This configuration works well for lower levels on the Courtyard map, but would need reinforced SAM missiles to be successful on higher levels.
Eventually as I earn more money, I swap out the gun towers for more rocket towers for added defense, and upgrade rocket towers to heavies at the enemy's 4 entrances.
The Courtyard is difficult because you have to let it "breathe" - allowing for criss-crossing traffic, but then still route the enemy through your custom-crafted "gauntlet".
I have 2 achievements left to get (55 of 57) but I'm nowhere near "finishing" this game - it's endless fun!
EDIT: I have all 57 achievements finished - took me about a month of casual playing
- s
It's been a while since I played the Courtyard, but I did play it twice today. I'm very rusty.
After reviewing your screen I have three comments:
First, you dedicate missiles to a single flight path and therefore have three groups of missiles. I initially place missiles between two vertical flight paths so that each missile can attack two vertical flight paths. I don't worry about the horizontal flight path.
Second,I force all enemy units into a single path. Some run one way, and other the other way --but still the same path. My top row is similar to yours, but I have no openings. I force units entering at the top to go to the left. Then I have a second path (that contains units from three openings, that runs all the way to the right. The path goes around the pillar and then goes to the pillars on the left. Like you I eventually have 4 of my units between the two left pillars. The path then goes to the right and has an opening at the lower right pillar. Needless to say, I have some blue infantry blocking the paths so the enemy can't go around my paths. I then try to upgrade rockets in the two middle rows.
Third, I use teleporters at the vertical flight path exits. I don't use a teleporter for the horizontal flight path. First, I'll use a single teleporter/path. Late in the game, I'll add a second teleporter.
My approach is far from perfect. I lose a lot of lives early in the game as I try to construct my paths. I tied installing mines at the exits, which initially saved lives, but it held back the construction of the paths and the aircraft start flying before I constructed teleporters. And you need to construct at least one missile before constructing a teleporter. I've had aircraft teleported back 10 times before dying--each time reducing my cash by $3--sometimes completely spending my cash.
Hope this gives you some ideas to experiment with.
Tom
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