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Convert Lunar Lander to OpenGL

Discussion in 'Android Development' started by cameo24, Aug 5, 2010.

  1. cameo24

    cameo24 Newbie
    Thread Starter

    Has anyone tried to convert Lunar Lander to run using OpenGL?

    I ask cause my game is based off of Lunar Lander but I want better performance than Canvas and onDraw offers.

    Is this relatively easy to implement or do I need to basically rewrite the whole game?
     



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