Timer's seem to require very specific attributes to each purpose, and I have not yet found a board game timer anywhere.
What I would need is a simple multiplayer timer that has the following main features:
1) Supports 1-8 players
This would work visually like, say Mega Man stage select screen with middle box as pause. Players could choose name and maybe a color for their box from like the 10-20 most common board game colors (green, red, black...).
2) Total timer
When a player's turn is activated, the timer will continue from where it was left off on that player's previous turn and continue until the next player is activated. Each player would have their own timer and this would count how much time each player used. This mode could also use the pause box as a total time counter and as a no-man's turn (like a phase when people are gathering resources and it isn't anyone's turn).
3) Countdown timer
When a player's turn is actitaved, the timer will start from a predetermined time and counting to zero (from few seconds to several minutes). When it reaches zero, a visual and auditive signal is given (screen's back flashes once white and it makes a beep). When the next player is activated, the clock is reset to the predetermined turn time.
4) Countdown timer + save (optional)
The same as before, but every time a player's turn ends before the timer goes to zero, the remaining time is saved and added to the total time of that player's next turn.
The player's turns would be changed by just clicking that player's box. The active player's turn would continue until another player's turn is activated.
And if it is possible, could this have proper tablet support?
What I would need is a simple multiplayer timer that has the following main features:
1) Supports 1-8 players
This would work visually like, say Mega Man stage select screen with middle box as pause. Players could choose name and maybe a color for their box from like the 10-20 most common board game colors (green, red, black...).
2) Total timer
When a player's turn is activated, the timer will continue from where it was left off on that player's previous turn and continue until the next player is activated. Each player would have their own timer and this would count how much time each player used. This mode could also use the pause box as a total time counter and as a no-man's turn (like a phase when people are gathering resources and it isn't anyone's turn).
3) Countdown timer
When a player's turn is actitaved, the timer will start from a predetermined time and counting to zero (from few seconds to several minutes). When it reaches zero, a visual and auditive signal is given (screen's back flashes once white and it makes a beep). When the next player is activated, the clock is reset to the predetermined turn time.
4) Countdown timer + save (optional)
The same as before, but every time a player's turn ends before the timer goes to zero, the remaining time is saved and added to the total time of that player's next turn.
The player's turns would be changed by just clicking that player's box. The active player's turn would continue until another player's turn is activated.
And if it is possible, could this have proper tablet support?