viable revenue stream on the Android market, developers need to sell twice as many apps as they would need to on iPhone on a much smaller install base (made even smaller because 70% of phones are still on ancient Android OS versions).

    I would not be at all surprised if the return policy gets axed or changed (i.e., different alternatives chosen by the developers) in future. Until it does, I don't expect to see major games on the Android market. Many fun games - hopefully - but not a lot of stuff from the major studios.
  11. mrmojoz

    mrmojoz Well-Known Member

    Considering the garbage commonly released from the "major studios", good. The only thing that needs to be adressed is pirating, the 24 hour return works great. If devs don't want people using it as a demo they can release a light/demo version of their own.
  12. Quboid

    Quboid Well-Known Member

    strategy - devs may need to sell twice as many, but they will be getting more sales precisely because of the 24 hour return policy. There's been plenty of games that I've been on the fence about and thought "oh well, if it sucks I can return it" so I've shelled out. Many of those I have returned, but many I've kept and those are sales that wouldn't have happened without this policy. Ultimately the 24 hour return policy rewards good, interesting games. If your game is broken, or very short and without replay value, then you're going to give a lot of refunds. While I know this is isn't what businesses want to hear, you deserve it.

    I think the problem with major studios is that, as mrmojoz alludes to, they release a broken, short or non-replayable game to test the Android waters and get scared by the number of refunds. If they put some decent investment into it, then the number of refunds would be drastically reduced. Of course, it's easy for me to say it needs decent investment when it's not me who is putting the money in.

    Releasing a demo version would also help, but there will still be plenty of cases where full games get refunded. For example, I bought the Family Guy game when it was on sale. If there'd been a demo of a couple of levels, I would still have bought it because it was fun. However, it is also very short and in a couple of hours I had played more than half of it and could have finished it and refunded it within 24 hours (although I wouldn't have because I think that's abusing the system). As it happened, a bug meant I couldn't continue so I refunded it for that. That's a case-in-point; it lacked replay value and was short, so plenty of people who weren't affected by the bug no doubt did use the refund - a short, non-replayable game will get refunds given. Also, a broken game will get refunds given.
  13. strategy

    strategy Well-Known Member

    Don't take my comments as defence for poor/broken games. I am a strong believer in the try-before-you-buy principle both as a customer and a developer.

    What I think is right, however, does not change the economics of the market. Game studios are in the business to make money, and will put their money where the return on investment is greatest. Until the demographics shift significantly (and a shift does not necessarily imply that Android will "win" - Nokia's Ovi store also has a huge potential) or the Android market policies change, that place will not be in the Android market.
  14. ari-free

    ari-free Well-Known Member

    A game that is 'done' in 24 hours is not a game but an amusement. I've played games since my first Commodore 64...I have a PC, Xbox 360 and the wii and I have never found a video game that can be finished in less than 24 hours (and we all need to eat, sleep and do other things during that time).
  15. trick202

    trick202 Well-Known Member

    Using the refund system in place of decent, independent QA is not really a long-term solution.
  16. Thefoodman52

    Thefoodman52 Well-Known Member

    +1
  17. LongRunner

    LongRunner Member

    I came from an iphone and android seems to be a lot better and the phone is MUCH better, but I am having a lot of trouble finding good apps as well.
  18. daymo

    daymo Member

    I am still taking my ipod touch with me if I need some decent mobile gaming, the Android market is dire, and they should keep the huge amount of dross from even getting published, how many whack a mole game are there ? How many jigsaw games are there? Too many! There are only a couple of quality titles and it hasn't improved in the couple of months I have owned the desire, I love this phone but hate the android market, its the 1 thing that could steer me to an iPhone when I need to upgrade...


    Sent from my HTC Desire using Tapatalk
  19. ari-free

    ari-free Well-Known Member

    I remember when PC games used to look like this:
    [​IMG]

    Now they look like this:
    [​IMG]
    JiMMaR likes this.
  20. ParaSitius

    ParaSitius Member

    Heh, Monkey Island in CGA. That really is an old PC if it couldn't handle the VGA that was available at the time.
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