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The Symphony of Eternity (Android's Final Fantasy)

Can't figure out what the yellow bar at the bottom of the combat screen is. The percentage goes up various amounts after combat but I can't tell if it's a good thing or some kind of damage/bad thing that needs to be soothed/healed/etc. It gets to 100% and turns red, which would seem to be a bad thing, because other things turn red when they are bad/low.

It's a break bar. When it's full, there will be a break button at the top right. Push it and I'm sure you can figure out what it does.
 
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Anyone know how to get to the water...I'm stuck after defeating the Tank. Dwarf stating the watercave is North and should be land in water. But I can't find it....Map usually show where to go next...but not this one.

thanks

I am stuck here as well. I think you have to take the airship over the water to get there, but I can't figure out how to get get into the airship. If I Memory Quartz to a town, the airship is outside the town,but I don't know how to get into it. Help, any one?
 
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This is the "break" bar. If you have ever played final fantasy or something similar, its like the limit break bar that builds up as you attack or get damaged. When it gets to 100% the "break" bar turns on in the top right of your screen after you have selected that turn of actions. If you tap that you are able to select whoever has the full bar and whatever action you have chosen immediately happens first no matter the speed of your character, if it happens to be an attack it will crit (i believe 100% chance of crit) and it is awesome :) I use this frequently with my slow character which usually is a very powerful one, so that they can do lots of damage quickly, or I will use this in emergency situations with heal so that the heal is first and at maximum power! (awesome with healing wind)

I don't see a bar on the top right?? :(
 
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My first post so i can't quote someone... anyway I have the same problem as RPGLover above... I went to get the herbs from the mountain for Lincash Village, now the villagers are saved and I don't know where to go next. A couple villagers say the cave needs to be sealed off so I may try going through there again. Any suggestions?
 
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If you land the airship on the water it turns into a submarine, then the map tells you where to go next.

I am stuck here as well. I think you have to take the airship over the water to get there, but I can't figure out how to get get into the airship. If I Memory Quartz to a town, the airship is outside the town,but I don't know how to get into it. Help, any one?

I'm also stuck here. How do you get the airship to move over the water?
 
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I beat the game already too, and I have no darn clue how to get into the sealed caves =/

EDIT: Okay, that was really ******ed of me. Figured out how to get to the sealed caves after beating the game twice. Was just a misreading on my part >_>. You don't start a new game using the save to get to the sealed caves. You resume from that point, and then you walk/warp out. You will then that you have the necessary items to go in. Kind of stupid how you just can't go in after you start from the save.

Hey, can somebody tell me how to defeat/get past Ruland, he keeps killing my team and I still haven't figured out how to kill him. Greatly appreciated if someone answers! Please and thank you :)

Try using the amulets that prevent instant death, if that's your problem.
 
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Question for the experienced people.

It looks like I have run out of towns to purchase new weapons/armor. However, the dwarves are now crafting weapons and armor which require ore. Currently, I have 6 silver ores, enough to make weapons and armor for everyone. I have just completed the ruins to get the submarine parts.

So my questions are:

1. Should I make weapons and armor now, and use up the silver? Or should I wait and save the silver for something later?
2. If I should use the silver, there are 2 options for weapons. One has higher stats, the other is effective against undead. I kinda figure this is a clue that there are legions of undead in my future. Should I craft these, or just go for the higher stat items.
3. Similarly, there are two choices for armor. One with higher stats and one with protection from status ailments. Typically, I'll just wear whatever necklace is necessary for protection when facing a boss who throws ailments. But it would be nice to free up that item slot. Is the status protection worth it, or should I go with higher stat armors?
4. Is there are way to steal more silver ores? Or are they only found in chests?
5. What other ores should I be looking for in the future, and are there specific monsters to steal them from?
6. Is there a way to turn off specific "status boosts"? For instance, I'm scared to advance Kreiss's Paladin tablet, because the 3% MP drain per turn in exchange for increased defense sounds like it would suck hardcore.

Many, many thanks in advance!
 
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What I thought was a wall was a stairway -- at the upper left and right screens in the Sword of Heaven, you have to battle bosses to open up the door. Duh -- I don't know how I missed them.

I can't find these? Where are you seeing the stairways to the bosses? I've combed the tops of all the screens and can't find the stairways. All I find is a locked door that says that there must be a switch somewhere. Please help!

STUCK IN THE ABODE OF LIGHT>
 
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@Prizeferret

1. Should I make weapons and armor now, and use up the silver? Or should I wait and save the silver for something later?

You'll get better options in a bit using other materials. There is no point in saving them.

2. If I should use the silver, there are 2 options for weapons. One has higher stats, the other is effective against undead. I kinda figure this is a clue that there are legions of undead in my future. Should I craft these, or just go for the higher stat items.

This is up to you. Is there a reason why you need more merit points? If so, take the item with the higher stats. The undead thing does help, and imo, probably returns more than merit points.

3. Similarly, there are two choices for armor. One with higher stats and one with protection from status ailments. Typically, I'll just wear whatever necklace is necessary for protection when facing a boss who throws ailments. But it would be nice to free up that item slot. Is the status protection worth it, or should I go with higher stat armors?

That depends on how you accessorize and use your merit points. Some rings are awesome, like increase break points, increase critical strike rate on everything, increase critical strike on magic, elemental damage, etc. I prefer using those rather than status ailment prevention, so I go with protection on my armor. The extra defense isn't too noticeable anyway, as you'll be spamming heal every round or every other round.

4. Is there are way to steal more silver ores? Or are they only found in chests?

Don't remember. They're not that useful anyway. Get what gear you like, and leave the rest.

5. What other ores should I be looking for in the future, and are there specific monsters to steal them from?

The end all for normal non-special is orihalcon. I think mithril is the one before that. I didn't try to steal from everything (small monsters), but most monsters do carry those ores every now and then.

6. Is there a way to turn off specific "status boosts"? For instance, I'm scared to advance Kreiss's Paladin tablet, because the 3% MP drain per turn in exchange for increased defense sounds like it would suck hardcore.

This is a stance. You only activate it when you need it. It's not on all the time.

@Keyser: One/two maps to the left and right, then straight up until you hit the boss.
 
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