I am migrating the graphics code of a 2D game from android.graphics.* to OpenGL ES.
So far so good... it looks okay in the emulator, but fails to draw anything at all on hardware. I have boiled the Renderer code down to the below, which simply draws a red square on the screen... it works...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.