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    Google's AI learned how to play Montezuma's Revenge
    Google's DeepMind AI already knew how to play dozens of Atari 2600 games, but one game it could never understand was Montezuma's Revenge. The game's difficulty caused the AI to give up after 2 levels as it offered no incentive for playing such a hard game.

    Google created an incentive algorithm to drive the AI's curiosity model, and the new algorithm inspired the AI to explore the game much deeper as it explored more than 60% of the games stages, and even managed to finish one.

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