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Root Disabling CPU Rendering=Better Everyday Performance and Batterylife?

Ok, I tried this.
So far I haven't seen any change.

I just renamed libGLES_android.so and commented out the first line of egl.cfg, reverted permissions and then made the suggested edit in the build.prop ( changed dalvik.vm.dexopt-flags=m=y to dalvik.vm.dexopt-flags=m=y,o=v,u=y) and rebooted.

Quadrant didn't show any change, either.
 
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Jeremy-Clarkson-scummy-man.jpg
 
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I'm running Cm7. Kinda makes me wonder if we have proper drivers for hardware rendering. If not, maybe that would account for the lack of difference... (ie: nothing to disable)... I don't know, just thinking out loud.

I'm gonna try it on CM9 when I get around to flashing back to that, since I think it uses the updated drivers.
 
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I think the point is that the gpu with do everything faster using less power the the cpu.
^ This
... while freeing up CPU cycles for things it needs to do.

After reading the original thread more thoroughly, I think this would be redundant in CM9. Should get best results in Cm7.

I like the theory... wish I could get some results.

I was thinking that since I keep animations and crap that slows things down disabled, maybe there's just less room for improvement?
 
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