Howdy folks! Small heads up, this is an mature conversation as it discusses mature themes. So do respect the comments made here
Me and my hobbyist dev team are finishing up an RPG and starting another for Android. And one of the things we're striving to do in the RPGs we develop is make them real. I don't mean in the sense of gorey bloody graphics. I mean in the sense of the issues the characters face.
First up, any of you Tomb Raider (2013) fans should know about this.
If you look at all the following, you rarely see it that much in comparison to over things
Rumor: Nintendo Ending Gay Marriage Bug in Popular Game
Even when the media looks bright on such things, the developers play it safe. And in turn end up scorching people. In this case, gay gamers. (Though I don't know how this example is going to end as it's recent news)
Where's the risk that influenced great games?
So what do you think? Does the gaming industry play it too safe these days regarding controversy? Are there any boundries where crossing them is too far? (like the Tomb Raider "rape") What would you want to see finally get covered?
And finally, would you like to see games that risked controversy to produce a story?
Let's hear your thoughts!
Me and my hobbyist dev team are finishing up an RPG and starting another for Android. And one of the things we're striving to do in the RPGs we develop is make them real. I don't mean in the sense of gorey bloody graphics. I mean in the sense of the issues the characters face.
First up, any of you Tomb Raider (2013) fans should know about this.
Whilst it was controversial, I felt it was a shame that the island attacker wasn't trying to rape her. Why? Because it's realistic. Surely if an attacker was going to kill Lara, what's to stop him trying to rape her? Answer. The media. Playing it too safe.During an interview with Kotaku, executive producer Ron Rosenberg stated that during the game, Lara Croft "gets taken prisoner by scavengers on the island. They try to rape her, and- [...] She's literally turned into a cornered animal. And that's a huge step in her evolution: she's either forced to fight back or die and that's what we're showing today."[93] The suggestion of a possible 'attempted rape' in the game soon caused outrage and controversy.[94]
Studio manager Darrell Gallagher later denied the 'attempted rape' suggestions, stating that one of "the character defining moments for Lara in the game, which has incorrectly been referred to as an 'attempted rape' scene is the content we showed" where "Lara is forced to kill another human for the first time. In this particular selection, while there is a threatening undertone in the sequence and surrounding drama, it never goes any further than the scenes that we have already shown publicly. Sexual assault of any kind is categorically not a theme that we cover in this game."[94][93] The creative director Noah Hughes later further clarified that they "wanted to create an emotional investment, to draw people into Lara and her point of view [...] We wanted to draw you in, make you care, put you in Lara's shoes and have this be an intense moment you were experiencing with Lara, not from an outsider looking in perspective."[95]
In an interview with story writer Rhianna Pratchett, she explained that the scene wanted to show Lara's reactions, rather than her assailant's actions. Pratchett was critical of the way the game's trailer cut out Lara's reactions to focus on the attack rather than the aftermath, and that when seen in context, the scene took on an entirely different meaning that was originally intended. Pratchett also expressed dismay that, as a female protagonist, Lara had been misrepresented as a victim of a sexual assault
If you look at all the following, you rarely see it that much in comparison to over things
- LGBT characters
- Sexual Nature
- Abortion
- Slavery
Rumor: Nintendo Ending Gay Marriage Bug in Popular Game
Even when the media looks bright on such things, the developers play it safe. And in turn end up scorching people. In this case, gay gamers. (Though I don't know how this example is going to end as it's recent news)
Where's the risk that influenced great games?
- Psycho Mantis from Metal Gear
- Giygas from Earthbound
- Flea from Chrono Trigger
So what do you think? Does the gaming industry play it too safe these days regarding controversy? Are there any boundries where crossing them is too far? (like the Tomb Raider "rape") What would you want to see finally get covered?
And finally, would you like to see games that risked controversy to produce a story?
Let's hear your thoughts!