People keep lamenting android's slow and 2nd class citizen-esque game development.
But when a great, and highly polished, game like Sprinkle comes along - iOS users lord all over android users in sales.
Sprinkle sold over 100,000 copies in 4 days - but android market only says 5000-10000 installs...therefore android users constitute ~8% of total sales. For shame!
But when a great, and highly polished, game like Sprinkle comes along - iOS users lord all over android users in sales.
Sprinkle sold over 100,000 copies in 4 days - but android market only says 5000-10000 installs...therefore android users constitute ~8% of total sales. For shame!