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  1. APVBri

    Exporting a 64bit Android app that uses TinCan (xAPI)

    I'm using the Unity game engine to develop an Android app. It's using the TinCan.NET xAPI library for tracking user activity. The app already works when built to Android with the "Mono" scripting backend. But when I switch to "IL2CPP" (for the Google Play 64bit requirement), I suddenly have...