I ran an article this past week on an issue that EA is having, or has caused, with the Android market. Apparently EA is experimenting with loading their app multiple times on the market, and tying the app to specific carriers. This allows them to charge differently per carrier (cause the carrier to pay them for an exclusive price), and it forces the user to have to repurchase the app should they switch carriers.
Here's what I'd like people to do. Go to the Android Market and look for these two games:
TETRIS by EA
NEED FOR SPEED Shift
Please ensure that both games have "EA Mobile" listed underneath as the developer, as there are many fake apps with similar names. Below is the info I want:
-your country
-your carrier
-the price of the app
So, mine would look like:
Here's what I'd like people to do. Go to the Android Market and look for these two games:
TETRIS by EA
NEED FOR SPEED Shift
Please ensure that both games have "EA Mobile" listed underneath as the developer, as there are many fake apps with similar names. Below is the info I want:
-your country
-your carrier
-the price of the app
So, mine would look like:
If you've already purchased the app, please just omit that app, I do not want the price you paid, as it would taint these results (for instance, the $0.99 price I paid for NFS Shift on Dec. 25th has no bearing on today's results). I'm using the above two apps as a reference because it seems they are the first two that EA has used for this carrier/country split.-United States
-Verizon Wireless
-$9.99 for NFS Shift, $7.99 for Tetris