1. Introducing Channels - a new way to chat with other Android users!
    Dismiss Notice

Scoreloop Android Social Gaming SDK now open to all!


Last Updated:

  1. Junde

    Junde Member This Topic's Starter

    Joined:
    May 10, 2010
    Messages:
    5
    Likes Received:
    0
    Please note: Discussion for this thread has been shifted to the Developer category, since I realised it's more developer than gamer focused. Thanks.

    Dear Developers and Friends,

    I’m Junde from Scoreloop and we're extremely pleased to announce the public release of our Scoreloop Core Social SDK for Android! (and iPhone) Along with the release comes an updated developer area to more easily configure game settings, and a new support forum/FAQ to assist with implementation. To download, just sign up at Scoreloop | Download

    At the same time we'd also like to announce the addition of the MySpace SDK, so that you can now enable your users to connect to their MySpace social graph. To reward the first developers to integrate this functionality, MySpace is offering 1M ad impressions on their Android/iPhone App to the best social integrations with the MySpace support by June 30th.

    Our goal is to give game developers the tools and infrastructure they need to make better, more social games, in a fully customizable and modular way. With the public release of Core Social, every developer is now able to do just that.

    Here’s a brief list of some features you immediately have access to:
    - Global Leaderboards
    - Friend Finding
    - Social Network Publishing (MySpace/Facebook)
    - Social Discovery (Cross-Promotions / Friend Recommendations)
    - Player Challenges
    - Online Profiles
    - In-Game Currencies
    - Location Awareness
    - Achievements (iPhone only, soon Android)
    - Downloadable Content: Virtual Goods/Services (coming soon on Android)

    With the Core Social SDK release, it comes with a default lightweight high scores board, where you can customise backgrounds and colours, as well as a more advanced and customised features version.

    [​IMG]
    Lightweight, very easily integrated High Scores board. (Colours and images customisable)

    [​IMG]
    Or a more advanced custom integration, with exciting gameplay challenges using coins. Screenshot from Toss It! and Jewels

    Do drop us a visit at www.Scoreloop.com. We look forward to playing your exciting Android games! :cool:

    Cheers!
    Junde
     

    Advertisement
  2. Quboid

    Quboid Well-Known Member

    Joined:
    Jun 30, 2009
    Messages:
    565
    Likes Received:
    120
    By "In-Game Currencies", do you mean a mechanism for players to buy currency, i.e. convert real money into game money? If so, how does this work - does it tie in with Paypal?
     
  3. Junde

    Junde Member This Topic's Starter

    Joined:
    May 10, 2010
    Messages:
    5
    Likes Received:
    0
    @Quboid

    Yes, you're right, it's a mechanism for users to purchase virtual currency. On our Android SDK, we're currently working with Google to explore different payment options, we'll update everyone on this again very soon.

    This gives you an option to give your game away for free, and still monetise. In Toss It, gamers can download the game for free, but can only play challenges after they have purchased the premium version with coins. Virtual Coins can also be used to redeem virtual items, like themes or weapons.
     

Share This Page

Loading...